Apr 30, 2017
Melon Simulator™ - Melon Simulator


Alpha 1.3.4 is now available. This update adds worldwide leaderboard support for Workshop levels, weapon durability, and many fixes for the level editor. Any feedback, bug reports, etc. can be posted in the discussion boards.

Alpha 1.3.4 Changes
  • added worldwide highscore support for workshop levels
  • added worldwide leaderboard support for workshop levels
  • added weapon durability (thanks DjDucky)
  • added create match scrolling
  • added level editor workshop preview image
  • updated melons to be able to spawn with impaled katana
  • updated missing leaderboard data text
  • updated window texture to not cast shadows
  • updated loading screen to wait till level finishes loading to fade out
  • updated level editor instructions
  • updated level editor file browser
  • updated weapons to respawn at weapon spawnpoints if they fall off map
  • updated outdated map warning
  • fixed player death sound bug
  • fixed worldwide highscore bug
  • fixed level editor unable to move shape
  • fixed level editor file browser path
  • fixed level editor file browser fullscreen
  • fixed level editor add prefab position
  • fixed level editor description override bug
  • fixed level editor title override bug
  • fixed level editor visibility override bug
  • fixed occlusion culling shadow
  • fixed missing spawnpoint error repetition
  • fixed corporation wall melon navigation bug
  • fixed door 1 melon navigation bug
  • fixed door 2 melon navigation bug
  • fixed pipe 1 melon navigation bug
  • fixed pipe 2 melon navigation bug
  • fixed pipe 2 corner melon navigation bug
  • fixed railing melon navigation bug
  • fixed wall frame melon navigation bug (thanks PublicEnemy252)
  • fixed wall frame 2 melon navigation bug
  • fixed wall frame 3 melon navigation bug
  • fixed wall frame door navigation bug
  • fixed wall frame door 2 navigation bug
  • fixed wall frame door 3 navigation bug
  • fixed wall frame door 4 navigation bug
Apr 29, 2017
Melon Simulator™ - Melon Simulator


Melon Simulator's level editor was used to create every level in Melon Simulator. I put together this guide to help you get started on your own levels. Let me know if you have any questions, feedback, or bug reports!

Level Editor Tutorial
Apr 25, 2017
Melon Simulator™ - Melon Simulator


Alpha 1.3.3 is now available. This update introduces a level editor, Steam Workshop support, and a new lighting system among many other changes. Now you can create, share, and play levels created in the level editor through Steam Workshop. Any feedback, bug reports, etc. can be posted in the discussion boards.

Alpha 1.3.3 Changes
  • added steam workshop support
  • added realtime lighting system (beta)
  • added level local high score support
  • added level missing spawnpoint/s warning
  • added level missing warning
  • added level outdated warning
  • added level editor object movement (click + drag)
  • added level editor object vertical movement (alt + click + drag)
  • added level editor object rotation (r)
  • added level editor object vertical rotation (r + space)
  • added level editor object delete (del)
  • added level editor object duplicate (g)
  • added level editor draw brush (left mouse button)
  • added level editor brush face movement
  • added level editor brush face delete (backspace)
  • added level editor file browser
  • added level editor snapping (toggle [])
  • added level editor rotation snapping (toggle -=)
  • added level editor undo movement (ctrl + z)
  • added level editor apply material shortcuts (1 - 0)
  • added level editor sun position and rotation (up, down, left, right)
  • added level editor sun intensity (page up, page down)
  • added dynamic occlusion culling
  • added shurk - a darker world ♬
  • added nav mesh generation
  • added download more maps button
  • updated low resolution lighting to work as a fallback for the realtime lighting system
  • updated player spawnpoints to return random position (if missing)
  • updated melon spawnpoints to return random position (if missing)
  • updated weapon spawnpoints to return random position (if missing)
  • updated log warning message colors (red)
  • updated log message animation
  • updated main menu to work with new realtime lighting system (beta)
  • updated settings to work with new realtime lighting system (beta)
  • updated antialiasing from fast approximate anti-aliasing to temporal anti-aliasing
  • updated networking solution
  • updated deferred decals
  • updated steamworks sdk
  • updated motion blur
  • updated steam community capsule image
  • updated main menu blood decals
  • updated network culling grid size
  • updated player position reset threshold
  • updated melee position reset threshold
  • fixed weapon spawn manager bug
  • fixed weapon interaction text performance issue
  • fixed server browser late-join warning
  • optimized corporation wall texture
  • optimized corporation overhang texture
  • optimized corporation front steps texture
  • optimized corporation wall texture
  • optimized level editor colliders
  • optimized main menu image effects (removed screen space reflections)
  • replaced corporation with level editor version
  • replaced construction with level editor version
Mar 29, 2017
Melon Simulator™ - Melon Simulator


We have lowered Melon Simulator's price by 50% for Early Access. We hope that this will allow us to receive feedback from a larger audience before Melon Simulator's final release. Melon Simulator's price will increase once it leaves Early Access.
Mar 25, 2017
Melon Simulator™ - Melon Simulator


Alpha 1.3.2 is now available. This patch focuses on improving the melon's multiplayer code among other changes. Melons are now controlled by the player they are chasing (instead of the host). This should make the melons appear less "laggy" for most players. Any feedback, bug reports, etc. can be posted in the discussion boards.

Alpha 1.3.2 Changes
  • updated melon gibs to be handled by their target (previously handled by host)
  • updated melon pathfinding to be handled by their target (previously handled by host)
  • updated corporation melon navigation
  • updated construction melon navigation
  • updated player revive speed (increase) (thanks ButterFingers)
  • updated error modal text/s
  • added offline-mode fallback for server connection issues
  • added offline-mode fallback for server capacity issues
  • fixed wave achievement bug
  • optimized weapon ownership transfer process
  • optimized weapon spawning
  • optimized melon target filtering
Mar 22, 2017
Melon Simulator™ - Melon Simulator


Alpha 1.3.1 is now available. This is a minor patch to fix bugs and address a few performance issues. Any feedback, bug reports, etc. can be posted in the discussion boards.

Alpha 1.3.1 Changes
  • updated weapons to respawn when out of bounds
  • updated create match to start with random level selected
  • updated quick play to start room with random level (if no rooms already exist)
  • updated melon damage particle
  • updated steamworks sdk
  • updated fullscreen mode
  • optimized color grading
  • optimized depth of field
  • optimized antialiasing
  • fixed network culling bugs
  • fixed bench slash bug (thanks Shorty)
  • fixed main menu camera movement bug
  • fixed kills achievement bug
  • fixed floating weapon bug
Mar 6, 2017
Melon Simulator™ - Melon Simulator


Alpha 1.3.0 is now available. This patch updates corporation's interior, allows some weapons to impale melons (when thrown), and fixes a bug with the melon's footsteps among other changes. Any feedback, bug reports, etc. can be posted in the discussion boards.

Alpha 1.3.0 Changes
  • updated corporation interior
  • updated some weapons to impale melons when thrown
  • updated weapons that spawn impaled in melons to have random position and rotation
  • updated force required to knock down mounted objects (e.g. letters, paintings, etc.)
  • updated corporation weapon spawnpoints
  • updated corporation melon spawnpoints
  • updated speaker music to follow the speaker's position
  • updated speaker music compression (optimization)
  • updated speaker to load music before starting the match (optimization)
  • updated weapons to reset their position if they are too far above or below the map
  • fixed impact particles rotation (based on surface normals now)
  • fixed construction clipping bugs (thanks - \/G - Mrmaplesyrup)
  • fixed melon footsteps bug (multiplayer)
  • fixed melon drop weapon bug
  • fixed weapon scale bugs (mostly)
  • fixed melon gibs to be persistent (if the current host leaves)
  • fixed weapons that spawn impaled in melons to be persistent (if the current host leaves)
  • fixed wave text bug, where previous game's wave would show at start of next match
  • optimized weapon swap code (removed model duplication)
  • optimized initial weapon spawning (weapons randomly placed around level)
  • optimized painting models
  • optimized weapon statistics
  • optimized player animations
Feb 19, 2017
Melon Simulator™ - Melon Simulator


Alpha 1.2.9 is now available. This patch adds new achievements, increases the eat speed (slightly), and updates the melon's footsteps among other changes. Any feedback, bug reports, etc. can be posted in the discussion boards.

Alpha 1.2.9 Changes
  • added achievement for killing 10 melons
  • added achievement for killing 100 melons
  • added achievement for killing 200 melons
  • added achievement for killing 500 melons
  • added achievement for killing 1000 melons
  • added achievement for killing 2000 melons
  • added kills stat chat command (/stat kills)
  • updated melon eat speed (increase)
  • updated melon footstep volume (based on speed)
  • updated melon footstep distance (based on speed)
  • updated fluorescent light god rays to fade out
  • updated baseball bat model
  • updated speaker texture
  • optimized melon footsteps
  • optimized melon animations
  • optimized fluorescent light gradient
  • fixed wave achievement bug (multiplayer)
  • fixed hazmat weapon world hold position
Feb 17, 2017
Community Announcements - Melon Simulator
Alpha 1.2.8 is now available. This patch adds eating melon gibs to regain health, fixes a melon speed bug (no more rocket melons), and fixes a melon attack delay bug (possible to dodge attacks now) among other changes. Any feedback, bug reports, etc. can be posted in the discussion boards.

Alpha 1.2.8 Changes
  • added eat melon to regain health
  • added previous message chat shortcut (up arrow)
  • added server browser connecting message
  • added music reverb after death
  • updated melons to target the last person who attacked them (multiplayer)
  • updated settings to hide main menu when opened
  • updated server browser name field width
  • updated server browser level field width
  • fixed melon speed bug (no more rocket melons)
  • fixed melon attack delay bug (possible to dodge attacks now)
  • fixed create match max players controller support
  • fixed server browser region navigation controller support
  • removed automatic player health regeneration
  • optimized player revive netcode
  • optimized player damage netcode
  • optimized weapon throw netcode
  • optimized weapon pickup netcode
Feb 15, 2017
Community Announcements - Melon Simulator
Alpha 1.2.7 is now available. This patch updates how waves work among other changes. Any feedback, bug reports, etc. can be posted in the discussion boards.

Alpha 1.2.7 Changes
  • added blood decals on melon gib collisions
  • updated waves to add one melon each wave infinitely (capped at 25 previously)
  • updated waves to add one melon per player each wave
  • updated waves to allow up to twenty alive melons (remaining melons in wave will spawn as others die)
  • updated melon spawn rate
  • updated settings to save master volume
  • updated settings to save music volume
  • fixed server browser united states west text wrap bug
  • fixed controller support for settings sliders
  • fixed bug where next wave started with remaining melons
  • optimized speaker music
  • optimized version validation
...

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