Sep 21, 2016
Community Announcements - Silent Sleeper
Had to build two new rigs and had slight delays, but a new update is here.
Its brings the newest version of Unreal Engine and some gameplay tweaks. Bigger updates coming soon. Dont forget to use the Web browser if you just want to chill in the garage and surf the net or watch movies in game.
Jul 21, 2016
Community Announcements - Silent Sleeper
Today marks 1 month of Early Access development.
Some big updates in this one.

* Web Browsers ( One setup for tutorials and another for web browsing)

* Adjustable drumpieces ( snare, toms, floor tom )

* Reworked menus and Teleportation

* Reworked drum hits with new sounds. ( snare, crash cymbols) can hit edges and centers for different sounds

* A button that flips room orientation

* New pedal inputs ( Spacebar = Kick), ( A = Kick ), ( S = Hi-Hat )

Community Announcements - Silent Sleeper
Hello garage drummers. Here is the latest patch. Its only getting better from here.

*Dynamic Velocity based volumes for drum hits.(not included on hi-hat yet)

*Fixed drum hits not triggering if drum piece was overlaping

*added teleport repositioning

*added exit button above door
Jun 26, 2016
Community Announcements - Silent Sleeper
Patch #2 Is Live

* Updated to Unreal Engine 4 (12.3)
* Fixed hit detection so only drumtips trigger sounds
* Moved metronome to side table
* Optimized Ultra settings (no input lag)
* Added key assigments to Kick Drums and Hi Hat for peripheral devices

You can now use foot pedals or switches!
use your device software to assign these functions.

right kick drum = spacebar
left Kick drum = Left control
high hat= left alt

Hope everyone is enjoys these improvements.

I am working hard on adding a web browser and dynamic velocity triggers. Hopefully in a new update next week.
Jun 22, 2016
Community Announcements - Silent Sleeper
Patch Notes

* Fixed wonky chaperone at start of game
* Fixed hand and stick triggering sounds (only drum tips trigger sounds now)
* Removed garage door buttons from controller (it is now a switch on the wall)
* Tightened hit reactions on all of the drum pieces.
* Added right kick to space bar on keyboard (stomp on your key board at your own risk :)
* Small optimizations for performance
* Adjustments to haptics

It feels much cleaner now.

Special Thanks to the community for suggesting most of these fixes.
I am listening and working on making this the best it can be.

I will update bugs as they pop up and will be committing to large updates once a month.

Coming next week....

* Dynamic volume and sounds dependent on velocity
Jun 22, 2016
Community Announcements - Silent Sleeper
Patch Notes

* Fixed wonky chaperone at start of game
* Fixed hand and stick triggering sounds (only drum tips trigger sounds now)
* Removed garage door buttons from controller (it is now a switch on the wall)
* Tightened hit reactions on all of the drum pieces.
* Added right kick to space bar on keyboard (stomp on your key board at your own risk :)
* Small optimizations for performance
* Adjustments to haptics

It feels much cleaner now.

Special Thanks to the community for suggesting most of these fixes.
I am listening and working on making this the best it can be.

I will update bugs as they pop up and will be committing to large updates once a month.

Coming next week....

* Dynamic volume and sounds dependent on velocity
Community Announcements - Silent Sleeper
Time To Rock
...

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