Product Update - Valve
Updates to Left 4 Dead 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

- Item density revision
- Various minor bugs fixed.

Dead Air 2 – The Crane:
- Fixed bug where the tooltip for the Crane Event would appear near the start of the map instead of near the crane.
- Fixed an exploit where survivors could skip the crane event by jumping onto the fence and across the gap.
- Removed hotel luggage carts to prevent survivors from having their progress blocked.
- Removed an exploit where survivors were able to jump from the roofs following the crane to the ground, skipping the office section entirely.

Dead Air 3 – The Construction Site:
- Fixed a case where an SI ladder was being blocked by a door prop in the construction site.
- Fixed an invisible wall in a rescue closet in the construction site.

Dead Air 4 – The Terminal:
- Fixed a bug where the Van event tooltip would appear at the start of the map, instead of when nearing the van itself.
- Tweaked van event start so that the horde begins after the van begins to make noise, not before.
- Added tooltip to prompt players to fight to the safe room when the onslaught begins.

Dead Air 5 – Runway Finale:
- Added an info_director entity.
- Swapped out L4D2 mounted gun for the L4D1 mini-gun.

Death Toll 5 – Boat House Finale:
- Fixed a bug where the survivor closet doors near the finale could not be broken by infected players until the finale started.
Jan 26, 2012
Product Update - Valve
Updates to Dota 2 have been released. The updates will be applied automatically when your Steam client is restarted. Fixes include:

GAMEPLAY
  • Added Clinkz!
  • Added Legacy Key support for Invoker.
  • Fixed Invoker's Quas, Wex, and Exort not giving Invoker bonus stats properly when upgraded.
  • Fixed Invoker's Invoke to properly swap the invoked abilities in the 1st and 2nd slots if the spell already existing in the 2nd slot is invoked again.
  • Fixed Cold Snap not being castable on Roshan
  • Fixed EMP cast range
  • Lane creeps will now stand still if they become unable to attack, such as when hit by Invoker's Deafening Blast, instead of charging past enemy creeps and towers.
  • Enabled Invoker in CM
  • Fixed gold-transfer hack, the sellback cooldown is now reset when combining stacks where the items have different owners.
  • Fixed Sticky Napalm triggering off of Orb of Venom
  • Fixed Glaives of Wisdom being usable while silenced

INTERFACE
  • Made chat messages HTML safe.
  • Fixed some buttons in the hero selector being broken after playing in a CM game.
  • Added a chat -ping command
Product Update - Valve
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (TF2, DoD:S, HL2:DM)
  • Fixed a demo/replay playback crash
  • Changed the way bot counts are displayed in the server browser: the bot column is now next to the player column and always visible. Bot count is no longer subtracted from maxplayers.

Team Fortress 2
  • Added the Aladdin's Private Reserve for the Demo
  • Fixed a bug where the Medic would lose his healing target's speed when deploying his ÜberCharge while using the Quick-Fix
  • Fixed a bug that would cause some Team Spirit painted hats to show as black-painted in the Steam Community
  • Localized the team goal strings for cp_steel and pl_frontier
  • Added missing level_data strings to kill_eater_score_type elements in the GetSchema WebAPI response
  • Updated pl_frontier with author-submitted fixes:
    • small prop adjustments
    • several unsewn/gappy displacements fixed up
    • func_push altered below final capture point
  • Undocumented changes: Updated all localization files
Jan 20, 2012
Product Update - Valve
Updates to Dota 2 have been released. The updates will be applied automatically when your Steam client is restarted. Fixes include:

UPDATE January 20th, 2012:
  • Fixed Invoker's Quas, Wex, and Exort not giving Invoker bonus stats when upgraded.
  • Fixed Invoker's Invoke to properly swap the invoked abilities if the new spell already exists
  • Fixed Sticky Napalm triggering off of Orb of Venom
  • Fixed Glaives of Wisdom being usable while silenced
  • Fixed EMP cast range
Product Update - Valve
Updates to Left 4 Dead 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

- Item density pass.
- Minor visual bugs fixed across all maps.

Death Toll 1:
- Fixed a case where several rock props were intruding through a wall near the safe room.

Death Toll 2:
- Fixed an case where survivors could jump into infected-only areas using an electrical box in the bridge holdout room.

Death Toll 3:
- Removed an exploit where players could jump from the wheel pedestal of a flatcar onto a train car to skip the balcony area and exit the train yard.
- Altered the PZ spawn area near the train yard exit. Instead of a tanker and a pile of gravel, it is now an overturned truck and van.
- Church guy zombie returns!

Death Toll 4:
- Blocked survivors jumping onto the left bus from the fence near the start, which allowed players to skip the beginning of the map.
- Fixed pipe hanging in the middle of a room during end-level onslaught.
- Removed the mounted gun, as this was causing players to try to outlast an infinite horde.
- Added tooltip to prompt players to fight to the safe room when the onslaught begins.
- Fixed a case where survivors could climb an electrical box prop into infected-only areas during the onslaught.
- Fixed end-level trigger size exploit, which allowed players to stall the end of the map trigger by standing on top of a water-cooler.

Death Toll 5:
- Swapped out the L4D2 mounted gun for the L4D1 mini-gun.
Jan 19, 2012
Product Update - Valve
Updates to Dota 2 have been released. The updates will be applied automatically when your Steam client is restarted. Fixes include:

GAMEPLAY
  • Enabled Invoker!
  • Bloodseeker: Fixed Rupture not hurting heroes when they blink.
  • Bounty Hunter: Fixed Track ignoring Linken's Sphere.
  • Morphling: Fixed Morph removing Curse of the Silent.
  • Puck: Fixed Ethereal Jaunt from triggering Last Word/Magic Stick.
  • Puck: Fixed Phase Shift autocasting if you were already stunned before.
  • Puck: Fixed being able to move in certain situations while auto-casting Phase Shift.
  • Silencer: Fixed being unable to steal Int from dying magic immune heroes.
  • Silencer: Fixed Last Word silencing invulnerable units.
  • Silencer: Fixed stealing intelligence from Reincarnating heroes.
  • Spiritbreaker: Fixed Charge of Darkness picking units that are invisible or in the fow when it tries to find a new target.
  • Spiritbreaker: Fixed Charge of Darkness ignoring Hex.
  • Spiritbreaker: Fixed Greater Bash working with illusions
  • Spiritbreaker: Fixed Greater Bash bonus damage working on Towers, Wards and Denies
  • Spiritbreaker: Fixed Charge of Darkness and Greater Bash going through Magic Immunity
  • Storm Spirit: Fixed Ball Lightning costing draining more mana if you cast it again while still in it.
  • Tiny: Ultimate Scepter upgrade is now enabled.
  • Tiny: Fixed Toss damaging allied units.
  • Fixed Dagon int bonus being off by 1.
  • Fixed Arcane Boots giving 300 mana instead of 250.
  • Fixed night vision radius being a little smaller than intended.
  • Standing right next to a tree no longer removes its vision obstruction.
  • Silencer: Fixed Global Silence silencing only heroes.
  • Enabled Silencer and Spirit Breaker in Captain's Mode.
  • Fixed Healing Ward and Windrunner auras' sticky durations to 2.5 seconds.
  • Fixed Dagon's incorrect intelligence bonus values.
  • Fixed Heaven's Halbred's disarm allowing attack-spells to be cast through it.
  • Fixed Orchid using the old values at the new price.
  • Fixed Pipe not costing any mana.
  • Fixed Flying Courier HP not being upgraded after the last update

UI
  • Added Steam avatars to the dashboard.
  • Added Dota Profile page to the main menu, showing your personal match history, commendations and most successful heroes.
  • Fixed a bug where your control could be lost if you were selecting a enchanted/converted unit. It now goes back to your hero.
  • Party area of miniprofile now uses Steam avatars.
  • Party area of miniprofile now shows rich presence for friends
  • Party area of miniprofile now shows "View Steam Profile" link for non-friends
  • Party chat channel automatically gets focus when you join a party
  • Added a '*' to channel tabs with pending messages
  • Fixed being able to sell back an item for full price if it was combined using an item that had an active ability.
  • Added spacebar to pause games during replays.
  • Fixed clicking on the minimap border and then dragging into the minimap resulting in the camera getting stuck to the cursor.
  • Chat channels now get deleted if the last member in the channel goes offline.
  • Fixed clicking on blank space in the UI sending move orders to invalid locations.
  • Default private lobby version is now Tournament Mode.
  • When player names draw they now draw with player color instead of white.
  • Added leave party button in mini profile.
  • Now when attempting to cast-attack a target while hard disarmed, the error message "Can't Attack" will appear when you reach attack range of the target.
  • Holding now spotlights your hero.
  • Illusions now copy the number of charges in source unit's inventory items.
  • Fixed Courier purchase having no cooldown (now 7 seconds, primarily for accidental purchases early on).

BOTS
  • Fixed bots repurchasing a courier when their courier died.
  • Fixed a case where bots would buy duplicate flying courier recipes.
  • Improved Earthshaker bot's Echoslam logic -
  • he'll now search for optimal places to Blink + Echoslam.
  • Made bots better about detecting attacking units without cheating and detecting other units' right-clicks.
  • Fixed Windrunner's buildout which broke due to the new Orchid recipe build. Also added force staff to her build.
Product Update - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
  • Added new promo items
  • Fixed paint preview not working for Mann Co. Store items
  • Fixed the Lucky Shot not hiding the base Soldier helmet
  • Did not update the localization files
Product Update - Valve
Updates to Left 4 Dead 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

- Fix for Windows Dedicated Servers operating in LAN mode only.
Product Update - Valve
Updates to Left 4 Dead 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

General:
- Added game event calls for onslaughts to explain to players that they need to fight their way to the safe room.
Modders can make use of this by pointing an info_game_event_proxy entity to “explain_onslaught”
- All maps received minor tweaks and bug fixes , the significant changes are listed.

Crash Course 1 – The Alleys:
- Item spawn density revision.
- Opened the side-doors leading to potential item spawns.
- Switched out L4D2 mounted gun for the L4D1 minigun.
- Removed exploit where survivors could get onto a roof near the drop down to the river.

Crash Course 2 – The Truck Depot Finale:
- Item spawn density revision.
- Switched out L4D2 mounted gun for the L4D1 minigun.
- Removed exploit where survivors could jump onto the top of a generator during the finale.

Cold Stream 1 – Alpine Creek:
- Fixed water moving uphill in some spots.

Cold Stream 2 – South Pine Stream:
- Removed “shortcut” through the bushes between a pair of barricades leading to the barrel explosion event.
- Added tooltip to prompt players to fight to the safe room when the onslaught begins.
- Tuned the horde numbers back a bit during the onslaught event.
- Moved the sun to help guide new players.
- Blocked ability to get under the river.

Cold Stream 3 – Memorial Bridge:
- Added many more infected ladders around buses.
- Rebuilt catwalk under the bridge to prevent players getting caught on geometry.
- Moved the M60 and Laser Sights upgrade to more vulnerable locations.
- Removed ammo pile in the shop just before the junk yard, but kept the weapons.

Cold Stream 4 – Cut-throat Creek:
- Added some light cover for the tank in the basin area.
- Removed survivor manhole exit into the second half of the map.
- Added side-hall in the sewer as a shortcut for infected players going to the second half of the map, and as a strategic place to spawn in the sewer.
- Added new truck depot area near the tower for infected to spawn in.
- Opened a warehouse door for infected to spawn in.
- Added infected ladders in the CEDA checkpoint area.
- Rebuilt stairway up the finale tower to prevent players getting caught on geometry.
Product Update - Valve
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (TF2, DoD:S, HL2:DM)
  • Limit the effective FOV of players using wide-screen resolutions with aspect ratios wider than 1.85:1. The sv_restrict_aspect_ratio_fov ConVar can be changed to remove the restriction or make the restriction also apply to full-screen players.

Team Fortress 2
  • Fixed Cp_Foundry not ending the map in the middle of a round when mp_timelimit is hit
  • Fixed the Spy saying 'Prego' for one of his 'Thanks!' lines
  • Fixed incorrect player animations for the Buff Banner and the Battalion's Backup
  • Fixed some cases where strange Ullapool Cabers and wrenches would fail to correctly count kills
  • Improvements for client stability
  • Updated the localization files
  • Crafting changes:
    • Added crafting recipes for weapons introduced during the holiday update
    • When selecting items for use in crafting, the items selected will show their quality in addition to the item name
    • Ellis's Cap can now be used as a crafting reagent
  • Item changes
    • Added The Lucky Shot helmet
    • Added The Killer Exclusive to the Mann Co. store
    • Added Mask of the Shaman to the item drop list
    • Fixed particle display problems for items with multiple effects
    • Fixed the Dr. Whoa paint not drawing correctly for the Blue team
    • Updated the Desert Marauder and the Villain's Veil so they can be equipped together
    • Updated the Fancy Dress Uniform and the Kringle Collection so they can be equipped together
    • The Bombinomicon no longer shakes the screen and has a delay before the explosion so that Snipers, Spies, and others can get better feedback on the actual cause of death
    • The Bazaar Bargain functionality has changed: only one stored head is lost on a miss or a bodyshot and no heads are gained when missing while crit-boosted
...

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