We are releasing the Left 4 Dead 2 Authoring Tools and Left 4 Dead 2 Add-on Support today.
If you are not looking to design but play custom campaigns all you need to do is install the add-on support package. Just go into steam and open up the Tools tab. Look for the entry labeled Left 4 Dead 2 - Add-on Support click and install it. This download is sizable, but will update your L4D2 installation to allow running ANY map, including custom maps made for the original Left 4 Dead. Once installed, you do not need to run this application, it will always be active.
We will be updating the Left 4 Dead 2 game UI to include links to this package when applicable but for now please just download it directly. If you see any missing textures or models from your favorite map let us know in the forums.
Besides also downloading the above file you will need to download the Left 4 Dead 2 - Authoring Tools. Downloading it will add applications, utilities, and example files that are useful for building L4D2 game add-ons. These are similar to the tools released for Left 4 Dead, but include many updates and new features. Among the most useful are:
Gamemode Logic: Designers can now make a single map that can behave differently depending on the gamemode in which it is being played. This can dramatically reduce the file size of Campaign add-ons, as the same map can be used for Co-op, Versus, Scavenge, and Survival.
Director Logic: Maps can now alter their layout and behavior depending on how "angry" the A.I. director is. The better the Survivors are doing, the angrier the AI Director seems to get. This allows you to base variable paths and other events on the player's skill and current conditions.
Scavenge Mode Support! All the elements map authors need to support Scavenge in their maps. This includes game props as well as a full example in the form of Deadline 2, an updated tutorial campaign.
We have included an updated tutorial to help you get going and as always you can join the discussion on the map designer email list. What we want for New Years is to get to play your custom maps in Left 4 Dead 2.
For the best user experience and to take advantage of the new map and nav mesh formats, Left 4 Dead 1 Map Makers will want to compile Left 4 Dead 2 specific versions of their map in the new tool.
Dubbed "The Passing," the first game add-on for L4D2 brings the original Left 4 Dead (L4D1) Survivors down south for a meeting with the L4D2 cast, while delivering new single-player, multiplayer and co-operative gameplay.
Targeted for release in early spring, "The Passing" takes place just after the Dead Center campaign of L4D2. Set in a small town in rural Georgia, players assume the role of the L4D2 Survivors as they meet with the L4D1 characters.
In addition to the new co-operative campaign and associated narrative, "The Passing" will include new arenas for Survival, Versus and Scavenge mode and introduce a new co-operative challenge mode of play. The Passing will also include a new "uncommon common" zombie class, melee weapon, and firearm.
"The Passing will become the most important campaign in the Left 4 Dead story, as all the Survivors are being called together in one campaign," said Doug Lombardi, VP of marketing at Valve. "It will also be a huge offering of new gameplay content, with something new for every game mode plus a new uncommon common and weaponry."
Spike TV just posted their nominees for the 2009 Video Game Awards, and we're proud to announce that Left 4 Dead 2 is up for <strong>six</strong> awards—Game of the Year, Studio of the Year, Best Xbox 360 Game, Best PC Game, Best Shooter and Best Multiplayer Game. If you've been enjoying L4D2 this week, don't forget to drop into <a href="http://www.spike.com/event/vga2009/page/vote/category/34723" class="standardLink">Spike's onine voting center</a> and give us some love!<br />
Spike TV just posted their nominees for the 2009 Video Game Awards, and we're proud to announce that Left 4 Dead 2 is up for six awards—Game of the Year, Studio of the Year, Best Xbox 360 Game, Best PC Game, Best Shooter and Best Multiplayer Game. If you've been enjoying L4D2 this week, don't forget to drop into Spike's onine voting center and give us some love!
Due to high demand for L4D2, we decided to move various street dates forward for a coordinated worldwide release—except in the UK, where this was not possible (copies of the game are still arriving).
The good news is that we plan to have everyone in the UK playing Left 4 Dead 2 by Friday morning. Those who pre-ordered in the UK before the worldwide launch have been given access to the game.
The sequel to the best-selling and critically-acclaimed co-operative multiplayer thriller, is now available via Steam to gamers around the globe. The title will be available for the PC and Xbox 360 at retail stores on Tuesday, November 17th in North America, and worldwide throughout the week. For more information, please visit <a href="http://store.steampowered.com/"class="standardLink">www.steamgames.com</a>.
The PC version of Left 4 Dead 2, the sequel to the best-selling and critically-acclaimed co-operative multiplayer thriller, is now available via Steam to gamers around the globe. The title will be available for the PC and Xbox 360 at retail stores on Tuesday, November 17th in North America, and worldwide throughout the week. For more information, please visit www.steamgames.com.
The "Dude, Where's My Thumb?" contest is officially closed. Congratulations to contest winner Roland Nagy, who just won himself an extremely limited edition (i.e. one) customized "infected" Xbox 360 for his entry below: