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Gratuitous Space Battles: The Tribe

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Shacknews - Steve Watts

Gaming is generally an expensive hobby, but you can make it work on a budget if you search the right spots. The Humble Bundle 6, for example, opened the other day to offer six games for around six bucks. Since that clearly wasn't enough to tempt some hold-outs, today it added four more.

Today's new additions include Humble Bundle alums Bit.Trip Runner, Gratuitous Space Battles, and Jamestown, along with Wizorb making its Humble Bundle debut. Each game's soundtrack is also available.

These join Dustforce, Rochard, Shatter, Space Pirates and Zombies, Torchlight and Vessel, each with their own soundtracks as well, bringing the grand total up to ten games. The new additions are barred behind paying more than average, but the average as of the time of writing is less than six dollars. C'mon, cheapskate.

The bundle hit 220,000 purchases and $1.3 million in sales in its first week. You have one week remaining to grab a big bunch of indie games on the cheap.

Announcement - Valve
Who needs backstory? Who needs resource-gathering? Diplomacy is so last year. Take advantage of this Gratuitous Weekend Deal and save 75% off Gratuitous Space Battles and all the Gratuitous DLC.

Gratuitous Space Battles cuts right to the chase of sci-fi strategy games, and deals with large, completely unjustified space battles between huge opposing space fleets.

Product Update - Valve
Updates to Gratuitous Space Battles have been released. The updates will be applied automatically when your Steam client is restarted.

  • Performance: Speed increase for drawing the deployment screen.
  • Bug Fix: Fix for design picker scroll buttons not always working right if you have used the design filter buttons.
  • Performance: UI performance improvement for scrolling on the challenge browser screen.
  • Usability: Various Improvements to range-setting UI on the deployment screen.
  • Performance: Differential challenge data downloading means that refreshing the challenge list is much faster now.
  • New Feature: Fleet overlay UI for the battle screen showing every ship on your fleet and it's current status.
  • Bug Fix: Shield modules that are destroyed no longer count towards calculating shield resistance.
  • Usability: Mouse cursor now changes to the hand icon when over something clickable.
  • New Feature: Added module stat comparison window when you click any item of module data.
  • Bug Fix: Weapons will now fire at anything within range correctly, even if ordered not to attack a certain class, providing that no other suitable targets are in range.
  • Bug Fix: Fixed missing hulk for the rebel atlantis bomber.
  • Bug Fix: Fixed bug where armor module reduced effectiveness through stacking was not always calculated correctly for UI purposes.
  • Bug Fix: Apostrophes in challenge map names and taunts are no longer preceded by a forward slash.
  • Bug Fix: Fixed bug where the challenges didn't update their ratings, attempts and so on, when you clicked refresh.

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