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A month ahead of its release, I ve spent a week with Civilization VI [official site]. The build of the game is near-complete, though only ten of the twenty civs are playable and there are some limits on startup settings. When I heard that I d be able to play so much of the game so long before release, I hoped that was evidence of 2K s confidence in what they had to show.
Whether that s true or not, they should be brimming with confidence. Civ VI is excellent.>
There’s always a lighthouse, there’s always a man, there’s always a GOOOOAAAALLLL!
Perhaps misunderstanding the phrase “back of the net”, Rocket League [official site] developers Psyonix have announced an oceanic haul for their bumper-to-ball sports ’em up. Next month will bring a free carfootie pitch set in a BioShock-ish undersea sportworld, named AquaDome. I always thought Andrew Ryan was more into golf (or golf was in him) but here we go. Two submersible-ish cars are coming as paid DLC too.
As you might ve spied last month, the 34th edition of the Golden Joystick Awards is open to the public for the first time in the ceremony s 33 year history. As always, winners are voted for by the public, and doing so this year will net you a Golden Bundle from Green Man Gaming for just 1/$1/1 .
That ll get you three games including Spec Ops: The Line, the remake of Sid Meier s Pirates! and a Mystery Game . Exciting. Furthermore, you ll even be able to claim your quid back in Green Man Gaming credit by playing Spec Ops: The Line.
So how do you get all that? Simple: vote on your favourite games of 2015/2016 across the 21 public voted categories be heading this-a-way. Step by step instructions on how to claim your games will be communicated to voters by Green Man Gaming in October.
The 34th Golden Joystick Awards take place November 18 at the Indig02 at London s O2 Arena. Tickets cost 10 each on sale here and are sold on a first come first serve basis.
BioShock: The Collection [official site] on PC is good-lookin’ but, it’s fair to say, A Bit Dicky, pulling off the impressively bungled trick of both recreating some of BioShock’s original issues and throwing a clutch of new ones into the mix too. Take yer pick from enforced mouse-smoothing, no 5.1 sound, messed-up 21:9 support, limited FOV, no graphics settings outside of antialiasing, anistropic filtering, resolution, vysnc and a clutch of crashes. Many of these, though not the crashes, can be resolved via ini file editing (a guide to that is here), but in this, the third consecutive Year Of Luigi, we should not be expected to dirty our hands so.
The good news is that 2K are planning to grab a five-iron and bludgeon most of the major problems into submission. The bad news is that it doesn’t look like we can expect a full settings menu any time soon.
Today, we’re looking back though – a lot has happened since the first game s arrival, including the departure of director Ken Levine from the studio that made two of the three games, and a resurgence of the first-person immersive sim as a genre. Here, we consider all things Bioshock and decide, among other things, which of the games is >actually> the best.
Almost ten years after we first daddied and kindlied and golfed, BioShock has today returned in an apparently fancy-panted remastered version, aka Bioshock: The Collection [official site]. Sadly it s not in the best of shape, in terms of what we PC folk tend to demand from our settings menus and whatnot, but perhaps a more overriding question is but how does it look?>
I shall show you, in thirty different ways. A few thoughts of my own just beneath the cut too.
Bioshock: The Collection [official site] is out today (and free to owners of the originals), which from a PC point of view is most exciting because it gives a big old spit’n’polish to the first two games in the series (Infinite is unaffected on PC, being relatively contemporaneous as it is). Unfortunately it seems that BioShock 1 Remastered particularly has not been as well-loved on PC as it perhaps should have been. It has only the barest-boned of graphical settings, it’s saddled with particularly nasty mouse-smoothing that can only be turned off via ini file hacking, and there are various minor screwy graphical boo-boos too. History is repeating itself: remember the FOV and DRM drama of 2007?
Details – and some fixes – below.
Bioshock: The Collection [official site] is out next week, and as such you’ll be able to play the first two Bioshock games and all of the single-player DLC in renewed detail. Bioshock Infinite is thrown in there for good measure, but it already looks so pretty on PC they’re leaving it as is. 2K Games also plan to give the updated versions free to people who own the originals. How? What’s the catch? I checked, and it turns out it is surprisingly painless. Read on!