Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alec Meer)

See this here? This is a bargepole. It is, I would say, approximately ten feet long. What I’m doing with this bargepole is very deliberately not touching something with it. Even if said bargepole were a hundred feet long, I would still be very deliberately not touching something with it. That something is a crowdfunding attempt for a game called ‘STALKER Apocalypse.’ The people making it previously tried to make a game called Areal.

Yeah, the Areal that got abruptly pulled down from Kickstarter because it made all kinds of dodgy promises about being a spiritual S.T.A.L.K.E.R. sequel. “Stalker is just a word”, apparently. Uh. … [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (John Walker)

Titan Quest is a game I’ve gone back to a few times over the eight or so years since it came out. A straight, classic(al) Action RPG, I find it hard to fully justify why its calm ways engross me so much. Yet every so often it calls to me, so back once again I went. And found I couldn’t start. Not because of technology issues – it holds up extremely well – but because of that opening moment: it felt too good.>

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Christopher Livingston)

Many Artyoms died to bring us this screenshot.

The beautifully bleak first-person shooters Metro 2033 and Metro: Last Light have both been retooled and are being resold: a bit weird since the latter only came out last year. Is Metro Redux worth the dough if you already own the original games? How about if you don’t? How about if, like me, you own one but not the other? Well, here’s whut ah thank, y’all! (Note: I’m an American. We all talk like that.)>

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alec Meer)

I don’t want to get into any speculation of my own about what’s genuine and who has the right to do what in terms of STALKER’s heritage right now. Let’s just look at the brief in-game footage devs West-Games have finally pumped out to support their slow-moving Kickstarter, and see how we feel then.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

When we first saw the announcement, I had no idea someone making a 'spiritual successor' to S.T.A.L.K.E.R. would cause such a mess.

If you took a S.T.A.L.K.E.R. design document and replaced the words “Chernobyl disaster” with “weird meteorite,” you wouldn’t be far off from Areal. Think post-apocalyptic open world survival FPS with non-linear missions, populated by simulated life and mutants, and fizzing with dangerous anomalies. That sounds pretty enticing in itself, but developers West Games also have a few former S.T.A.L.K.E.R. folks working on the game, including the series’ lead designer.

As you might guess, it’s on Kickstarter. However, West Games don’t have much to show of Areal at this point. Their pitch relies heavily upon S.T.A.L.K.E.R. footage and pre-existing artwork not made for the game (some even made for S.T.A.L.K.E.R.). Given that they’re only looking for $50,000 ( 30,000)–nowhere near enough to realise such ambitious ideas–it’s a mite concerning.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

More wastelandier than ever

Update: Relax, everyone! A bit, at least. Steam’s offering each Redux for half-price if you own the original game.

Huh! Metro 2033 and Metro: Last Light are being “remastered” for re-release, which is a funny thing. The pair of solid shooters are still quite recent, after all, not to mention pretty enough. It all seems quite odd until you remember new consoles now exist–shiny new consoles hungry for pixels and games, which people are quite keen to feed. So thank you, Xbox One and PlayStation 4. Thanks to you, 4A Games are giving 2033 a grand makeover and Last Light a fetching new outfit.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

One of John's this, I believe

You’ve got to get your Humble Bundles out when guests come over, haven’t you. Show them the collection, that’s right. They always say they enjoy looking, don’t they, though they do ask why you never play any of them. They don’t get get it, do they, but that’s fine. You’ve got your collection, all tidy and shiny in those pewter frames. Those frames with a gap in the middle. That dreadful, gaping gap that creeps into your dreams and you awake screaming. The Humble Bundle you missed.

Chin up, chuck! You might catch it again. The Humble folks are running a fortnight of daily pay-what-you-want Humble Bundles–some old favourites and some new hopefuls–so fingers crossed That One That Got Away comes around again.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Nathan Grayson)

Update: Confirmation/statement from Nordic Games below. The short version? “We can and will not settle for second-best solutions in the case of Darksiders.”

Original: Things were not looking so great for, er, Death for a little bit there. THQ had a run-in with its own sort of reaper, and the Darksiders license sat in limbo seemingly unwanted for ages. That is, until Nordic Games scooped it up along with roughly one trillion other pieces of THQ’s flaming wreckage. But it’s not like the Painkiller: Hell & Damnation publisher can just churn out sequels to everything from Red Faction to Supreme Commander. You’d figure, then, that Darksiders is probably stuck on the sidelines – not pushing up daisies, but not pushing blocks or scything occult beasties either. Former series creative director Joe Madureira, however, claims we might not have to wait long to see something new after all.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Adam Smith)

Although Survarium shares some DNA with the magnificent, terrifying ecosystem of S.T.A.L.K.E.R., the Lost Alpha standalone mod is the closest thing to a new game in the series we’re probably going to see for a good while. What began as an attempt to restore content cut from the original release of Shadow of Chernobyl has become a total overhaul of the game, with sections redesigned and reintegrated, and changes to elements other than maps. It’s been in development for five years and is now available, slightly earlier than originally planned. There are download links (including an official torrent) over at Moddb and you won’t need to have the original game installed to play. I want to spend my day in the Zone.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

Who hasn't longed to see this little chap waddling around?

Like old Stalker tales told around the campfire, a lot of strange and wonderful things were once said to be in S.T.A.L.K.E.R.: Shadow of Chernobyl, from naked green dwarves to driveable vehicles and a whole extra city. Several mods have restored various bits of cut content, based on leftover files and leaked dev builds, but Lost Alpha is one of the more ambitious. What began as a project to remake and reintegrate these leftovers has blown up into a new parallel story which includes (new) old content and a bits of the creators’ own design too.

In response to some ruffian leaking a scrappy old build from November, developers Dezowave Group have decided to release Lost Alpha earlier than planned then keep working on it. It’ll arrive on April 26, the 28th anniversary of the Chernobyl disaster which started all this.

… [visit site to read more]

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