Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alec Meer)

Quake III's Q3DM17

Level 28! No, the other kind of level. The type that you run around in, shooting people or jumping on their heads and that sort of thing. Adam, Alec, Alice and Graham gather to discuss their favourite levels and/or maps from across the vast length of PC gaming, including selections from Deus Ex, Call of Duty and Quake III. Someone even makes a case for Xen from Half-Life, and means it.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (RPS)

An entirely objective ranking of the 50 best PC RPGs ever released. Covering the entire history of computer role-playing games is a daunting task and attempting to place the best games in such a broad genre in any kind of order is even more daunting. Thankfully, we are equal to all tasks and below, you will find the best fifty PC RPGs of all time.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Marsh Davies)

Fail Forward is a series of videos all about the bits of games which don t quite work and why. In this episode, Marsh Davies discusses Deus Ex: Human Revolution [official site], its beards, its many lovely desks and what it says about power.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Ben Barrett)

What are the best Steam Summer Sale deals? Each day for the duration of the sale, we’ll be offering our picks – based on price, what we like, and what we think more people should play. Read on for the five best deals from day 9 of the sale.>

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alec Meer)

what a neat beard. Where does he find the time?

I know it’s not really called Deus Ex 4 in any shape or form, but ‘Deus Ex: Mankind Divided‘ [official site] is long and headlines boxes are short. You get the point though: here’s the best part of half an hour of Adam Jensen asking for it in Square’s upcoming stealth-or-death sequel. On show: new augmentations, purportedly improved combat, ‘social boss fight system’, a gun which fires swords from your wrist and a new, grumpy pilot who keeps talking about coffee.

Also, it’s very pretty, but my graphics card is frightened. Video and my own notes on it below, anyway. … [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alec Meer)

We can dance we dance everything's under control

You didn’t ask for this. You didn’t ask for this because if you know the I Didn’t Ask For This meme then surely you already own Deus Ex: Human Revolution, and thus have no interest in it being discounted to 3.99 in a pack also including Deus Ex 1 and Invisible Whatever. What a shame. But if you don’t> already own Human Revolution, then oh my God this price is the bomb! The bomb! … [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

Just a spot of friendly grappling.

As cool ways to get around go, grappling hooks are up there with skateboards and motorbikes. Unlike boards and bikes, however, the super-rad accidents grappling hooks cause won’t have you lose significant patches of your skin. Not your own, anyway.

You can now grapple around San Andreas to your hearts’ content in Just Cause 2 style, swinging to buildings and tying vehicles together, thanks to a mod for Grand Theft Auto V [official site].

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alec Meer)

Pathologic

Maybe it’s just a symptom of getting old, but increasingly I want to revisit games I feel I could yet get more out of far more than I want to play something new. I’ve got these two awful tendencies: one is to run away from something if it’s too demanding, and another is to be so preoccupied with collecting or unlocking everything that I don’t stop and smell the flowers. I deny myself appreciation for and insight about some games because I’m too worried that I’m missing out on some infinitely more ephemeral aspect of them, like whatever’s behind that door or what that high-level spell does. So these are just a few of the games I want to play again, in an impossible world where I had the time to. … [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Richard Cobbett)

Hmmm? Sorry, is there something in my teeth?

As wonderful as RPGs are, some tropes and cliches and just general bloody annoyances really do spoil the fun. Some of them might only crop up occasionally, others just won’t go away. Some, you might think, are just petty irritations. But no! All these incontrovertible sins must be destroyed at once! Here’s a few of my least favourite offenders. What others would you add to the cursed list?

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (John Walker)

This took rather longer than we thought. But after five entries, and two weeks, I’ve come to my conclusions. You can read the whole saga here, if you’ve not yet caught up, as I chronicle my experience of replaying Deus Ex – a game I’ve always maintained is the Best Game Ever – fifteen years later. Was I wrong? Is it even possible for me to be wrong? Read on.

… [visit site to read more]

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