Dubbed "The Passing," the first game add-on for L4D2 brings the original Left 4 Dead (L4D1) Survivors down south for a meeting with the L4D2 cast, while delivering new single-player, multiplayer and co-operative gameplay.
Targeted for release in early spring, "The Passing" takes place just after the Dead Center campaign of L4D2. Set in a small town in rural Georgia, players assume the role of the L4D2 Survivors as they meet with the L4D1 characters.
In addition to the new co-operative campaign and associated narrative, "The Passing" will include new arenas for Survival, Versus and Scavenge mode and introduce a new co-operative challenge mode of play. The Passing will also include a new "uncommon common" zombie class, melee weapon, and firearm.
"The Passing will become the most important campaign in the Left 4 Dead story, as all the Survivors are being called together in one campaign," said Doug Lombardi, VP of marketing at Valve. "It will also be a huge offering of new gameplay content, with something new for every game mode plus a new uncommon common and weaponry."
Spike TV just posted their nominees for the 2009 Video Game Awards, and we're proud to announce that Left 4 Dead 2 is up for <strong>six</strong> awards—Game of the Year, Studio of the Year, Best Xbox 360 Game, Best PC Game, Best Shooter and Best Multiplayer Game. If you've been enjoying L4D2 this week, don't forget to drop into <a href="http://www.spike.com/event/vga2009/page/vote/category/34723" class="standardLink">Spike's onine voting center</a> and give us some love!<br />
Due to high demand for L4D2, we decided to move various street dates forward for a coordinated worldwide release—except in the UK, where this was not possible (copies of the game are still arriving).
The good news is that we plan to have everyone in the UK playing Left 4 Dead 2 by Friday morning. Those who pre-ordered in the UK before the worldwide launch have been given access to the game.
The sequel to the best-selling and critically-acclaimed co-operative multiplayer thriller, is now available via Steam to gamers around the globe. The title will be available for the PC and Xbox 360 at retail stores on Tuesday, November 17th in North America, and worldwide throughout the week. For more information, please visit <a href="http://store.steampowered.com/"class="standardLink">www.steamgames.com</a>.
The "Dude, Where's My Thumb?" contest is officially closed. Congratulations to contest winner Roland Nagy, who just won himself an extremely limited edition (i.e. one) customized "infected" Xbox 360 for his entry below:
Due to an ongoing debate in the office and online as to whether "12 AM" means noon or midnight (<a href="http://en.wikipedia.org/wiki/12_am" class="standardLink">we're still sticking with midnight</a>), it's been more challenging than we realized to tell people when exactly our game will be available. Factor in the Earth rotating around the sun, daylight savings time, some of our fans insisting on using the Mayan calendar, and we're just going to try and make this as specific as possible:
When L4D2 will go live:
<ul style="margin-top:0px;margin-bottom:0px;"> <li style="padding-bottom:4px">Monday, November 16th, 9:00 PM Pacific Standard Time</li> <li style="padding-bottom:4px">Monday, November 16th, 10:00 PM Mountain Standard Time</li> <li style="padding-bottom:4px">Monday, November 16th, 11:00 PM Central Standard Time</li> <li style="padding-bottom:4px">Tuesday, November 17th, 12:00 AM (midnight) Eastern Standard Time</li> <li style="padding-bottom:4px">Tuesday, November 17th, 5:00 AM Greenwich Mean Time</li> <li style="padding-bottom:4px">Tuesday, November 17th, 8:00 AM Moscow Time</li> <li>Tuesday, November 17th, 2:00 PM Japan Standard Time</li> </ul> Also, if you were interested in learning a bit more about the Survivors you'll be playing as this Tuesday(ish), check out our Survivor pages for <a href="http://www.l4d.com/survivors/nick/" class="standardLink">Nick</a>, <a href="http://www.l4d.com/survivors/ellis/" class="standardLink">Ellis</a>, <a href="http://www.l4d.com/survivors/coach/" class="standardLink">Coach</a> and <a href="http://www.l4d.com/survivors/rochelle/" class="standardLink">Rochelle</a> with character, weapon and item details.
During the production of a game, a lot of concept art gets drawn up, redrawn, thrown away, cursed at, and, occasionally, even used. There's a mountain of this stuff fluttering around the Valve offices, and while the non-artists among us might not know much (anything) about art, we hope we're not embarrassing our artists by saying it looks pretty kickass. So we grabbed some of it off the nearest pile and made it into desktop wallpaper.
For our Left 4 Dead 1 contest giveaway, we gave all you gamers a simple proposition: take a picture of yourself or a friend doing something creative in front of a L4D ad. We were blown away by the inventiveness, humor, and photoshop mastery of some of the replies.
With Left 4 Dead 2's November 17th release date almost upon us, that means the return of the "Dude, Where's My Thumb" contest, and another chance to be inventive and win awesome prizes. Like last year's contest, gamers are challenged to take a funny, interesting, scary or otherwise unique photograph of you or a friend in front of one of L4D2's outdoor media placements (buses, billboards, etc.). You could win a limited edition "infected" Xbox 360-hand-painted, laser engraved and custom designed to celebrate the release of Left 4 Dead 2.
X-Play's Abbie Heppe dropped by the Valve offices recently for some one-on-one interviews with the Left 4 Dead 2 team. The result was a series of very cool interviews currently up on G4TV that shed a little light on everything from the new modes to the design decisions made in taking the Left 4 Dead franchise to the next step in its evolution.
The second Left 4 Dead 2 television commercial begins airing across North America this week, and throughout Europe early next week. The spot, created by Valve, features the song "Electric Worry" by the band Clutch.