Community Announcements - noun
We will be performing maintenance on the Dawn of War II servers on September 29th at 10:45 pm PDT (5:45 am GMT). The servers will be offline for approximately one hour and players will be unable to access online features during that time.

Thank you for your understanding and support.
Community Announcements - noun
We will be performing maintenance on the Dawn of War II servers on September 29th at 10:45 pm PDT (5:45 am GMT). The servers will be offline for approximately one hour and players will be unable to access online features during that time.

Thank you for your understanding and support.
Community Announcements - noun
We're excited to announce the launch of a new website and community forums for the Warhammer 40,000: Dawn of War series. The site will be the home for all things DoW, including an all new set of forums.

Visit the site here.

The Relic community team and members of the development team here at Relic who have been working on the recent updates to the Dawn of War franchise will be active on the forums providing support and taking your feedback.

The forums will be where our primary focus is for technical issues and feedback, so please head on over. We will however continue to monitor the Steam communities, though not as much as we have been.

Thank you for your continued support of the Dawn of War series and we hope to see you at the official site soon!
Community Announcements - noun
We're excited to announce the launch of a new website and community forums for the Warhammer 40,000: Dawn of War series. The site will be the home for all things DoW, including an all new set of forums.

Visit the site here.

The Relic community team and members of the development team here at Relic who have been working on the recent updates to the Dawn of War franchise will be active on the forums providing support and taking your feedback.

The forums will be where our primary focus is for technical issues and feedback, so please head on over. We will however continue to monitor the Steam communities, though not as much as we have been.

Thank you for your continued support of the Dawn of War series and we hope to see you at the official site soon!
PC Gamer
rel="bookmark"
title="Permanent Link to Dawn of War 2 drops Games for Windows Live">Dawn of War 2



Back in May, the original Dawn of War and its many expansions cast off the shackles of Gamespy and Games for Windows Live and replaced them with Steamworks. Dawn of War 2 and Chaos Rising, meanwhile, required additional work work that's now been completed. A new update for both games has just been released, which gives GfWL the old heave-ho and moves achievements and leaderboards over to Relic's servers, while integrating Relic's battle servers to manage multiplayer networking in both entries.

In the process, Relic have removed a few features from the games. LAN multiplayer, Referee mode, and the option to pause during multiplayer are all gone. It's a shame, but at least the games are still playable online. Meanwhile, Games for Windows Live is still kinda, sorta trundling on, despite reports that it was heading for the guillotine Microsoft hasn't put it out of our misery just yet.
Announcement - Valve
Today's Deal: Save up to 75% on Games Workshop titles!*

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

*Offer ends Friday at 10AM Pacific Time

Community Announcements - Relic_Noun
Last month we began the process of transitioning the original Dawn of War and its expansions from the GameSpy servers that hosted the games, ensuring that players continue to have access to Dawn of War’s multiplayer features after the shutdown. Moving the original game to a combination of Steamworks servers and our own Battle Servers allows us to continue to support the game.

We are committed to providing the same long term support to Dawn of War II and its first expansion Chaos Rising. Thus we are beginning the process of moving these games to the same server systems that we are using for Dawn of War, Company of Heroes and Company of Heroes 2. We thank Dawn of War II players for their patience while we work to transition the Dawn of War servers.

The first step of this process is an Open Beta of the new Steamworks version of Dawn of War II and Chaos Rising. This Beta is open to all owners of Dawn of War II and Chaos Rising.

To join the beta:

• Right Click Warhammer 40,00: Dawn of War II in your Steam game Library
• Select “Properties”
• Click on the “BETAS” tab in the Properties Menu
• Select “openbeta” from the list of betas
• Download the new Beta

The Beta is a work in progress and currently there are some features that are not working, or are in progress.

Here are some known issues we are working through:
• Statistics, Win/Loss Counters, & Leaderboard data.
• AI Multiplayer Behavior.
• Referee Functions (May remove completely).
• Team Free For All related issues.
• Observer mode.
• Chat Mute/Unmute does not function.

If you come across an issue that causes your game to crash we would appreciate if you would submit a bug report. This process is automatic and will launch after the crash. Doing so will allow us to discover potential issues more quickly.

The re-launch of the Dawn of War products comes with the introduction of the Battle Servers. This technology solves the connection and latency issues associated with peer-to-peer game play. Lagging players will no longer affect your multiplayer experience since each player connects directly to the Battle Server. This technology will allow you to experience multiplayer with a wider audience than was previously possible. As a result of the new Battle Server implementation we intend to remove LAN and peer-to-peer multiplayer.

Features removed:
• LAN / Direct Connect
• Ability to “Pause” during multiplayer.

Other:
• Games For Windows Live Removed.
• Previously Dawn of War II and Chaos Rising Shared the same Leaderboards & Achievements. These have now been separated per title.

These removed features are unfortunate side effects, but we strongly believe that continuing to support the multiplayer and online features of Dawn of War II and Chaos Rising outweighs this loss.

We thank everyone in the Dawn of War community for their support of the game over the years, and are excited that we are going to be able to keep it running into the future.

Thank you.

- Relic Entertainment
Community Announcements - Relic_Noun
Last month we began the process of transitioning the original Dawn of War and its expansions from the GameSpy servers that hosted the games, ensuring that players continue to have access to Dawn of War’s multiplayer features after the shutdown. Moving the original game to a combination of Steamworks servers and our own Battle Servers allows us to continue to support the game.

We are committed to providing the same long term support to Dawn of War II and its first expansion Chaos Rising. Thus we are beginning the process of moving these games to the same server systems that we are using for Dawn of War, Company of Heroes and Company of Heroes 2. We thank Dawn of War II players for their patience while we work to transition the Dawn of War servers.

The first step of this process is an Open Beta of the new Steamworks version of Dawn of War II and Chaos Rising. This Beta is open to all owners of Dawn of War II and Chaos Rising.

To join the beta:

• Right Click Warhammer 40,00: Dawn of War II in your Steam game Library
• Select “Properties”
• Click on the “BETAS” tab in the Properties Menu
• Select “openbeta” from the list of betas
• Download the new Beta

The Beta is a work in progress and currently there are some features that are not working, or are in progress.

Here are some known issues we are working through:
• Statistics, Win/Loss Counters, & Leaderboard data.
• AI Multiplayer Behavior.
• Referee Functions (May remove completely).
• Team Free For All related issues.
• Observer mode.
• Chat Mute/Unmute does not function.

If you come across an issue that causes your game to crash we would appreciate if you would submit a bug report. This process is automatic and will launch after the crash. Doing so will allow us to discover potential issues more quickly.

The re-launch of the Dawn of War products comes with the introduction of the Battle Servers. This technology solves the connection and latency issues associated with peer-to-peer game play. Lagging players will no longer affect your multiplayer experience since each player connects directly to the Battle Server. This technology will allow you to experience multiplayer with a wider audience than was previously possible. As a result of the new Battle Server implementation we intend to remove LAN and peer-to-peer multiplayer.

Features removed:
• LAN / Direct Connect
• Ability to “Pause” during multiplayer.

Other:
• Games For Windows Live Removed.
• Previously Dawn of War II and Chaos Rising Shared the same Leaderboards & Achievements. These have now been separated per title.

These removed features are unfortunate side effects, but we strongly believe that continuing to support the multiplayer and online features of Dawn of War II and Chaos Rising outweighs this loss.

We thank everyone in the Dawn of War community for their support of the game over the years, and are excited that we are going to be able to keep it running into the future.

Thank you.

- Relic Entertainment
PC Gamer
rel="bookmark"
title="Permanent Link to Dawn of War moving to Steamworks to avoid GameSpy and GfW Live shutdowns">Dawn of War 2



I recently strapped on my bulkiest, most improbable armour in order to again attempt the vast campaigns of the Dawns of War 2. The reason being that I wanted to play them in co-op, and, with Games for Windows Live potentially shutting down in July, wasn't sure if that was a thing I'd be able to do. It looks like I can rest easy on my seemingly unending Tyranid defence, as Relic have announced that Dawn of War, Dawn of War 2, and both games' various expansions will all be transitioned over to Steamworks. In doing so, the Warhammer 40K series can dodge whatever ill fate is in store for GameSpy and GfW Live.

"On May 22nd, the original Warhammer 40,000: Dawn of War and its expansions underwent a major update in order to preserve multiplayer gameplay for all these titles," writes Dawn of War design lead Philippe Boulle.

"Since their launch, Dawn of War and its expansions (Winter Assault, Dark Crusade and Soulstorm) have relied on the GameSpy service for multiplayer matchmaking. Since they are about to shut down their services for good it would otherwise leave these games without any way to play multiplayer. That is not an outcome anyone at Relic would want to see."

Dawn of War 2 and the Chaos Rising expansion, meanwhile, are slightly more complex beasts. According to Boulle, the migration is currently in progress, with Relic planning to reveal more details in the near future. The second DoW2 expansion, Retribution, is already a Steamworks-only title.

"In the short term, there are likely to be some technical issues with the new setup," Boulle writes. "Recreating the multiplayer infrastructure for seven titles is no small feat, and there will be bugs. Ultimately, we felt that it would be better to get the update out in a slightly imperfect state in time to prevent an outright interruption in multiplayer play. So, bugs."
Community Announcements - Relic_Noun
Hello all –

On May 22nd, the original Warhammer 40,000: Dawn of War and its expansions underwent a major update in order to preserve multiplayer gameplay for all these titles.

Since their launch, Dawn of War and its expansions (Winter Assault, Dark Crusade and Soulstorm) have relied on the GameSpy service for multiplayer matchmaking. Since they are about to shut down their services for good it would otherwise leave these games without any way to play multiplayer. That is not an outcome anyone at Relic would want to see.

Dawn of War II and its first expansion (Chaos Rising) also rely on other external servers so we also intend to take this opportunity to migrate them over to Steam in order for a consistent multiplayer experience across the entire portfolio. This migration is in progress and we’ll have more details soon.

So, all titles in the franchise are being updated to use the same matchmaking and backend developed for Company of Heroes 2. This will not only mean multiplayer can continue on these titles, but the matchmaking experience will be improved. Matchmaking/login and so on will thus all be through Steam.

In the short term, there are likely to be some technical issues with the new setup. Recreating the multiplayer infrastructure for seven titles is no small feat, and there will be bugs. Ultimately, we felt that it would be better to get the update out in a slightly imperfect state in time to prevent an outright interruption in multiplayer play. So, bugs.

We are committed to tackling these bugs and getting all titles to be fully Steam enabled.

This update – and continued further support for DoW and DoW2 – is a big step for us at Relic. It’s a concrete signal of support for the Dawn of War franchise from us and from SEGA as a whole. Ever since SEGA acquired Relic we’ve been working on continued support for the Dawn of War back catalogue. It’s great for some of this to see the light of day at last.

I came to Relic in 2005 to work on the product that became Dark Crusade and went on to run narrative and campaign on both Dawn of War II and Chaos Rising. To be working on these titles again is a joy, and on behalf of all of us, I’d like to thank the fans who have continued to keep DoW in their hearts. You guys rock.

For the Emperor!

Philippe Boulle
Design Lead, Dawn of War Franchise
...

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