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David Adams, now-CEO of Crytek USA, says that his company now plans on bidding for the franchise rights, saying that "it belongs at home with its creators."
"Going to bid on Darksiders IP," Adams tweeted. "Put 7 years of heart and soul into that franchise, and I think it belongs at home with its creators."
Destructoid later confirmed Adams' plans with Vigil co-founder Ryan Stefanelli. "When the Darksiders IP goes up for auction, Crytek will be bidding for it," Stefanelli said. "Not much more to say since the rest is left up to courts and legal shenanigans, but we're all excited at the prospect." THQ plans on auctioning off its remaining assets this May.
Plans for a bid come as a surprise, especially after Crytek CEO Cevat Yerli said that "we didn't want to continue with Darksiders 3, since that doesnât fit with our strategy."
Other contenders for the franchise include Platinum Games, saying they'd be interested in picking up the IP "on the cheap." Either way, it seems as though the adventures of Death aren't quite dead yet.
It’s a dark time to be a mulitplayer server. From the day you’re born, you’re living on borrowed time, and that goes double if any sort of sequel has your cushy spot on the rack in its sights. Which brings us to the original Company of Heroes. It’s coming up on its seventh birthday, Company of Heroes 2 is about to drop a fresh blanket of powder on the hot summer months, and a sudden publisher shift threw everything out of whack. It is, in other words, a prime candidate for the big server farm in the sky. But hark, against all odds, there is hope. Relic’s keeping its relics up and running by switching services. So long, apparent Aztec wind deity Quazal. Hello, Steamworks.
This kinda seems to be happening a bit too soon – don’t open world games take years and years and years to make? – but I suppose Volition wouldn’t want to sit on their hands after their recent dice with death. And heck, this is probably Saints Row: The Third with bits on (EDIT – oh, yeah, I forgot, it is one-time SR3 DLC expanded into a full game. That makes sense), but when those bits include making the player a superhero I’m not complaining. Offering godlike, reality-bending powers is an entirely logical outcome for a series which started life snipping at GTA’s unconcerned heels then increasingly (d)evolved into out and out AAAARGH WOOOO YEAH WHATEVS ANYTHING EVERYTHING LOOK AT MEEEE POO BUM WILLY HAHAHAHAAHHA happy-madness.
Part IV goes further still, and is somehow out in August. Take a look below. (more…)