Community Announcements - Mikail Yazzy
Wondering what the new Captain Co-Op mode in With Fire & Sword is all about?

Check out this community made video, in which TaleWorlds producer goofs around with the fans :)


http://www.youtube.com/watch?v=NruL6L5_XF4


and also don't forget we just opened an official WFaS Steam group here:

http://steamcommunity.com/games/mb_wfas
Community Announcements - Mikail Yazzy
To join the official With Fire & Sword group, sign up here.

http://steamcommunity.com/game​s/mb_wfas
Community Announcements - Mikail Yazzy
Dear Fans,

Today we've got a tiny gift for you in the form of new Steam avatars for Mount & Blade: Warband.

Deadly warrior squirrels!

Enjoy and handle with care :)
Product Update - Valve
Gameplay:
  • Some rebalances to the trade/production systems.
Mod system Fixes:
  • Shield replacement w/out respawning visual error has been fixed.
  • Scene objects damage editing has been fixed.
Bug Fixes:
  • Crash to desktop when entering a new scene bug has been fixed.
  • Fixed random problems with merchants' inventories not showing up sometimes.
  • Lady of the Lake achievement bugs have been fixed.
PC Gamer
rel="bookmark"
title="Permanent Link to Paradox sales are 90% digital, “we don’t really need retailers any more” says CEO">Paradox Interactive



Recently, at E3, we got the chance to catch up with the CEO of Paradox Interactive, Fredrik Wester to discuss the company's recent success with Magicka, Mount and Blade and King Arthur. Wester revealed that 90% of Paradox' revenue is now made through digital distribution sales. He describes the company's lack of reliance on retail as "a release," saying that store chains have "not been good for the creative part of the industry."



Wester told us that "this year we’re close to ninety percent of our revenue being digital. Retail sales are like a bonus for us now. We don’t really need retailers any more and that is a release because retailers have not been good for the industry. They’ve not been good for the creative part of the industry, for finding new cool games."



"People complain to publishers that there are only sequels on the market, but that’s because retailers want to see sequels, because they can do their chart diagrams for how things sell and things like that. So one of the things preventing more creative gaming has been the retail challenge."



"I can only say this now because we’re not depending on them, so it’s really relieving to be able to say that."



Wester told us that Steam is Paradox' main partner, followed by Gamersgate. Paradox has recently had big success with Magicka, which as sold more than 600,000 copies since release, and is set to hit a million sales before the end of the year. The entire Paradox catalogue is currently enjoying a 90% as part of the Steam summer sale. You can grab the lot for $74.99 / £55.
Product Update - Valve
  • Six new Steam achievements...
  • Several new operations added for use by modders.
  • Sarranid Archer and Sarranid Master Archer no longer have jarids.
  • Mounted units cannot spawn on walls
  • 3d mouse on map window for 3dvision;
  • 3d vision convergence has been decreased;
  • ti_on_agent_hit position is moved down a bit in order to give the correct damage value, and it now uses the trigger result as the dealt damage if it is greater than or equal to zero.
  • mayor_politics_assess_realm dialog having no options after all factions are defeated bug is fixed.
  • party_count_members_with_full_health no longer counts player as a regular troop. needs some testing on battles and sieges.
  • qst_troublesome_bandits no longer gives reputation penalty when it is aborted due to someone else destroying the party.
  • Shield no longer gets damaged when the attack is chamber blocked.
  • process_text now encodes for url if requested. therefore url strings will only encode the tokens like {s0} {s1} etc for url.
  • show_item_details_with_modifier operation is added for showing item details which have modifiers (unlike the original operation).
  • several wrong operation condition checks are corrected.
  • Font is now reloaded when player switches to a new module without closing the application.
  • module_version, compatible_module_version, compatible_savegame_module_version keys are added to module.ini
  • become_knocked_down works for mounted agents too (but they don't get knocked down with an animation, they just continue fighting).
  • healing of wounded troops of parties are now related to wounded troop ratio in that party and 50% slower also it is a bit related to campaign ai.
  • overlay_set_container_overlay, agent_get_ammo_for_slot, scene_prop_set_prune_time operations are added
  • agent_unequip_item and agent_equip_item operations now have new parameters
  • ti_on_player_exit trigger is added
  • mission_object_prune_time is added as a key to module.ini
  • savegame checksum calculation no longer requires megabytes of memory (which causes the CTDs during saves).
  • restore module objects is removed from ctrl + m
  • equipping unequipping agents after they are spawned had several visual bugs. they are all fixed.
  • Crash when exiting dedicated server (bugid:3431) fixed;
  • new sound system is redone, and working fine under both old and new versions
  • ti_on_scene_prop_hit: set_trigger_result sets the damage dealt, just like the new feature for ti_on_agent_hit.
  • scene_prop_set_cur_hit_points is added
  • agent_equip_item and agent_unequip_item bugs are fixed (minor)
  • Various minor item stat fixes
  • Rhodok infantry troops dont have battle forks and military sycthes anymore
  • Long axes and great axes now have proper "unbalance" penalty
  • Minor balance bug .. Rhodok Multiplayer_ai items changed (was clone of nords scout)
  • inventory infinite ammo bug is fixed
  • client side fixes for agent ragdoll effects;
  • dedicated server fixes;
  • tableau fixes for new 3d vision drivers
Product Update - Valve
An update to Mount&Blade: Warband has been released. The updates will be applied automatically when your Steam client is restarted.
Gameplay:
  • Rhodok Sharpshooters' ironflesh skill has been decreased.
  • Sarranid infantry & archers now have jarids added to their inventory.
  • Some other minor game balances.
Fixes:
  • Numerous game bugs of all shapes and sizes have been squashed.
  • Minor fixes to scripting files.
  • Some collision issues fixed.
  • Some operations for modders are now "fully operational".
Other:
  • Plenty of new operations and features have been added to aid our amazing mod community.
Product Update - Valve
An update to Mount&Blade: Warband has been released. The updates will be applied automatically when your Steam client is restarted.
The major changes include:
Gameplay:
  • Some multi-player map fixes.
  • Some armor stats have been rebalanced.
Fixes:
  • Quests fixes:
    • Aborting quest bugs have been fixed.
    • Ordering your lords to stop script error bug has been fixed.
    • Pretender quest has been fixed under the condition of already having a village/center before starting the quest.
    • Caravan escort quest script error has been fixed.
    • Deal with looters quest script error has been fixed.
  • Other fixes:
    • ATI driver fix.
    • Achievements "last man standing" and "morale leader" have been fixed.
    • Non-ending battle/siege bugs have been fixed.
    • Desertion of prisoners when party morale is low bug has been fixed.
    • Hold fire/use blunt weapons orders have been corrected, player agent no longer changes his/her weapon because of the order.
    • Formations not looking at the enemy bug has been fixed.
    • Automatic offline favorite server removal is added.
    • TCP protocol optimizations are made for dedicated servers.
    • Various other bug fixes.
Community Announcements - Mikail Yazzy
Come join fans and even a few developers of Mount & Blade: Warband for a special multiplayer night. It's peasants vs. knights, made possible by a fun little mod from our awesome community.
-----------------
Instructions:

1. Download it and use the installer... http://www.22nd.eu/Angry_Farmers_0.8.exe
2. When starting Warband, click where the launcher box says "Native"
3. select Angry Farmers
4. Start the game
5. On Tues the 21st at 8pm BST join this server "22nd_Angry_Peasants"
===========================

The Forum Thread with more info:
http://forums.taleworlds.com/index.php/topic,136875.0.html

Download link for the required mod for the game:
www.22nd.eu%2FAngry_Farmers_0.8.exe
-------------------------
Aug 26, 2010
Community Announcements - Mikail Yazzy
Lords and Ladies!

Avast ye we hath granted all ye faithful fans, Free DLC!

3 New Maps and 74 Steam Achievements!

Check out Forest Hideout, The Arena, and Jameyyed Castle this weekend and get to earning those achievements.

Also don't forget to set your sights on the elite achievements which combine SP and MP achievements!

Have Fun!
...

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