Product Update - Valve
Release notes:

- Fix for particle draw order issue when Low or Medium Quality shaders selected in conjunction with SSAA
- Fix for wrong Language on tool-tips on the AA slider in wrapper options.
Product Update - Valve
Release notes:

- Fix for particle draw order issue when Low or Medium Quality shaders selected in conjunction with SSAA
- Fix for wrong Language on tool-tips on the AA slider in wrapper options.

Product Update - Valve
Updates to Railworks 3: Train Simulator 2012 - PRR K4 Steam Locomotive DLC have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

- Fixed jumping wheel animation
- Reduced intensity of shadow below locomotive
- Fixed labels not appearing on 3D Can Controls
- Updated DLC Manual
- Fixed issues with scenarios
- Fixed brightness when in the cab
Product Update - Valve
Updates to Railworks 3: Train Simulator 2012 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

- FXAA replaces MLAA.
- Fix for floating grills
- Kuju RailSimulator Bridge Lofts fixed
- Kuju RailSimulator Digital Clocks do not illuminate at night.
- Use actual frame timing rather than time sliced frame timing for edit camera, so frame rate is consistent with camera motion.
- Fix for showing incorrect FPS with shift + z
- Less GPU stalling at high framerates by flushing the command buffer when 2 frames are queued for rendering.
- Unstepped rather than unclamped for frame time updates on camera
- Physics transformation interpolation for Player RV geometry and Physical cab camera
- Brake pipe pressure gauge fully working in HUD
- Increased protection against cracks
- Fix for mixed double head steam running out of fuel
- Fix for facing double head steam fighting
- Particle optimisations
- Multicore improvments
- Superelevation works on 3D track
- Casting lights are scaled back on lower settings
- Tile File loading optimisations to smooth streaming
- Emitter shaders are only loaded once
- Smoothed dirty network building to stop stutters
- FXAA doesnt up then down sample when SSAA enabled - less blurry
- Platform character update optimisations
- Incorrect water clipping fixed
- Electric power on 3rd rail with no panto
- Gantry tool offers height offset
- HW instancing turned off in PS2.0
- Changing the time of day in the scenario editor will not permanently turn off day/night type lights in the current tile.
- Fix for crash in cScriptManager update
- Scenery decals are incorrectly lit in TSX.
- Seasonal lighting up times
- Invisible decals
- AA issues with precipitation fixed
- Day/Night lights additional fix for randomly being in wrong state
- Fix for point light / spot light / water changes not saving when only properties in the fly out are modified
- Fix for hex colour parsing / display
- TrainBumpSpecMask shader was ignoring specular mask fixing a loose end with Career Mode cheating
- Smoothness improvements in scenery streaming
Product Release - Valve
The Donner Pass: Southern Pacific RailWorks Add-on & Class 33 Add-On RailWorks Add-on are now available on Steam and Donner Pass is 50% off until Monday, November 28th at 10AM Pacific.

Product Update - Valve
Updates to RailWorks 3: Train Simulator 2012 Deluxe have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Northeast Corridor DLC optimized for Train Simulator 2012
  • Added TrainSim2012 lighting to AEM-7
  • Added TrainSim2012 lighting to Amfleet coaches
  • Added TrainSim2012 lighting to Philly, NYC, Newark Penn, Trenton & Metuchen stations
  • Added illumination to Hudson River Tunnel
  • Added Manual and Automatic junction infrastrucutre to track along the mainline
  • Added billboard signage along the length of the route
  • Added placeable characters
  • Added TrainSim 2012 rain effects to AEM-7 Cab
  • Added TrainSim2012 Sky dome
  • Added urban glow through towns along the mainline
  • Added super elevation on appropriate curves along the NEC mainline
  • Added uneven track surface physics
  • Added appropriate cab sway physics for AEM-7
  • Added more scenery around Metuchen Yard area
  • Added Flash loading screen
  • Improved track in Zoo and Philadelphia areas
  • Improved overhead wire gantry placement on southern end of route
  • Improved Trenton Station model
  • Improved Secaucus Station model
  • Improved Metropark Station model
  • Improved Newark Liberty Station Model and added monorail representation
  • Improved coupling characteristics of Amfleet coaches and AEM-7
  • Improved texturing under track to remove vegetation poking through
  • Improved city skyline and surroundings at Philadelphia
  • Improved AEM-7 cab texture details
  • Improved station clutter detail with benches and bins
  • Improved yard areas with manual junctions
  • Improved freight yard population in scenarios with more rolling stock
  • Fixed Sander not working via Keyboard on AEM-7
  • Fixed speed limit issues on Evening Clocker Scenario
  • Fixed fuel usage error in career scenarios
  • Fixed incorrect Level of Detail settings on some artwork
  • Fixed missing winter texture on track
  • Fixed incorrect AEM-7 Pantograph height
  • Fixed floating cars at Zoo
  • Fixed floating scenery along trackside
Product Update - Valve
Updates to RailWorks 3: Train Simulator 2012 Deluxe have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

- Fixes 'PhysX Failed To Initialise' when SSE not present (AthlonXP CPU)
- Legacy screenshots are no longer whispy
- AI, player, particles and camera updates are synchronised
- FPS Limit at 30 and 60 offered as command line options
- Punch-through on HSC gantries fixed on Legacy
- Crawling AI from scenario editor problems resolved
- Added OnCameraEnter and OnCameraLeave for engine/wagon scripts
- Depth of Field not turned on after losing full screen
- SD40-2 sits on rails
- Class 55 cab gaps fixed
Product Update - Valve
Updates to RailWorks 3: Train Simulator 2012 Deluxe have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

RailWorks 3: Train Simulator 2012 Deluxe
  • Coupling misconfigurations which caused a number of scenarios to be impossible to complete.
  • Fuel problems on some scenarios
  • Trains sitting too low on tracks
  • Incorrect vehicle number displayed on two versions of the SD40
  • Flickering track linked objects (signals, speedsigns, ramps)
Product Update - Valve
Updates to RailWorks 3: Train Simulator 2012 Deluxe have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

RailWorks 3: Train Simulator 2012 Deluxe
  • Fixes .Net4 installation repetition (but may require one further install)
Product Update - Valve
Updates to RailWorks 3: Train Simulator 2012 Deluxe have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

RailWorks 3: Train Simulator 2012 Deluxe
  • In non-TSX mode, shadows are no longer influenced by camera position
  • Horseshoe Curve DLC doesn't crash when saved at certain places
  • Terrain editor has had an invalid option removed
  • Editor crash fixed in an edge case giving a stencil shadow missing error
...

Search news
Archive
2014
Oct   Sep   Aug   Jul   Jun   May  
Apr   Mar   Feb   Jan  
Archives By Year
2014   2013   2012   2011   2010  
2009   2008   2007   2006   2005  
2004   2003   2002