Hand of Fate 2 - DanT
  • Fix for freeze when winning shards / tokens in the boss battle with all companions present.
  • Added gold values to Ring of Preparation and Ring of Precaution.
  • Fix issue which caused a crash when winning Equipment Shards in the boss battle.
  • Fixed Wear and Tear from triggering after visiting the campfire.
  • Fixed encounter card sorting in the deck builder.

Please report issues in the bug forum here and we will endeavour to fix them asap. Thank you for all your help so far!
Hand of Fate 2 - DanT
  • Reduced Necromancer armour by 33% and reduced health by 50
  • Updated Joust to award the Shard after winning the final round (you no longer need to have a 'close' victory)
  • Fixed incorrect equipment card token shard progress being stored due to thief objectives
  • Fixed a bug where the Winter Solstice encounter would discard blessings
  • Updated Endless Adventure’s Injury trait for clarity.
  • Added Gold costs to Last Hope and Lost Hope weapons.
  • Fixed a crash on OSX with the Northerner Tyrant (ragdoll issue) in Endless Adventures.
  • Fixed install path saving in the modding editor.


Please report issues in the bug forum here and we will endeavour to fix them asap. Thank you for all your help so far!
Hand of Fate 2 - DanT
  • Balance pass on the Devourer encounter at low levels.
  • Balance pass on Undead boss difficulty; 3 Wraiths only occur at the highest difficulty setting for Undead adventures.
  • Fixed Encounters ending immediately after executing a ChallengeSuccess node which fixed the token unlock on Holy Mace.
  • Fixed a bug where the Blacksmith encounter would set equipment defence to 10 instead of adding 10 to the current value.
  • Added unity version checking to modding editor.
  • Fixed modding editor asset visibility issue.
  • Fixed some trait localisation bugs.

Please report issues in the bug forum here and we will endeavour to fix them asap. Thank you for all your help so far!
Hand of Fate 2 - DanT
  • Fixed Mage Snare VFX getting stuck on.
  • Fixed Bad Wager curse counting hits against blocked/armoured enemies.
  • Fixed a bug where the encounter could lose focus when clicking on the map
  • during certain conditions
  • Fixed a couple of enemy attacks not popping Malaclypse’s magic shield.
  • Fixed subtitles not displaying during the Adventure deckbuilder
  • Fixed potential null refs in achievement loader.
  • Fixed a bug in Field of Fae encounter where the encounter was starting at the incorrect point.

Please report issues in the bug forum here and we will endeavour to fix them asap. Thank you for all your help so far!
Hand of Fate 2

Deck-building action RPG Hand of Fate 2 has benefited from multiple free updates since its release last November: developer Defiant Development added a new dealer companion in December and a mission creation kit in February. Today, the studio released a batch of "infinitely replayable" quests bundled together in a new Endless Mode. 

Each time you clear a quest in Endless Mode, the enemies in the Dealer's deck get more difficult. The Dealer also gains more and more pain and curse cards, which you're dealt whenever you complete a stage. To help keep long runs fresh, the update introduced "a plethora of new adventures, collectible token shards, enemies and narrative branches," Defiant said. You can also see how your best runs stack up on new leaderboards. 

Endless Mode was teased back in December as the first of many 2018 updates, the big new entree ahead of multiple side dishes. Defiant says those sides are still on the way, with a new enemy faction, more companions and new weapons in the pipe. 

Our own Eric Watson rather enjoyed Hand of Fate 2 despite its lackluster combat. "Hand of Fate 2 more than makes up for it in the vastly improved strategic layer, and lovely storytelling. The deck-building strategy remains satisfying and the new variety of challenges adds a roguelike replayability to obtaining the gold rank for each one," he wrote in his 82/100 review. 

Hand of Fate 2 - DanT
  • Endless point exchange encounters (Sacrifice, Humble Offering, Keeper of Sorrows) and the General Store are no longer completely random instead are assigned to specific Adventures
  • Twitch update - Dealer hats have been added to the gift options for voting
  • Fixed a crash that occurred at the end of an Endless run (GoG only)
  • Fixed a bug with the challenge/adventure objective UI would play effects when hidden or transitioning
  • Fixed a bug where the Knight’s Helm was deducting Defence instead of increasing it
  • Fixed issue with how Defence was being calculated
  • Fixed a text bug with the companions high score trait
  • Fixed a bug where the Bitter Winter Harvest encounter would remain in the players deck forever. Is now removed after it has been used.

Please report issues in the bug forum here and we will endeavour to fix them asap. Thank you for all your help so far!
Hand of Fate 2 - contact@rockpapershotgun.com (Dominic Tarason)

Hand of Fate 2

Hand of Fate 2, that weird, brilliant blend of solitaire deck-building RPG, roguelike and hack n’ slash action game has been improving steadily since launch. Free new characters, mod support and now an endless challenge mode with global leaderboards. Can you hear the heart of the cards? Well, you shouldn’t, that’s another game entirely, but this is a great reason to come back and ask The Dealer for a fresh hand.

(more…)

Hand of Fate 2 - Lee

Hand of Fate 2 expands once more with the release of our free Endless Mode add-on. This exciting new game mode sends our hero off on a series of increasingly challenging quests all while dealing with the toll of adventure. Equipment will break and your legend may fade, but the goal remains the same: fame, glory, and the highest score on the leaderboard! Each leaderboard is tied to a different companion, so grab your buddy and prove your worth!

To incentivize your adventure, we've added 50 new collectible shard tokens to encounters and equipment, new and old. Once gathered, these shards unlock all new customization options, supply loadouts, utility encounters and artefacts. (please note that your overall completion level will have dropped due to the added content, and any collection-based achievements you're chasing will have additional requirements)

Endless Mode is future-proofed, too! Future DLC releases will be fully compatible with Endless, so future friends and foes will all end up in the mix. Grab your dice, shuffle that deck, and we'll see you on the leaderboards!
Hand of Fate 2 - Lee

Hand of Fate 2 expands once more with the release of our free Endless Mode add-on. This exciting new game mode sends our hero off on a series of increasingly challenging quests all while dealing with the toll of adventure. Equipment will break and your legend may fade, but the goal remains the same: fame, glory, and the highest score on the leaderboard! Each leaderboard is tied to a different companion, so grab your buddy and prove your worth!

To incentivize your adventure, we've added 50 new collectible shard tokens to encounters and equipment, new and old. Once gathered, these shards unlock all new customization options, supply loadouts, utility encounters and artefacts. (please note that your overall completion level will have dropped due to the added content, and any collection-based achievements you're chasing will have additional requirements)

Endless Mode is future-proofed, too! Future DLC releases will be fully compatible with Endless, so future friends and foes will all end up in the mix. Grab your dice, shuffle that deck, and we'll see you on the leaderboards!
Hand of Fate 2 - Lee
The living boardgame of infinitely replayable quests is about to get a lot more infinite - Endless Mode is just around the corner! Before we release Endless to the wider world, we’re seeking enthusiastic Steam players to help us beta test it.

If you’d like to help the Dealer further refine the Game of Life and Death, head to our website and join the Hand of Fate 2 mailing list. Make sure you’re signed up by the 16th of March to avoid disappointment!
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