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Dungeon Defenders

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Product Release - Valve
The Talay Mining Complex Mission Pack, new content for Dungeon Defenders, is now available on Steam!

Among the sparkling gemstones of Talay, a set of long-buried Eternia Crystals have been unearthed. But the volcanic activity of the mine is rapidly rising and its imminent eruption threatens to destroy both friend and foe. Protect the Eternia Crystals from the horde as you contend with the dangers of the mine itself!

Product Release - Valve
The Summoner, a new hero for Dungeon Defenders, is now available on Steam!

A mysterious visitor from the Crystalline dimension, the Summoner has decided to wage his own war across Etheria! With two pets by his side, the Summoner can form minions out of sentient crystal and build an army to follow his every command!

PC Gamer
rel="bookmark"
title="Permanent Link to May Hurray Indie Royale bundle may be good">indie royale



Unlike A MAJOR PUBLISHER, the Indie Royale guys actually know what the word "indie" means. Their latest colon-tastic bundle includes Dungeon Defenders, Containment: The Zombie Puzzler, Data Jammers: FastForward, Brainpipe - A Plunge to Unhumanity and Weird Worlds: Return to Infinite Space. You also get a few extras: Dr. Blob's Organism, and the VooDoo Interface and Temporal Logic Grid Blues OSTs.



Games are provided in their Steam and Desura forms, apart from Weird Worlds which isn't on Steam, weirdly. The current price stands at £3.14, but you can pay more than £4.32 to get Starscream's album Future, Towards the Edge of Forever.
Product Update - Valve
7.30
Additions:
* Added Premium DLC: Quest for the Lost Eternia Shards Part 3: Aquanos
* Raised Level Cap to 83, and added hyper-rare 'Supreme' item quality categorization
* Added support for four slots of Accessory-type Items & Masks, and added 62 Accessory/Mask loot drops, of varying degrees of rarity and difficulty to achieve
* Added Transcendent Survivalist Achievement + Jetpacking Bounty Hunter Costume
* Raised Bank soft cap / maximum shop sale amount to 600,000,000 Mana
* Added 40 more Item Box spaces, 50 more Player Shop Item spaces, and 20 more Items allowed on Tavern Floor
* Added Halloween and Battle Royale loot drops to general drops (can drop on any mission), once you've beaten Halloween and Battle Royale respectively (on any difficulty)
* Added Option to disable targeting cursor for Melee Heroes

Modifications:
* Made Shock Beam able to trigger on Flying Enemies, and thus Shock them
* Barbarian Lightning Stance and Shock Beam now shock Djinn and cancel their spells
* Barbarian Hawk Stance self-stun time cut by 50%, Hawk Stance damage increased by 25%, Lightning Stacne Self-Damage reduced by 25% and Stun Time increased by 15%
* Spiders can now be shock-stunned (also causing them to cancel web attack) by Lightning Stance and Shock Beams
* Enemies within Strength Drain Auras lose their own Elemental Damage and their Elemental Invulnerability when within the Aura, Strength Drain Aura in-game description updated accordingly
* Rebalanced all Nightmare Campaign & UMF Missions to contain Sharken
* Reduced the number of enemies on Survival Waves to about Mistymire Forest levels on ALL maps
* Buffed Monk Electric Aura by 50% in Nightmare
* Pets are now hidden if you hide your weapon in FPV
* Series Ev Proton Charge Blast now immediately consumes Mana that you drop
* Spaces and Brackets are now allowed in Hero names from all menus (main menu and renaming)
* 10% Linear and 8% Exponential-Ramp Damage Buff to Apprentice Lightning Tower
* ALL Mythical+ Pets now incorporate Hero Damage into their Damage calculation -- Donkey and a few others previously weren't
*Added message to Player Shop UI to help make it clear that AFK Shop Mode is required to have a permanently accessible Player Shop: "Note: Your shop will be inaccessible after 15 Minutes unless you enable AFK Shop Mode."
* Sitting in the Tavern for 1 hour now automatically converts your game to AFK Shop Mode (changes back to a non-AFKShop game if you enter any mission)
* Enemies lose their invincibility from immunity circles after 10 seconds, and Ogres de-spawn after 6 minutes

Fixes:
* Fixed a Trade Failure bug
* Fixed extra Guardian-type stats appearing on Guardians.
* Fixed bug that would cause UI input to lock up in Tavern (and on other UI's potentially) if you pressed Escape key very quickly as the Mission Setup Menu was opening
* Added Summoner functionality hooks
* Fixed THE Return To Tavern / Restart Level Crash!!
* Fixed Djinn Spawn timings on Tree of Life MonsterFest, now they won't wait so long to arrive
* Fixed an invincible Skeleton case

PC Gamer
rel="bookmark"
title="Permanent Link to Trendy offering $1000 prize in Dungeon Defenders map contest">mapcontest-e1334848172173



Trendy Entertainment, creator of action tower defense game Dungeon Defenders, is offering a cash prize of $1000 (about £620) for the winner of its first map contest, as well as inclusion of the map in the game's ranked and open modes. The contest will also award $500 (£310) to the second place winner, $250 (£155) for third, and a "DunDef prize pack" for all winners. The official rules have been posted to Trendy's forums, and the Dungeon Defenders Development Kit can be downloaded as free DLC on Steam.







Trendy is asking for "people of all experience" to participate, and suggests starting with a how-to guide in its forums. Once submitted, the entries will be evaluated both by the community and a panel of judges.



The contest is not strictly limited by age or region, though Trendy cautions that to claim the cash prize you must "meet the age requirements for your state and country," so keep that in mind. Also note that Trendy will own the winning map so that it can safely include it in the game. Entries must be maps which haven't been previously released, and the deadline for submissions is June 21 at 11:59 p.m. EST.
Product Update - Valve
7.25 Update Notes
Additions:
* Added New Hero: Series Ev (DLC)
* Added New Challenge: Karathiki Competitive Tower Defense (Part of DLC Karathiki Jungle Pack)

Modifications:
* Apprentice Mana Bomb damage exponential ramp buffed, on the high-end can do about 10x damage than previously
* Added Respawning Treasure Chests to Frostdale PvP Maps
* Reduced "Rumble in the Jungle" to 12 waves
* Healing-plus-Damaging Pets (such as Monkey and Goblin Cupid) will favor Healing if a Heal-Target is below 50% Health
* 10% Buff to Trap Damage in Nightmare
* When multiple Guardians of the same type are buffing a Defense, the stronger buff will now always take effect. (previously, it was whichever Guardian got there first)

Fixes:
* Karathiki Pure Strategy now supports 6 players
* Friendly Djinn can no longer be gas-stunned
* VDay enemies much more likely to follow the player
* Improved player networked movement quality in PvP game
* Join-Requirement Minimum Level Setting is now controller-friendly, as is the Show Shops/Show Games button
* Griffon Pet projectile now deals splash damage
* Fixed Wyvern pathfinding on Karathiki, Fixed spawn locations on Karathiki, Fixed inappropriate build locations on Karathiki, Fixed Bowling Balls breaking on the floor of parts of Karathiki
* Fixed a case where players would get "Failed to Create Game" message when attempting to Host an Online game
* Pets no longer can roll-over to "1 mana" resale value
----
Product Update - Valve
7.20 Update Notes
Additions:
* Added Premium Content: Eternia Shards 2 Pack + Hero Outfits
* Cross-platform Steamplay with new Mac version!
* 5 new Achievements + Trophies
* Added a super-secret awesome reward for those who earn "Transcendent Challenge Champion" Achievement
* Level cap raised to 78, along with new Items and Item Quality Category

Modifications:
* Hardcore Mode is now accessible on all Challenges, and gives better reward items (on Campaign and Challenges) than non-Hardcore
* Added "Pro" Item Upgrade Mode, where you can simply click an item stat directly to immediately invest all needed funds and upgrade the item rapidly.
* Buffed Apprentice Exponential Damage Ramps on Lightning Tower and Magic Missile Tower by ~20%
* "Hardcore" mode now yields a 30% XP wave-completion earnings boost, regardless of difficulty setting
* Spike Blockade width increased by 15%
* Increased NM Crystal HP by 40%
* Harpoon Turrets now incorporate target leading into their aiming, making them much more effective against Wyverns and also fast-moving enemies
* Buffed Nightmare Damage Pets by 12%

Fixes:
* Clients can now see the Host's selected mission name of a mission they don't own
* Fixed issue where Traps would become weaker in various ways if you died in Hardcore mode and your player character disappeared. Also fixes Upgrade Detonation Count decreasing issue with Traps after the player was destroyed (where Upgrading could result in a Det Count decrease).
* Controller users can now press "Y" to export data to Local/Open mode
* You can now browse into and out-of Item Box/Player Shop folders properly with Gamepad control (though you can not create them with Gamepad control, yet)
* Editbox for specifying the Item Costs in the Player Shop now displays numerical commas
* Binding chat key to alphanumeric button no longer interferes with EditBox inputs
* Fixed issue where alphabetical keybinding for Chat would result in inability to use that key in edit boxes
* Nightmare Challenges now also give Insane Achievements
PC Gamer


http://youtu.be/HgcMahEe490



What better way to break open today's toughest campaign issues than the imminent threat of becoming demon food? The just-released President's Day Surprise DLC for Dungeon Defenders unlocks four new skins, including President Obama and Mitt Romney, then sets you up to battle for points while avoiding a giant patriotic demon. Of course you'll also be fighting your fellow players, and at some point Michelle Obama will probably use a machine gun to rain lead pain down on George Washington. If only every presidential debate was this entertaining.



The free DLC unlocks more than just democratic mayhem. Two new pets (a Democrat Donkey and Republican Elephant) and two new weapons are also added. Would-be dungeon debaters can pick up their boxing gloves via Steam.
Product Update - Valve
7.16 Update Notes
* Added "Assault Mission Pack" premium content, free for owners of the 'Lost Eternia Shards Complete DLC'
* Added "Barbarian Hero Class" premium content
* Added "Hardcore Mythical Defender", "Dungeon Raider", and "Mythical Dungeon Raider" Accomplishments & Steam Achievements
* Added one-button "Sync All Items to DefenderStore.com", and no longer pops up Steam Overlay after you login to the site!

* Added 'Mythical Defender' reward! 'Outlander' costume with special ability
* Added Item-Box/Hero-Shop "Folder" support (& subfolders too), and Item Drag-&-Drop support
* Added "Q" key to toggle "Front View" mode where you can view the front of your character and rotate around them for tasty pics
* Added "H" key to Toggle HUD visibility
* Added UI Option to disable controller rumble feedback

* Made Hardcore mode available in all Difficulty settings
* Hardcore mission completions now save and are visible in your completion stats
* Fix for network bandwidth issue involving high-attack-rate projectile towers: tower projectiles are now locally spawned and locally-calculated client-side, completely elminating their bandwidth cost.
* Spider Webbing no longer stacks on players, you can only be webbed once-at-a-time
* 'Group Hug' Achievement can now optionally be earned using the corresponding Gender-Swapped Heroes
* Fixed bug where Squire's Blood Rage damage resistance calculation was inverted, erroneously making him take MORE damage as the Blood Rage stat was level updated. This is resolved, and now e.g. 1800 point Blood Rage will cut incoming damage by about 50%, enabling better Squire tanking especially on the high-end.
* Reduced Healing Ramp Cost by 20% (less Healing Cost per HP increase), and reduced Healing Cost by a straight 40% in NM
* Darkness Trap now strips mobs of elemental immunity, and reduced DU cost to 5
* Player Shop Maximum Item Sale Cost is now correctly 200,000,000 (the UI was previously erroneously limiting the number to 8 digits, preventing reaching this maximum)
* Fixed the cost of upgrading "Halloween Spooktacular!" items, now is the same as other equivalent items
* Fixed another kind of 'Return-To-Tavern-Crash' (perhaps the last)
* Buffed Squire Circular Slice damage ramp by 15%, Reduced its cooldown by 1 second, and increased its animation speed by 25%
* All Squire Towers HP buffed by 60% in NM, Harpoon Turret rotate speed increased by 40%
* Eliminated Speed Boosts in NM Assaults
Product Update - Valve
7.13 Update Notes

Eternia Shards DLC
* Added Part 1 missions: Mistymire Forest, Portal Defense, LifeStream Hollow Uber MonsterFest (8-player), LifeStream Hollow PvP
* Added early-access to "Nightmare" difficulty mode for owners of the 'Eternia Shards Complete Pack' DLC, with Eternia Shard enemies featured, & corresponding level, enemy, spawn layout & boss rebalancings
* Added 5 new achievements: Mythical Defender, Portal Protector, Nightmare Portal Protector, Nightmare Eternia Shard Recovered: Purple, Eternia Shard Recovered: Purple
* Added new "Mythical" quality-level items, with a level requirement of 74

All Modes
* Fixed a GPU memory leak crash involving any mission with Terrain
* Possible to sell/buy items with a value above 100 million now.
* Added Adjustable Camera Field-Of-View Options slider
* Fixed 1-byte Stat overflow bug, and Raised maximum Per-Item Hero/Defense Stat to 360 (not a total cap, just on each individual item, up from 126)
* Changed Pet XP earnings to 100% of earned XP, up from 50%
* Fixed a Secure-Trade failure bug
* Fixed a UMF enemy-stuck area
* Added optional damage-red material flash when any object or character takes damage
* Raised Level Cap to 74
* DefenderStore.com items will now automatically remove from web listing when sold, dropped, or traded, and will switch between web Shop and web Inventory if moved between in-game Shop and Inventory respectively.
* DefenderStore.com listing name will now automatically match in-game shop name
* Damage resistance no longer reduces incoming momentum (knockback) from hits
* Moved shake-camera and step-towards-target options to the general options panel
* Made ALL Missions and Challenges have Leaderboards
* Added next/previous page buttons to the Play Statistics UI level list
* Nerfed Animus Damage by 33% (retroactive)
* Changed Piercing Shot & Piercing Spreadshot cooldown time from 1.25 seconds to 4 seconds
* TrendyNet will no longer accept connection from pre-7.13 game versions
* Increased non-equipment Stat point cap from 100 to 120

...

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