As people play it in the beta, they'll notice some tweaks to the MNC format that the Uber guys say make the game play differently. As mentioned, the lethality of attacks has been diminished. All characters will have slow-down abilities that can decelerate the enemy advance while giving a time to converge for a group assault. Turrets that players build in the arena will now start with level-three shields, helping them last longer. And the grand prize that each competing team has their eyes on—the Moneyball—will be more valuable than ever because dropping its shields will be the action that spawns the mighty Jackbots into the Moneyball-attacker's parade of bots. In the previous game, those Jackbots simply showed up every five minutes. The new approach, Comes said, "helps push the end game. It helps amp up the action."
There will be new bots in the bot lanes of Super MNC, including a mighty Fujibot who leads the lane, shielding the weaker ones behind him (he is described as "a giant metal meat shield"). There is also a Shady bot who is small, like the Slim, but takes more hits before being destroyed. (Get it?)
Comes believes that all of these changes which toughen the lane of bots and keep the players on the battlefield longer, encourage more strategic play. "There are more tactics," he said, "less pray-and-spray."
The game won't have much of a single-player component. There won't be any in the beta when it starts, though the team is working on tutorials and training modes. There also won't be a Mac version, though Berry said that it is "on the radar." As for consoles, neither the Xbox 360 nor the PlayStation 3 support free-to-play games (yet). When asked of console plans, Berry demurred, saying, "None that we can discuss."
Super MNC is designed to rope in more fans than the first game did. It'll be free, so how could it not? And hopefully MNC fans will convert to the new game. "We will incentivize them to come over," Berry said. "You'll get exclusive content that nobody else can get."
Super Monday Night Combat encapsulates current PC gaming quite well. Shooters are always the rage, but right now, so too are DotA games and free-to-play. (Proof: the PC thought-leader Valve Software is doing these things, in their own ways, too.) This combo of PC gaming ideas and trends is the right one one, Uber says. Just don't call their manifestation of it Monday Night Combat 2. "It's different enough from the first game," Ekanayake said, trying to explain. "Super made it better."