STORE COMMUNITY ABOUT SUPPORT
Login Store Community Support
View desktop website
© Valve Corporation. All rights reserved. All trademarks are property of their respective owners in the US and other countries.
Ice-Pick Lodge tend to pop up when you least expect them, with the game you least expect them to make. They’ve been sensibly resistant to attempting another Pathologic, instead darting off to create new specimens of the weird, the wonderful and the intimidatingly odd. The enormous success they so richly deserve has eluded them, which means a move to Kickstarter is probably sensible. True to form, the project they’re proposing, a game called Knock-Knock, is bat-shit weird – but at the same time, I think it’s the most mainstream-friendly they’ve yet been. Not in a bad way, though.
Knock-Knock is the Evil Dead meets hide & seek, as a malevolent-faced hermit tries to evade monstrous ‘Guests’ to his cabin in the woods. It immediately puts me somewhat in mind of Slender, but with rather more DIRECT ACTION and an art style that evokes 80s children’s cartoons from that alternate evil dimension on the other side of the mirror we’re never supposed to mention. (more…)
Fancy a taste of Ice Pick Lodge’s surreal puzzle adventure thing, Cargo!? I know that you do, and you are in lucky on this fine morning because an 800mb demo has materialised both on
Cargo! is quite the game, as Quintin explained in
Russian developers Ice-Pick Lodge are an inspiration of mine. Operating out of a two bedroom Moscow apartment, their small team assembled
Both of these games were legendarily bleak. Last week Ice-Pick released