Community Announcements - SZ


Though we think we’ve done a good job rewarding community contributors who make cosmetics and weapons, we could definitely do more for TF’s diligent, underappreciated map makers. With that in mind, we’re trying two new approaches to the problem.

Map Stamp Improvements

After taunting in a community map that you’ve contributed to, you now leave behind a trail of large stamps. The more you contribute, the longer the trail!

We’re now also tracking hours played in each map. In the “Maps” section of the in-game Mann Co. Store, you can see how many hours you’ve played each community map and how many times you’ve contributed to it. Plus, occasionally, on check out, you’ll be gently reminded that it might be nice to add a stamp to your cart for a map that you’ve played frequently but haven’t contributed much to. After you’ve seen this reminder once, you can have it show other map stamp suggestions by checking the “Support Community Map Mapers” box near the “check out” button.

Map-Specific Strange Filters

Sold in the store, these new filters let you set your strange weapons to only track events on specific community maps. For instance, if you only care about kills on “Yukon”, you can change the filter on your shotgun to just capture that. When filtering stats for a weapon, you’ll also get a custom rank modifier. So, in the aforementioned “Yukon” example, you’d now have a “Strange Canadian Shotgun”. The goal is to give players who really like specific community maps a way to both track their stats on those maps and broadcast their interest even when they’re playing on other levels.

Note that in both cases, 100% of the revenue (minus net taxes) goes to the contributor, so let’s get out there and support our map makers!
TF2 Blog




Though we think we’ve done a good job rewarding community contributors who make cosmetics and weapons, we could definitely do more for TF’s diligent, underappreciated map makers. With that in mind, we’re trying two new approaches to the problem.



Map Stamp Improvements



After taunting in a community map that you’ve contributed to, you now leave behind a trail of large stamps. The more you contribute, the longer the trail!



We’re now also tracking hours played in each map. In the “Maps” section of the in-game Mann Co. Store, you can see how many hours you’ve played each community map and how many times you’ve contributed to it. Plus, occasionally, on check out, you’ll be gently reminded that it might be nice to add a stamp to your cart for a map that you’ve played frequently but haven’t contributed much to. After you’ve seen this reminder once, you can have it show other map stamp suggestions by checking the “Support Community Map Mapers” box near the “check out” button.



Map-Specific Strange Filters



Sold in the store, these new filters let you set your strange weapons to only track events on specific community maps. For instance, if you only care about kills on “Yukon”, you can change the filter on your shotgun to just capture that. When filtering stats for a weapon, you’ll also get a custom rank modifier. So, in the aforementioned “Yukon” example, you’d now have a “Strange Canadian Shotgun”. The goal is to give players who really like specific community maps a way to both track their stats on those maps and broadcast their interest even when they’re playing on other levels.



Note that in both cases, 100% of the revenue (minus net taxes) goes to the contributor, so let’s get out there and support our map makers!

Kotaku





width="500" height="333" allowscriptaccess="always"
allowfullscreen="true">

Murraythis breaks out the Source Filmmaker to bring the internet a very Team Fortress Christmas.



Such great animation, and the Scout was the perfect choice to play the Christmas Eve sneak. He's such a dick.



Night Before Christmas... [YouTube]


Product Update - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added "Benign infiltration" to the Mann Vs. Machine mission-cycle file for servers
  • Fixed a Dead Ringer Spy exploit in Mann Vs. Machine mode
  • Fixed a regression with mini-crit damage calculation
  • Fixed a client crash in the Medi Gun charge meter when using a custom HUD
  • Fixed Festive Huntsman arrows and Rescue Ranger bolts using incorrect hit boxes
  • Fixed Tough Stuff Muffs not using the correct model for the Engineer
  • Fixed a clipping problem with the Hunger Force
  • Fixed Strange Festive Sandviches leveling up multiple times in a single use
  • Fixed a lighting issue in mvm_bigrock
  • Updated the backpack icon for the Festive Ambassador
TF2 Blog
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:


  • Added "Benign infiltration" to the Mann Vs. Machine mission-cycle file for servers
  • Fixed a Dead Ringer Spy exploit in Mann Vs. Machine mode
  • Fixed a regression with mini-crit damage calculation
  • Fixed a client crash in the Medi Gun charge meter when using a custom HUD
  • Fixed Festive Huntsman arrows and Rescue Ranger bolts using incorrect hit boxes
  • Fixed Tough Stuff Muffs not using the correct model for the Engineer
  • Fixed a clipping problem with the Hunger Force
  • Fixed Strange Festive Sandviches leveling up multiple times in a single use
  • Fixed a lighting issue in mvm_bigrock
  • Updated the backpack icon for the Festive Ambassador

Community Announcements - SZ


This is not a test blog post! You are not dreaming! This is actually happening! Go get it! There is nothing more to say! We’re still talking! Amazingly, you’re still reading! This is getting weird! Well, we’re going to end this blog post now! You can keep reading it if you want, we guess, but we’re going to stop writing! Okay, we’re still writing! And you’re still reading. You don’t feel remorse or fear or eye strain and you will never, ever give up until all these words are read! You are the greatest reader of ALL TIME and this is the “300” of reading! Only instead of getting killed by Persians, we’re going to suggest you simply go check out the brand new, incredibly convenient Mann Co. Online Store. There’s a bunch of words there that need reading. Plus pictures.
TF2 Blog




This is not a test blog post! You are not dreaming! This is actually happening! Go get it! There is nothing more to say! We’re still talking! Amazingly, you’re still reading! This is getting weird! Well, we’re going to end this blog post now! You can keep reading it if you want, we guess, but we’re going to stop writing! Okay, we’re still writing! And you’re still reading. You don’t feel remorse or fear or eye strain and you will never, ever give up until all these words are read! You are the greatest reader of ALL TIME and this is the “300” of reading! Only instead of getting killed by Persians, we’re going to suggest you simply go check out the brand new, incredibly convenient Mann Co. Online Store. There’s a bunch of words there that need reading. Plus pictures.

Product Update - Valve
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:


Source Engine Changes (TF2, DoD:S, HL2:DM)
  • Updated some Big Picture features
  • Additional improvements for client stability

Team Fortress 2
  • Australian Christmas has begun!
    • Added community-contributed winter event items
    • Added three new community weapons
      • The Vaccinator
      • The Loose Cannon
      • The Rescue Ranger
    • Added Naughty and Nice winter keys to the Mann Co. Store
  • Mann Vs. Machine
    • Added a new tour of duty with unique loot:
      • Operation Mecha Engine, with 3 new advanced skill missions
      • New map mvm_bigrock
      • New Engineer Botkiller items
    • Added new Engineer robot
  • Added new Strange Filter items to the Mann Co. Store to support community map makers
  • Added new checkout dialogs and taunt-activated effect to raise awareness for Community Map Stamps
  • Added +context_action command (defaults to X for controllers). This will use the action slot if your Canteen contains a charge and will taunt otherwise3
  • Added +attack3 command (defaults to middle-mouse button)
  • Added Adult Swim items to the Mann Co. Store
  • Fixed an exploit that allowed players to be permanently invulnerable
  • Fixed the Pyro’s airblast not working correctly when facing downhill
  • Made Force-A-Nature pushback more consistent
  • Updated pl_barnblitz
    • Fixed various map exploits
  • Updated sd_doomsday
    • Fixed various map exploits
  • Updated the localization files
TF2 Blog
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:


Source Engine Changes (TF2, DoD:S, HL2:DM)

  • Updated some Big Picture features
  • Additional improvements for client stability


Team Fortress 2

  • Australian Christmas has begun!

    • Added community-contributed winter event items
    • Added three new community weapons

      • The Vaccinator
      • The Loose Cannon
      • The Rescue Ranger

    • Added Naughty and Nice winter keys to the Mann Co. Store

  • Mann Vs. Machine

    • Added a new tour of duty with unique loot:

      • Operation Mecha Engine, with 3 new advanced skill missions
      • New map mvm_bigrock
      • New Engineer Botkiller items

    • Added new Engineer robot

  • Added new Strange Filter items to the Mann Co. Store to support community map makers
  • Added new checkout dialogs and taunt-activated effect to raise awareness for Community Map Stamps
  • Added +context_action command (defaults to X for controllers). This will use the action slot if your Canteen contains a charge and will taunt otherwise3
  • Added +attack3 command (defaults to middle-mouse button)
  • Added Adult Swim items to the Mann Co. Store
  • Fixed an exploit that allowed players to be permanently invulnerable
  • Fixed the Pyro’s airblast not working correctly when facing downhill
  • Made Force-A-Nature pushback more consistent
  • Updated pl_barnblitz

    • Fixed various map exploits

  • Updated sd_doomsday

    • Fixed various map exploits

  • Updated the localization files

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Jim Rossignol)

TF2′s Christmas update is a Big Rock one. The new Big Rock map will contain the Mecha-Engineer, expanding the roster for the Mann Vs Machine mode. Valve explain: “These Grinch-like Smissmas cakewalk destroyers can skip huge areas of the path with their teleporting ability, and also teleport other robots forward instantly with their “telling other robots about the teleporter” ability.”

There will also be new weapons. But you knew that. Right? There’s also a new comic. Hooray for holidays!

...

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