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For a series about building an army of warriors and rampaging across battlefields on foot with axes swinging, the announcement of Mount & Blade II: Bannerlord is awfully quiet. Developer TaleWorlds Entertainment quietly confirmed yesterday that yes, it's making the sequel to Mount & Blade: Warband, but didn't really have much else to say and the teaser trailer revealed little.
All TaleWorlds has to say about the game is contained in the following paragraph:
This sandbox action-RPG strategy hybrid will take players on a journey into a fictional world of up-close and personal medieval combat on a huge scale, bigger, bloodier and more intense than ever before. Mount & Blade II: Bannerlord will build upon the popular Mount & Blade franchise bringing in many exciting and highly requested new features.
Which is all very vague. Platforms, a release date, and all that are a mystery for now.
The Mount & Blade gang at Taleworlds are elevating another mod, this time turning fan-made mod Mount & Musket: Battalion into the paid expansion 'Napoleonic Wars' for M&B Warband. The multiplayer-only DLC drags the warfare sim into the real world during Napoleon's conquest of Europe, with over 220 unique units including engineers, artillery and musicians.
"We re-made it completely from scratch: bigger, better and more," developer Flying Squirrel Entertainment explained in a forum post. As well as shiny new graphics, Napoleonic Wars boasts bags of extra features over the original mod, and has been given a rebalancing.
Arriving this spring, Napoleonic Wars offers five nations from the early 19th century. Warfare's a bit jazzed up since Warband's medieval setting, with guns, artillery including cannons and rockets, and engineers able to construct barricades and plant explosives to destroy enemy structures. There's also a new 'Commander Battles' mode, putting you in charge of squads of bots.
2011's standalone release Mount & Blade: With Fire and Sword was also based upon a mod.