TumbleSeed - sLightz
Hello tumblers! First we want to thank you for playing, it's been a blast for us to see everyone making their way up the mountain. Here are the patch notes for version 1.02:

Balance Tweaks:
  • Flood use cost increased to 5 crystals
  • Longspore use cost decreased to 2 from 3
  • Starpower use cost decreased to 1 from 2
  • Bounceberry use cost decreased to 0 from 1
  • Bounceberry launch height increased
  • Vampire aura gives you number of quarter hearts commensurate with enemy health (e.g. killing an enemy with 3 health grants 3 quarter hearts instead of 1)
  • Squash plant time doubled
  • Forest follow flyer, grubs, spinning blade, and little random-wandering spiders all die upon dealing damage now
  • Hole bomb monster now hurts enemies
  • Add warning radius around hole bomb monster
  • Increase timer on sharpshooter and race challenges by 3 seconds
  • Projectile auras no longer affect enemy projectiles
  • Added invulnerability frames after coming out of a checkpoint
  • Reduce duration of bomb explosion damage

Bug Fixes:
  • Fix softlock triggered by opening loadout UI on a specific frame of the falling-in-hole animation
  • Fix bug where opening loadout while inside an enemy caused repeated damage upon landing on the vine
  • Deadzone settings persist between plays
  • Sprites on the side walls should no longer ever overlap the playfield
  • Death counter now counts above 100 deaths
  • Avalanche behaves properly in seed test chamber now
  • Cauldron disables properly when moving too far away from it
  • Poison always properly retracts to the plant now
  • Remove chance of being launched into a building upon entering the desert camp
  • Boss projectiles now respond properly to shield seed power
  • Purple flying shooter from jungle no longer shoots you from offscreen
  • Having shield and reflect simultaneously responds properly to projectiles now
  • Final achievement properly triggers now
  • Bomb collider behaves properly if you fall in a hole during its explosion now
  • Star power investment progress no longer persists outside of seed test chamber
  • Force proper seed power in test chamber when entering chamber of already-owned seed power

Misc:
  • Added sound to emphasize that sharpshooter and race challenge are timed
  • Changed projectile colors for projectiles affected by poison or homing auras
TumbleSeed - contact@rockpapershotgun.com (Samuel Horti)

TumbleSeed jungle

TumbleSeed [official site] is a colourful arcade game about rolling a seed up a mountain, complete with monsters, procedurally-generated levels and 30+ character upgrades. A roguelike-like, if you will.

You tilt a horizontal beam left and right, rolling your tiny friend away from holes and traps as you move steadily skywards. … [visit site to read more]

TumbleSeed - Valve
TumbleSeed is Now Available on Steam!

TumbleSeed is a deceptively deep roguelike about balancing a seed up a dangerous and ever-changing mountain.
TumbleSeed - contact@rockpapershotgun.com (Alice O'Connor)

You know those mazes where you need to roll a marble or ball bearing past obstacles and perilous holes? TumbleSeed [official site] is like that but scrolling up through procedurally-generated levels, with special powers. So a bit like that, but not a load. TumbleSeed is a goodun, a great arcade game turning something simple — rolling a seed up an obstacle course by tilting a guiding bar — into a delightful challenge. I really enjoyed the preview version I played a while back. When will Alex Public get to play? May 2nd, the developers have announced. Have a look: … [visit site to read more]

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