PC Gamer



Here are ten TF2 kill clips to make you go "whaaaat," courtesy of CommFT. They've taken the best of all the kill replays submitted to the Extelevision site during December and ordered them according to their awesomeness. The list features some blinding kill streaks, a jammy but spectacular reflected grenade triple-kill, a remarkable string of headshots and a stunning three-rocket juggle kill. The list demonstrates how TF2's calamitous physics can result in some baffling mid-air encounters. Only the very best players can exploit these to earn game-winning ubers and vital kills. It's fantastic to watch.
TF2 Blog
The next release in the Gaming Heads TF2 12 inch statue line, the Medic, will be available for pre-order on Tuesday, January 31st via the Gaming Heads website.



Product Update - Valve
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (TF2, DoD:S, HL2:DM)
  • Fixed a demo/replay playback crash
  • Changed the way bot counts are displayed in the server browser: the bot column is now next to the player column and always visible. Bot count is no longer subtracted from maxplayers.

Team Fortress 2
  • Added the Aladdin's Private Reserve for the Demo
  • Fixed a bug where the Medic would lose his healing target's speed when deploying his ÜberCharge while using the Quick-Fix
  • Fixed a bug that would cause some Team Spirit painted hats to show as black-painted in the Steam Community
  • Localized the team goal strings for cp_steel and pl_frontier
  • Added missing level_data strings to kill_eater_score_type elements in the GetSchema WebAPI response
  • Updated pl_frontier with author-submitted fixes:
    • small prop adjustments
    • several unsewn/gappy displacements fixed up
    • func_push altered below final capture point
  • Undocumented changes: Updated all localization files
TF2 Blog
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)
  • Fixed a demo/replay playback crash
  • Changed the way bot counts are displayed in the server browser: the bot column is now next to the player column and always visible. Bot count is no longer subtracted from maxplayers.
Team Fortress 2
  • Added the Aladdin's Private Reserve for the Demo
  • Fixed a bug where the Medic would lose his healing target's speed when deploying his ÜberCharge while using the Quick-Fix
  • Fixed a bug that would cause some Team Spirit painted hats to show as black-painted in the Steam Community
  • Localized the team goal strings for cp_steel and pl_frontier
  • Added missing level_data strings to kill_eater_score_type elements in the GetSchema WebAPI response
  • Updated pl_frontier with author-submitted fixes:
    • small prop adjustments
    • several unsewn/gappy displacements fixed up
    • func_push altered below final capture point
  • Undocumented changes: Updated all localization files
Jan 26, 2012
TF2 Blog
CEVO is host to a new tournament, "The Vanilla Challenge." Teams will compete for cash prizes with first place receiving $1000 and a spot in the main division in their upcoming season nine. Maps have not yet been announced.

TF2 Blog
We're already a few episodes behind but somehow we doubt you'd be surprised by that tidbit. Every Monday eXtv puts together a segment called eXtravision featuring Team Fortress 2 news, tournaments, replays, and much more.

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Craig Pearson)

I'm so proud, I'm doing this until the competition is over. Any new Team Fortress 2 Payload maps are relevant to my interests. My interests being defending my themed house from carts of explosives while wearing a very silly hat. I rarely stray from Badwater Basin, but when I do it’s for more Payload fun. So I’m eagerly awaiting the entries of the newly announced TF2Maps.net Dynamic Payload competition, to add a little excitement to the bomb on wheels. (more…)

TF2 Blog
Payload. New levels. TF2Maps.net. Delicious! This new level design competition focuses around designing a map with an all new dynamic payload element. Not sure what that is? Neither are they because that's up to you! Intrigued? Visit their news posting on TF2Maps.net for details. The contest ends April 30 9:00PM UTC. Submissions will be accepted one week before the deadline.

PC Gamer
Kingdoms of Amalur Reckoning
Looking for a big new fantasy RPG to play? Kingdoms of Amalur might just fit the bill. A new demo is now available on Steam, giving everyone a chance to dive in and fight the various things that live in artist Todd McFarlene's head. There's a "destiny" system that lets you switch between combat styles in the middle of a ruck, and there should be plenty of mad weapons to mess with. Completing the demo should unlock some bonus items for Mass Effect 3 as well.

Kingdoms of Amalur: Reckoning is available to pre-order now. If you grab it on Steam you'll get some Team Fortress 2 hats. The Origin pre-order comes with nine weapons designed to "give players an edge from the start. It'll be released on February 10, here's a pic of those TF2 hats.

Product Update - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
  • Added new promo items
  • Fixed paint preview not working for Mann Co. Store items
  • Fixed the Lucky Shot not hiding the base Soldier helmet
  • Did not update the localization files
...

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