Jul 4, 2011
Community Announcements - HeliosCM
If you want to keep up to speed with all the exciting DiRT 3 DLC released to date, just check out this thread over at our official forums for all the latest info.

<a href="http://community.codemasters.com/forum/dirt-3-general-discussion-1339/467285-dirt-3-dlc.html">DiRT 3 DLC roundup thread</a>

Jun 1, 2011
Community Announcements - HeliosCM
We've recently released the first patch for DiRT 3, and if you don't have the patch already then the game should auto-update the next time you try to run it.

The following issues have been addressed by this patch:

• Time of day and weather options are now correctly saved within Jam Session save/restore slots.

• Fixed an occasional loading screen hang which could leave the player with a black screen.

• Fixed a soft lock when removing the Ethernet cable on some screens during a LAN session.

• Battersea Compound – Parking Lot environment updated to ensure that smash blocks are always present.

• Resolved specific instances of the player being able to drive into areas of crowd.

• Corrected a rare issue with online staggered start team events which could lead to incorrect team scoring.

• Fixed a very rare physics issue which could lead to the player’s vehicle falling through the world.

• Fixed two graphics issues which could lead to a crash when changing resolution or resizing the windowed game to a height of 0 pixels.

• Resolved an issue preventing Player 2 from re-binding their controls if using a keyboard within a split-screen event.

• Fixed an issue which, in specific circumstances, could lead to a spectator seeing incorrect progress during a multiplayer Transporter event.

• Minor corrections to track boundary and reset lines.

• Fixed an issue which will occasionally cause the green ‘infected’ effect to be applied to the player’s car during loading between Outbreak events.

• ‘World Record’ and ‘Personal Best’ symbols now correctly appear within all circuit-based time trial events.

• Correction to particle behaviour during high speed collisions, avoiding any instances of them spawning in the wrong direction.

• Minor finish line adjustments to avoid the possibility of bypassing them in some routes.

• Fixed an issue which lead to the driver’s hands clipping when in the interior camera ‘brace’ position.

• Resolved an issue which would occasionally prevent the ‘World Tour’ tetras from spinning within the front end.

• Resolved an issue which could lead to some vehicle cards flickering within the front end vehicle select screens.

• Adjusted a small number of text references and menu options for the ‘VIP Pack’, which should be referred to as the ‘Free Car Pack’ for PC.

• Various stability fixes.


Community Announcements - HeliosCM
Presented by Codemasters, Monster Energy, DC Shoes and Ford, Gymkhana pioneer Ken Block is back! Shot at London's iconic Battersea Power Station, transformed for one day only into a hoonigan's paradise, DiRT 3 Technical Consultant Ken Block hits the dirt hard in his specially prepared Ford Focus. Witness a masterclass in multi-surface car control as he drifts and donuts around a course based on the DC Compound -- a Gymkhana stage set around Battersea Power Station in the forthcoming DiRT 3 videogame.

<a href="http://www.youtube.com/watch?v=vX_JSw8iAeQ">Ken Block's Dirt 3 Gymkhana: Battersea Power Station, London </a>
Community Announcements - HeliosCM
A few of you may have seen this before, but for those of you who haven't :)

<A HREF="http://www.youtube.com/watch?v=_2gwGg1Oblw">DiRT 3- Group B Rally lives on Trailer</A>
Community Announcements - HeliosCM
In case you didn't know, Paul Coleman who is the Senior Game Designer of DiRT 3 is regularly active on Twitter answering community questions and providing regular updates on the game. If you want you can follow him at the below link.

<A HREF="www.twitter.com/kick_up">Kick_Up (Paul Coleman) on Twitter</A>
...

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