Community Announcements - [TrendyEnt] iamisom
Greetings Defenders,

As we teased last week, we have an exciting announcement to share with you: We are hard at work on two more free updates to Dungeon Defenders! After these updates, it’s our goal to pass the torch onto you and give the community the tools to update Dungeon Defenders.

The first update is planned to be released onto a public beta branch in late May. It will include some of the bug fixes and quality of life changes requested by you, and finally put Moonbase where it rightfully belongs -- in Ranked. The second update will be a free content update, partially made by the community! To assist, we are actively seeking community members who are interested in contributing to this patch. If you’re interested, please contact Acen, who has volunteered to help us get the team off the ground.

After this, we will be assisting this team and you to release future updates. There are already many of you crafting unique creations for Dungeon Defenders every day, and we’re excited to give you a path to get these officially released into Ranked.

The Dungeon Defenders community is filled with passionate, talented, dedicated people. While many of you have already visited Dragonfall and rebuilt your defenses, you mean everything to us and we want to set up a future where you can always revisit the original in all its glory.

Sincerely,
The Trendy Team
Community Announcements - [TrendyEnt] Pmasher
Greetings Defenders,



We’ve just updated Dungeon Defenders II Early Access with two of your most requested features -- pets and a boss! We’d really love feedback on these new features from owners of the original Dungeon Defenders, so for a limited time you can log in to DD2 to receive:

$6 premium in-game currency
“Veteran Defender” Title

We thank all of you for your support and look forward to your feedback. You might see our faces around here a bit more in the coming weeks, with some nifty news relating to the original Dungeon Defenders.

-Pmasher
Community Announcements - [TrendyEnt] Kim
Surprise! Today marks the release of Dungeon Defenders Eternity, the definitive version of the original Dungeon Defenders. Eternity takes the best missions from the original game and includes a host of new features, content and anti-hacker security as requested by our loyal Defenders!

Visit the Steam page to learn more!
Community Announcements - [TrendyEnt] iamisom
So far we’ve given you quite a bit of insight into how our levels are developed visually from start to finish. There is, however, one final element that greatly contributes to the atmosphere of our beautiful maps: audio. Once our level designers have finished building and scripting a map, and our VFX artists have gone through to make sure everything is appropriately shiny, it’s finally time to implement sound.

When a map is ready for sound, my first step is to generate an audio asset list for our talented sound designer, Afshin Toufighian. It is during this process that I decide which environment pieces and effects will require an audio element and which areas of the map will require their own stereo ambient sound waves.

Read More (And Listen To These Sounds!) Here

Community Announcements - [TrendyEnt] iamisom
In the original Dungeon Defenders, we used different colors to designate enemy difficulties. This was a clear way to show that one enemy was harder than another, but it didn’t allow for variety in the way enemies were presented during each wave.

In Dungeon Defenders II, we’ve thrown out the color system, and we’re now using a tier system. A tier is basically an “upgraded” version of an enemy. We’ve shown you different enemy tiers in previous blogs from Javelin Throwers to the nightmare-inducing Ogres. These enemies and almost every other enemy in the game will come at your defenses in different tiers. Below, you can see a Tier 1 Orc, a Tier 2 Orc and a Tier 3 Orc.

Read More Here!

P.S. We're still working on the DD2 community hub to post all of this DD2 into. Thanks for your patience. We really appreciate it! And to everyone who just joined us over the Steam Summer Sale, we hope you're enjoying the game!

Community Announcements - [TrendyEnt] iamisom
Before any of the lush environments, gnarly villains and dashing heroes step into the third dimension, we need to make them look like something — preferably something cool! So how do we create concepts for DD2? I figured we could go back to one of our recently revealed enemies, the Javelin Thrower, and see what it took for this abomination to come into fruition. (I also want to use this blog post as an excuse to melt your eyes with tons of art.)

Click to Read More!

P.S. Thanks to the comments in our previous announcements, we should have an official DD2 Steam group in the near future for all of our DD2 announcements. We'll post about it here when the group goes live. Thanks for your patience, Defenders!

Community Announcements - [TrendyEnt] iamisom
Are you missing any of the DLC? Want to give your friend a copy of the game? Now's your chance! For the next 8 hours, Dungeon Defenders and all of the DLC released are 75% off. Interested? Head to the Dungeon Defenders Steam Store page!

Thanks for your support, Defenders.
Community Announcements - [TrendyEnt] iamisom
Environment Artist Zack Smith shows off how we turn 2D concepts into 3D models! Read all about it!

Community Announcements - [TrendyEnt] iamisom
We've overhauled our VFX style in Dungeon Defenders II. Read all about it here!

Community Announcements - [TrendyEnt] iamisom
Greetings, Defenders!

Welcome to this month’s QA Bug Blog: Let’s Go Bughawks! [WORKING TITLE]. When enemies aren’t barreling their way to your core, they like to kick back, relax and have some fun. We were able to capture one of these rare moments, and so we present to you Etheria’s hottest new dance craze: The Javelin Thrower Boogie!

Read More...

...

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