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Left 4 Dead 2

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Kotaku

The Half-Eaten Valve Art of Peter KönigPeter König is a concept art legend. Over the past quarter of a century his creature designs, sculptures and animation work have been featured in blockbuster hits like Jurassic Park, Starship Troopers and Cloverfield.



Which is all well and good, but he's also spent the last four years working as a concept artist, modeller and texture artist at Valve, where he's lent his talents to the Left 4 Dead series, Portal 2 and DOTA 2.



While there sadly aren't any images from Portal, and only one from DOTA 2, König's Left 4 Dead stuff is a treasure trove of the walking dead, rotting flesh and rejected designs for special infected that involved shooting rats out of a zombie's stomach.



You can see a nice collection of König's body of work, both in games and cinema, at his personal site.



Fine Art is a celebration of the work of video game artists. If you're in the business and have some concept, environment or character art you'd like to share, drop us a line!

The Half-Eaten Valve Art of Peter König

The Half-Eaten Valve Art of Peter König

The Half-Eaten Valve Art of Peter König

The Half-Eaten Valve Art of Peter König

The Half-Eaten Valve Art of Peter König

The Half-Eaten Valve Art of Peter König

The Half-Eaten Valve Art of Peter König

The Half-Eaten Valve Art of Peter König

The Half-Eaten Valve Art of Peter König

The Half-Eaten Valve Art of Peter König

The Half-Eaten Valve Art of Peter König

The Half-Eaten Valve Art of Peter König


Product Update - Valve
Updates to Left 4 Dead 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

- Item density revision
- Various minor bugs fixed.

Dead Air 2 – The Crane:
- Fixed bug where the tooltip for the Crane Event would appear near the start of the map instead of near the crane.
- Fixed an exploit where survivors could skip the crane event by jumping onto the fence and across the gap.
- Removed hotel luggage carts to prevent survivors from having their progress blocked.
- Removed an exploit where survivors were able to jump from the roofs following the crane to the ground, skipping the office section entirely.

Dead Air 3 – The Construction Site:
- Fixed a case where an SI ladder was being blocked by a door prop in the construction site.
- Fixed an invisible wall in a rescue closet in the construction site.

Dead Air 4 – The Terminal:
- Fixed a bug where the Van event tooltip would appear at the start of the map, instead of when nearing the van itself.
- Tweaked van event start so that the horde begins after the van begins to make noise, not before.
- Added tooltip to prompt players to fight to the safe room when the onslaught begins.

Dead Air 5 – Runway Finale:
- Added an info_director entity.
- Swapped out L4D2 mounted gun for the L4D1 mini-gun.

Death Toll 5 – Boat House Finale:
- Fixed a bug where the survivor closet doors near the finale could not be broken by infected players until the finale started.
Product Update - Valve
Updates to Left 4 Dead 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

- Item density pass.
- Minor visual bugs fixed across all maps.

Death Toll 1:
- Fixed a case where several rock props were intruding through a wall near the safe room.

Death Toll 2:
- Fixed an case where survivors could jump into infected-only areas using an electrical box in the bridge holdout room.

Death Toll 3:
- Removed an exploit where players could jump from the wheel pedestal of a flatcar onto a train car to skip the balcony area and exit the train yard.
- Altered the PZ spawn area near the train yard exit. Instead of a tanker and a pile of gravel, it is now an overturned truck and van.
- Church guy zombie returns!

Death Toll 4:
- Blocked survivors jumping onto the left bus from the fence near the start, which allowed players to skip the beginning of the map.
- Fixed pipe hanging in the middle of a room during end-level onslaught.
- Removed the mounted gun, as this was causing players to try to outlast an infinite horde.
- Added tooltip to prompt players to fight to the safe room when the onslaught begins.
- Fixed a case where survivors could climb an electrical box prop into infected-only areas during the onslaught.
- Fixed end-level trigger size exploit, which allowed players to stall the end of the map trigger by standing on top of a water-cooler.

Death Toll 5:
- Swapped out the L4D2 mounted gun for the L4D1 mini-gun.
Product Update - Valve
Updates to Left 4 Dead 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

- Fix for Windows Dedicated Servers operating in LAN mode only.
Community Announcements - the gish
Gib Fest
Blast the infected to shreds with M60s.

Swords can slice up some fun. Chainsaws can tear apart the infected. But you need to get close for both and well… chainsaws are really loud! Time to go with the ultimate gun, you and three friends armed with M60s and unlimited ammo. This is going to get messy.

Cold Stream
As we recently posted on our blog, we are busy working on the full Cold Stream DLC which will include Cold Stream, Blood Harvest, Crash Course, Dead Air, Death Toll, and No Mercy. We will be updating Campaigns on Steam with bug fixes as we get ready to ship the DLC.

Check the release notes as the list of fixes is extensive. The Xbox 360 will get Campaigns with the bug fixes at a future date.
L4D Blog




Gib Fest

Blast the infected to shreds with M60s.


Swords can slice up some fun. Chainsaws can tear apart the infected. But you need to get close for both and well… chainsaws are really loud! Time to go with the ultimate gun, you and three friends armed with M60s and unlimited ammo. This is going to get messy.



Cold Stream

As we recently posted on our blog, we are busy working on the full Cold Stream DLC which will include Cold Stream, Blood Harvest, Crash Course, Dead Air, Death Toll, and No Mercy. We will be updating Campaigns on Steam with bug fixes as we get ready to ship the DLC.


Check the release notes as the list of fixes is extensive. The Xbox 360 will get Campaigns with the bug fixes at a future date.

Product Update - Valve
Updates to Left 4 Dead 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

General:
- Added game event calls for onslaughts to explain to players that they need to fight their way to the safe room.
Modders can make use of this by pointing an info_game_event_proxy entity to “explain_onslaught”
- All maps received minor tweaks and bug fixes , the significant changes are listed.

Crash Course 1 – The Alleys:
- Item spawn density revision.
- Opened the side-doors leading to potential item spawns.
- Switched out L4D2 mounted gun for the L4D1 minigun.
- Removed exploit where survivors could get onto a roof near the drop down to the river.

Crash Course 2 – The Truck Depot Finale:
- Item spawn density revision.
- Switched out L4D2 mounted gun for the L4D1 minigun.
- Removed exploit where survivors could jump onto the top of a generator during the finale.

Cold Stream 1 – Alpine Creek:
- Fixed water moving uphill in some spots.

Cold Stream 2 – South Pine Stream:
- Removed “shortcut” through the bushes between a pair of barricades leading to the barrel explosion event.
- Added tooltip to prompt players to fight to the safe room when the onslaught begins.
- Tuned the horde numbers back a bit during the onslaught event.
- Moved the sun to help guide new players.
- Blocked ability to get under the river.

Cold Stream 3 – Memorial Bridge:
- Added many more infected ladders around buses.
- Rebuilt catwalk under the bridge to prevent players getting caught on geometry.
- Moved the M60 and Laser Sights upgrade to more vulnerable locations.
- Removed ammo pile in the shop just before the junk yard, but kept the weapons.

Cold Stream 4 – Cut-throat Creek:
- Added some light cover for the tank in the basin area.
- Removed survivor manhole exit into the second half of the map.
- Added side-hall in the sewer as a shortcut for infected players going to the second half of the map, and as a strategic place to spawn in the sewer.
- Added new truck depot area near the tower for infected to spawn in.
- Opened a warehouse door for infected to spawn in.
- Added infected ladders in the CEDA checkpoint area.
- Rebuilt stairway up the finale tower to prevent players getting caught on geometry.
Product Update - Valve
Updates to Left 4 Dead 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

- Reverted some new driver settings that caused bad glows on some video cards
Product Update - Valve
Updates to Left 4 Dead 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

- Fixed a bug where server tags were getting truncated, preventing players from finding Steam Group servers.
- Updated video card database with the latest hardware
Jan 6, 2012
L4D Blog
With the team back from the holidays, we have been hard at work on the Cold Stream DLC and wanted to let you know what is going on.

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