PC Gamer

The holidays are almost here, which means even more time to get stuck into some new games. Win today's prize of  of a pile of Paradox games from GamersGate and you certainly won't be short of things to play. Whether you'd rather carve out your own kingdom using brute force in Mount and Blade, or plot your way to victory against the mean Faeries of ye olde Brittania in King Arthur, there's something for you in the Paradox pack. Read on for details of how to win.

If you decide to enter you stand to win the following Paradox games, courtesy of GamersGate.
King Arthur The Role-Playing Wargame

As the ruler of the noble men of Britannia, it's up to you to unite knights of the round table against the evil creatures of the old forests. King Arthur is like Total War, but with all the enemy nations replaced by the darkest creatures from British folk legends. Your overall strategy can be controlled from the tactical map, but when forces clash you can order your knights and peasants about on the battlefield. Blasting ranks of enemies with Merlin's fireballs never gets old. If you win you'll also receive The Saxons expansion when it's released.
Europa Universalis III Complete

Europa Universalis III is super detailed nation builder that lets you take control of a country of your choice for 300 years. During that time you dictate everything from exploration to trade, to warfare and diplomacy with an aim to expand and maintain your empire, all the while taking advice from the game's esteemed roster of advisors. When it all goes wrong, you can just blame Mozart. The complete edition comes with the Heir to the Throne expansion.
Lionheart: Kings' Crusade

Lionheart: Kings' Crusade lets you play through the Crusades from both sides. The first campaign casts you as Richard the Lionheart as he tries to take Jerusalem and Damascus. The second campaign ramps up the difficulty and asks you to take charge of Saladin's Saracens and lead a counterattack against Richard's forces. It's a highly tactical Total War-esque strategy in a rarely explored setting.
Majesty 2: The Fantasy Kingdom Sim

Majesty 2 is a real time kingdom building sim that has you throwing up buildings and recruiting adventurers to strike down the dark forces plaguing the picturesque hills of Ardania. The catch is that you can't directly control any of your minions. Instead of just giving orders, you have to give your underlings financial incentives to do your bidding, assigning bounty flags to take down enemies. They may be mercenary, selfish so-and-sos, but it's hard to not feel proud when you see your army of soon-to-be extortionately rich Dwarves bashing up the enemy base. If you win you'll also get Majesty 2's Kingmaker and Battles of Ardania expansions, which add many more missions and units to the game.
Sword of The Stars: Complete Collection

Sword of the Stars is a turn based 4X strategy game set in space. The aim is to colonize more star systems, seizing control of interstellar resources so that you can design and build more ships in order to conquer even more star systems and assume complete control of the galaxy. Of course, things become a lot harder when you take into account the other alien races fighting for the same thing.
Mount & Blade Warband

In Mount and Blade: Warband You start out as one lowly warrior kicking his heels in the backwater towns of the medieval fantasy land of Calradia. From there you can recruit troops to your cause, travelling from town to town, forming relationships with the different factions that rule the land. Once you've gathered enough forces you can take to your trusty steed and start raiding your way to riches with the game's superb battle engine.

Only one lucky winner can take away all these games. All you have to do is invent a knight worthy of taking his place at the round table with King Arthur himself. Give your knight a name and one virtue. Post in the comments below with your answer, and remember that you have to live in the UK to win. The entry that makes us guffaw the loudest will take the prize.

Be sure to come back tomorrow, when we give away a clutch of free Minecraft codes. We'll be running one every day until Christmas, when we'll be giving away a 240GB Corsair solid state drive worth £375.




WINNER:  Peace_Monkey’s pun-tastic. Sir Rhosis of the Liver. Partial to the occasional drink.  Huzzah!
Product Update - Valve
An update to Mount&Blade: Warband has been released. The updates will be applied automatically when your Steam client is restarted.
Gameplay:
  • Rhodok Sharpshooters' ironflesh skill has been decreased.
  • Sarranid infantry & archers now have jarids added to their inventory.
  • Some other minor game balances.
Fixes:
  • Numerous game bugs of all shapes and sizes have been squashed.
  • Minor fixes to scripting files.
  • Some collision issues fixed.
  • Some operations for modders are now "fully operational".
Other:
  • Plenty of new operations and features have been added to aid our amazing mod community.
Product Update - Valve
An update to Mount&Blade: Warband has been released. The updates will be applied automatically when your Steam client is restarted.
The major changes include:
Gameplay:
  • Some multi-player map fixes.
  • Some armor stats have been rebalanced.
Fixes:
  • Quests fixes:
    • Aborting quest bugs have been fixed.
    • Ordering your lords to stop script error bug has been fixed.
    • Pretender quest has been fixed under the condition of already having a village/center before starting the quest.
    • Caravan escort quest script error has been fixed.
    • Deal with looters quest script error has been fixed.
  • Other fixes:
    • ATI driver fix.
    • Achievements "last man standing" and "morale leader" have been fixed.
    • Non-ending battle/siege bugs have been fixed.
    • Desertion of prisoners when party morale is low bug has been fixed.
    • Hold fire/use blunt weapons orders have been corrected, player agent no longer changes his/her weapon because of the order.
    • Formations not looking at the enemy bug has been fixed.
    • Automatic offline favorite server removal is added.
    • TCP protocol optimizations are made for dedicated servers.
    • Various other bug fixes.
Community Announcements - Mikail Yazzy
Come join fans and even a few developers of Mount & Blade: Warband for a special multiplayer night. It's peasants vs. knights, made possible by a fun little mod from our awesome community.
-----------------
Instructions:

1. Download it and use the installer... http://www.22nd.eu/Angry_Farmers_0.8.exe
2. When starting Warband, click where the launcher box says "Native"
3. select Angry Farmers
4. Start the game
5. On Tues the 21st at 8pm BST join this server "22nd_Angry_Peasants"
===========================

The Forum Thread with more info:
http://forums.taleworlds.com/index.php/topic,136875.0.html

Download link for the required mod for the game:
www.22nd.eu%2FAngry_Farmers_0.8.exe
-------------------------
Aug 26, 2010
Community Announcements - Mikail Yazzy
Lords and Ladies!

Avast ye we hath granted all ye faithful fans, Free DLC!

3 New Maps and 74 Steam Achievements!

Check out Forest Hideout, The Arena, and Jameyyed Castle this weekend and get to earning those achievements.

Also don't forget to set your sights on the elite achievements which combine SP and MP achievements!

Have Fun!
Announcement - Valve
This weekend enjoy big savings on Mount & Blade: Warband at 66% off and Mount & Blade at 75% off!

Don't miss this opportunity to make your name as a warrior.

Community Announcements - Mikail Yazzy
Because we love you guys, we've added a new multiplayer mode, duel.

&

Free Horse armor pack!

Enjoy the goodies, and look out for more soonish.

patch notes to come posted, sooner than soonish.
Product Update - Valve
Updates to Mount & Blade: Warband have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Version 1.126

Features and Gameplay:
  • NEW! Gameplay features have been added, now players have the ability to build production houses that produce valuable goods such as iron, wine, velvet and more. The building of production houses is accessible through guild masters in towns. Also players may visit these newly modeled scenes via the town menu.
  • New Swadian houses have been added to major Swadian towns.
  • New, AI Behavior enables more realistic AI lord behaviors, such as AI lords collecting taxes.
  • Campaign difficulty has been rebalanced, hard mode is now even more challenging with AI lords recruiting troops faster.
  • Economy parameters such as taxes from fiefs and raiding outcomes, have been balanced.
  • The Khergit faction has been given some much needed love and as a result has had their troops and items rebalanced.
  • Khergits get modified hats and steppe armor instead of leather vests in multi-player.
  • Man-hunters and high tier slaver troops have been given an overhaul and have top tier troops equal to other top tier army troops.
  • Weapons that cannot be used to block can now do feint attacks.
  • All items from hammers to warhammers and spiked clubs to iron maces now have knockdown capabilities.
Technical:
  • New flags for items are added and new operations are defined to give more freedom to modders.
  • Out of memory errors while rendering are now handled more properly.
  • Fixed a bug that caused AI lords to have too many high level troops.
  • Several bug fixes to the level editor.
  • Lots of other bug fixes and some healthy re-balancing/improvements in both single and multi-player modes.
Product Update - Valve
Updates to Mount & Blade: Warband have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:


Version 1.123 Changelog:
Multi-player:
-Dedicated server list has been revamped and several game filters are now operational.
-Fixed bug where some players were unable to join multiplayer games.
-Character turning cap has been made tighter.
-The code for finding spawn locations has been moved from scripts to native code, making dedicated servers run smoother.

Single-player:
-AI that is following their leader as a tactic now switches to charge when the leader dies.
-Item stat display improved in inventory screen.
-Retreat order is now operational.
-Fixed a critical bug causing occasional crashes.
-Tax efficiency has been reduced in easy Campaign difficulty setting.
-Kidnapped girl staying on party when quest aborts is fixed.
-Village prosperity texts are shown only when the player is the owner.
-Fixed bug where hit point loss during a tournament was not cleared at the end of the round.
-Player no longer has to pay for staying at vassal's castles.
-Prisoner and castle guards are spawned correctly in towns in player's domain.
-Surrendering no longer delivers you permanent stat damage.
-Player caravans are now stronger.
-Player party name change bug is fixed.
-Allies' shields can no longer be damaged by friendly fire.
-A cut-scene is now shown at weddings.

Both:
-The method for calculating damage when your attack connects too soon or too late has been changed.
-AI now moves back more effectively in combat to control distance.
-Some polearm attack animations have been redone.
-Some troop stats and equipment have been rebalanced.
-New key combination added to hide overlay mesh (Ctrl + o).
-Left-right and up-down keys now cancel each other (instead of one key always overriding another).
-Characters now have softer shadows.
-The models for several items and weapons have been redone.
-Camera raycast direction fix for dungeon-like places.

General:
-A ton of other bug fixes and improvements.


Community Announcements - Mikail Yazzy
Go here for all the info about the Warband Nations Cup, it's like FIFA but with swords!

http://forums.taleworlds.com/index.php?topic=109557.0
...

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