Melon Simulator™ - Melon Simulator


Alpha 1.4.8 is now available. This update adds preview images for each level in the loading screen, updates the level list in create a match to show the correct workshop titles for each level, and adds additional keybindings to swap weapons (1 - 4) among other changes. Any feedback, bug reports, etc. can be posted in the discussion boards.

Alpha 1.4.8 Changes
  • added level preview image in the loading screen
  • added level editor camera movement smoothing
  • added footstep dust while sprinting
  • added weapon swap buttons (1 - 4)
  • updated create match screen to show workshop titles
  • optimized round manager
  • optimized netcode
  • fixed player duplicate footsteps bug
  • fixed leave match bug
Melon Simulator™ - Melon Simulator


Alpha 1.4.7 is now available. This update adds a new player level system with multiple ranks. The level system is still a work in progress, while some things may change, you will not lose the xp you earn (cumulatively). In addition, if you have played melon simulator previously you will be awarded xp for your previous experience. Any feedback, bug reports, etc. can be posted in the discussion boards.

Alpha 1.4.7 Changes
  • added basic level system (work in progress)
  • added stat for total waves (cumulative)
  • added player out of bounds warning
  • updated player animation blending
  • fixed start match input bug
  • fixed gameover sequence sound repetition bug
  • optimized melee out of bounds reset position
  • optimized joystick deadzones
  • optimized player footsteps
  • removed unused assets
Melon Simulator™ - Melon Simulator


Alpha 1.4.6 is now available. This update is focused on improving the netcode and overall performance. The realtime lighting has been optimized, players and melons should be less "jerky" in multiplayer, and a couple bugs have been addressed among other changes. Any feedback, bug reports, etc. can be posted in the discussion boards.

Alpha 1.4.6 Changes
  • updated network interpolation for melons (multiplayer)
  • updated network interpolation for players (multiplayer)
  • updated low quality lighting settings
  • fixed cross-region join match bug
  • fixed level editor test jump bug
  • fixed settings close bug
  • optimized particles (decreased pool size)
  • optimized blood decals (decreased pool size)
  • optimized realtime global illumination
  • optimized weapon swapping
  • optimized player injure
Melon Simulator™ - Melon Simulator


Alpha 1.4.5 is now available. This update makes weapons spawn dynamically around the map (weapon spawnpoints are still used as a fallback), this should help vary gameplay. New melon death sounds have been added, exploding melons now blast nearby weapons into the air, and the second floor on Corporation has been opened up. Any feedback, bug reports, etc. can be posted in the discussion boards.

Alpha 1.4.5 Changes
  • added new melon death sounds
  • added force to nearby weapons on melon explode
  • added player neck slash animations
  • added player neck throw animations
  • added player neck swap weapon animations
  • updated exploding melons to only damage visible players (within radius)
  • updated corporation to allow access to the second floor
  • updated fluorescent light emission intensity (increase)
  • updated inside window emission intensity (increase)
  • updated weapon spawn manager to spawn weapons dynamically
  • fixed level editor prefabs list duplication bug
  • optimized melee break code
  • optimized melon explode code
  • optimized level loading code
Melon Simulator™ - Melon Simulator


Alpha 1.4.4 is now available. This update adds a new ai director that spawns melons dynamically rather than using static spawnpoints, this should help vary gameplay (melon spawnpoints are still used as a fallback). New melon exploding sounds have been added and the hitching that occurred after opening the semi-truck start doors should be fixed (let me know if you still encounter this issue). Any feedback, bug reports, etc. can be posted in the discussion boards.

Alpha 1.4.4 Changes
  • added new ai director (spawn melons dynamically, fallback to spawnpoints)
  • added new melon explode sound
  • added new melon pre-explode sound
  • added gif to steam store page
  • updated steamworks sdk (1.4.1)
  • updated "lighting resolution" to "lighting quality" in settings
  • updated round manager to cache active scene index (optimization)
  • updated player haze to disable when not visible (optimization)
  • updated navigation links to not auto update (optimization)
  • updated target frame rate to be unclamped (previously 120)
  • updated engine to no longer keep loaded shaders alive (optimization)
  • fixed player shader bug while leaving room
  • fixed blood decal texture issue
  • fixed application focus cursor bug
  • fixed trapped melon bug
  • fixed start match doors bug
  • optimized interface manager
  • optimized game over screens
  • optimized post processing image effects
  • optimized server browser to only update when visible
  • optimized cursor state managment
  • removed unused interface manager code
  • removed unused leaderboard code
  • removed unused shaders
Melon Simulator™ - Melon Simulator


Alpha 1.4.3 is now available. This update adds a button to restart the match, an offline mode, and fixes a bug that allowed melons to clip through each other among other changes. Any feedback, bug reports, etc. can be posted in the discussion boards.

Alpha 1.4.3 Changes
  • added offline mode option in create match settings (thanks Artecus)
  • added restart match button in game over screen (thanks Artecus)
  • added leave match button in settings screen (thanks Artecus)
  • added restart match command "/restart"
  • added option to disable song title notifications (thanks Artecus)
  • added volumetric lighting setting (thanks Artecus)
  • updated volumetric lighting resolution (decreased, thanks Artecus)
  • updated melon explode particle (thanks ButterFingers)
  • updated melon speed to not be serialized (network code optimization)
  • updated minimum music volume setting (decreased)
  • fixed melons clipping through each other
  • fixed unable to join matches after exiting level editor bug
Melon Simulator™ - Melon Simulator


Alpha 1.4.2 is now available. This update is focused on improving the network code for a better multiplayer experience among other changes. Any feedback, bug reports, etc. can be posted in the discussion boards.

Alpha 1.4.2 Changes
  • updated achievement icons (added borders)
  • updated networking system
  • updated deferred decal system
  • updated physics sleep threshold (optimization)
  • updated player sprint to not be serialized (netcode optimization)
  • updated level editor to use offline mode (prevent disconnects, etc.)
  • updated server browser to reconnect to closest region on exit
  • updated match to automatically start if the host dies before the doors are opened
  • updated pvp damage to be enabled before the match starts
  • fixed player revive animation bug
  • fixed modal message size bug
  • fixed semi truck controls decal lighting bug
  • optimized round manager melon placement
  • optimized weapon textures
  • optimized player local direction code (netcode optimization)
  • removed unused assets
Melon Simulator™ - Melon Simulator


Alpha 1.4.1 is now available. This update adds exploding melons. Exploding melons are slow and shake violently until they get close to you, at which point they will stop walking and detonate after a few seconds (RUN they do a lot of damage). You can detonate them from a distance by throwing your weapon at them. Any feedback, bug reports, etc. can be posted in the discussion boards.

Melon Simulator is also 10% off for the Steam Summer Sale.

Alpha 1.4.1 Changes
  • added exploding melons
  • added exploding melon animations
  • added exploding melon particles
  • updated player controlled melon's jumping
  • updated melon decapitation frequency
  • fixed controller not working in main menu
  • fixed player controlled melon screen flash bug
  • fixed missing ragdoll materials
  • optimized player animation netcode
  • optimized player footsteps netcode
  • optimized melon drop weapons
Melon Simulator™ - Melon Simulator


Alpha 1.4.0 is now available. This update adds melon decapitation (random chance that a melon's head will fly off but its body will keep coming at you...). Any feedback, bug reports, etc. can be posted in the discussion boards.

Melon Simulator is also 10% off for the Steam Summer Sale.

Alpha 1.4.0 Changes
  • added melon decapitation
  • added melon decapitation particle
  • updated letter weapon culling distance
  • updated round manager network code to use reliable delta compression
  • updated some particles to be affected by global illumination
  • updated melons to drop weapons on decapitation
  • updated melon gibs to work with decapitation
  • fixed player movement while injured bug
  • fixed level editor test bug
  • fixed level editor exit bug
  • optimized object pooling
  • optimized melons
Melon Simulator™ - Melon Simulator


Alpha 1.3.9 is now available. This update adds blood accumulation on weapons and updates the melon's jump speed to account for height among other changes. Any feedback, bug reports, etc. can be posted in the discussion boards.

Alpha 1.3.9 Changes
  • added blood accumulation on weapons (thanks DjDonkey)
  • added support for 2560 x 1080 monitors (thanks ButterFingers)
  • added preview of level in development to the workshop
  • added new level editor prefabs (from preview map)
  • updated missing spawnpoint warnings to only show within level editor
  • updated medium lighting resolution to disable reflections
  • updated the maximum slope angle for melon navigation (increase)
  • updated eat melon chunk effects
  • updated create match to join match if a match with same name already exists
  • updated melon jump time to take into account the height of the jump
  • updated melon sounds class to struct (optimization)
  • updated official levels to be automatically detected
  • fixed bug where hazmat head popped off
  • fixed player input bug while the settings are open
  • fixed log manager message color bug
  • fixed camera menu animation stop on join match bug
  • optimized match information (network code)
...

Search news
Archive
2017
Sep   Aug   Jul   Jun   May   Apr  
Mar   Feb   Jan  
Archives By Year
2017   2016   2015   2014   2013  
2012   2011   2010   2009   2008  
2007   2006   2005   2004   2003  
2002