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The Hitman Collection

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alec Meer)

No, no, just steal his hat.

Somehow, this is the first official in-game footage of Hitman: Subtitle which has been released to the hungry eyes of the public. Feast, feast!

As Adam worried in his preview t’other week, old 47 doesn’t appear to be quite so silent an assassin as he once was, but it’s good to see he’s still playing fancy dress in between punching people and shooting people and throwing people and choking people. (more…)

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alec Meer)

Edit- The trailer is no more. For now, anyway. Sorta-explanation below. >

We’re still agonisingly denied a look at Hitman 5, aka Hitman: Absolution, aka Hitman: Subtitle in as-it-plays action, but at least we’ve got some raaaawk-soundtracked, stylised pre-rendered kill sequences and scene-setting to stare at. It also features a sort-of naked lady, but you can’t really see anything, but if you’re reading this in a place where an image of a sort-of naked lady but of whom you can’t really see anything would cause you trouble, like a nunnery or on a projector in a primary school classroom, you probably shouldn’t carry on.
(more…)

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alec Meer)

Morning, giggles. How’s every little thing? To start you off for the new week, let’s have a good old belly-laugh at leaked marketing materials for the mysterious Hitman: Absolution. Or, as these presumably work in progress box covers (via Kotaku) claim it’s called, “Hitman: Subtitle.” Y’know what, I’d have bought extra copies if it really was called that. There’s an honesty to it. “The bit after the colon doesn’t mean anything but people expect it – just put any old melodramatic guff in there.” So Hitman: Subtitle it must officially remain on RPS, forever. Coming up next – Red Faction: Sequel.

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alec Meer)

Following a distinctly unrevaltory teaser trailer earlier today, the slow dribble from the promotional teat for IO’s just-announced fifth Hitman is now running a little faster – we now have a few early details on the game’s theme and the tech behind it. “Never before seen”, “familiar but significantly different…” Uh-oh. Change> – the internet’s least favourite thing. Prepare the twin engines of excitement and rage, faithful pseudo-asssassins….
(more…)

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