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Altitude

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Product Update - Valve
=================================================================
April 4th, 2012

* New maps
* New gameplay UI options and feedback
* New console commands
* New dedicated server configuration options
* Bug fixes

=================================================================
Announcement - Valve
Kick off the weekend by playing Altitude for free starting now through Sunday at 1pm PDT.

But why stop there? Make it yours permanently at 50% off the regular price. Sale ends on Monday, July 25th.

If you already have Steam installed you can click here to install or play. If you don't have Steam, you can download it here.

Jul 21, 2011
Product Update - Valve
Gameplay:
  • Reverse Thrust - reduced energy consumption from 110% recharge rate to 83% recharge rate (planes now recover energy while reversing)
  • Rubberized Hull - reduced energy loss and turning debuff from EMP by 20%
  • Biplane (All Forms) - reduced energy loss and turning debuff from EMP by 20%
  • Biplane (Recoilless) - afterburner effectiveness increased by 14%
  • Biplane (Recoilless) - secondary weapon energy usage reduced by 2%
  • Biplane (Dogfighter) - afterburner effectiveness for stall breaking significantly increased [effectiveness drops linearly from +60% at slow speeds to +0% near cruise speed]
  • Biplane (Dogfighter) - secondary weapon energy usage reduced by 2%
  • Biplane (Heavy Cannon) - primary weapon added piercing third hit (100%, 75%, 45%)
  • Biplane (Heavy Cannon) - secondary weapon energy usage reduced by 10%
  • Miranda (Trickster) - primary weapon (fully charged shot only) reduced damage lost on bounces by 15% (122/98/74 -> 122/102/81)
  • Miranda (Time Anchor) - (only when carrying big bomb or ball) anchor energy usage increased by 25%
New Beginner Maps - special server configuration tag |beginner| (includes ball_football):
  • ball_channelpark (modified ball_funnelpark)
  • ball_fracas (modified ball_mayhem2)
  • ball_greywar (modified ball_darkwar)
  • ball_proton (modified ball_core)
New Midlevel Maps - special server configuration tag |midlevel| (includes beginner maps):
  • ball_cavern (modified ball_cave)
  • ball_gliderpark (modified ball_planepark)
  • ball_meteoroids (modified ball_asteroids)
  • ball_powder (modified ball_snow)
New Expert Maps:
  • 1de_asteroids
  • 1de_mayhem
  • ball_arcade (thanks Polio and Nikon)
  • ball_atmosphere (thanks Nikon)
  • ball_cross (thanks BlueMoon)
  • ball_factory (thanks Polio and Nikon)
  • ball_funnelpark (thanks Mandrad)
  • ball_hardcourt (thanks Elixir and Nikon)
  • ball_ice (thanks Nikon and Dyno)
  • ball_pixelized (thanks Nikon)
  • ball_ufo (thanks TRUEPA!N)
  • ball_volcano (thanks innerlyte and Elixir)
  • tbd_assembly (thanks pig_bomb)
  • tbd_chess (thanks silent skies)
  • tbd_justice (thanks pig_bomb)
  • tbd_origami_park (thanks Mandrad)
  • tbd_scrapyard (thanks Hartz)
  • tbd_volcano (thanks innerlyte and Jayfourke)
New Plane Skins:
  • Checkers
  • Flames
  • Santa Hat
Interface:
  • Added Map, Time (round duration), and Next Map to award screen
  • Added "Bomb Camera" spectate option to TBD mode -- press C to toggle Free/Chase/Bomb spectate modes
  • Added "Chase Specific Player" spectate option -- you can lock the camera to a single player via the score screen (hold TAB to show scores, right click player, choose 'Spectate...')
  • Added "[Warning] You have been idle for 4 minutes." message (with beep) to help spectators avoid idle kicks
  • Increased the visibility of the Mouse crosshair and the Keyboard+Mouse orientation cone
  • New title screen background
  • Replaced welcome screen buttons with changelog
  • Friend list: increased visibility of current server and last online time; added buttons for "Join Server" and "Message"; increased max friend count to 200
  • Friend chat windows (Menu -> Friends) no longer consume the escape key allowing easy toggling between gameplay and chat
  • If a tournament is in progress, the score screen (TAB) will render the names of participants that are currently spectating with the color of the team they are assigned to
  • If a tournament is started with even teams and teams become uneven at any point during the tournament a red warning will appear in the top right (Teams: X vs Y)
  • Spectators can now visually determine which team an acid cloud belongs to (left team's acid is light green, right team's acid is dark green)
  • Hangar Deck -> Stats has a new row, "Total"
Community Announcements - Karlito Brigante
Check out the recreated maps designed for more action and less crashin!

ball_channelpark


ball_fracas


ball_greywar


ball_proton


Play them on "Official New Players (lvl 1-59)" and "Official New Players 40+ #1 - US"
Announcement - Valve
Play Altitude FREE this weekend but why stop there? Make it yours at 50% off the regular price. Sale ends on Monday, September 6th - don't miss it!

Click here to play now, or here to install Steam.

Product Update - Valve
Updates to Altitude have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Updated Maps:
  • tbd_asteroids
  • tbd_underpark
Balance:
  • Reverse Thrust - increased acceleration by 10% and reduced energy consumption
  • Miranda's Reverse no longer temporarily disables Repair Drone
  • Miranda's Reverse and Time Anchor now reduce Repair Drone's recharge rate by 50% (time between repairs is doubled for the 1.35 seconds following Reverse/TimeAnchor activation)
  • Biplane (All Forms) reduced afterburner energy usage by 5%
  • Biplane (Dogfighter) secondary weapon increased range from 80 to 90, added piercing (second hit deals 80%, third 50%), increased damage from 27 to 28
  • Biplane (Recoilless) secondary weapon increased range from 80 to 90, added piercing (second hit deals 70%, third 40%)
  • Biplane (Heavy Cannon) primary weapon increased piercing second hit damage from 50% to 67%
Offline Mode:
  • Plane configurations are saved between sessions
  • All downloaded maps (not just official maps) are available for play
  • FFA and TDM games end after 7 minutes
Misc:
  • Added "Lock Gamepad Config" to Options -> Controls: check this box to prevent reinitialization of default gamepad bindings when controllers are temporarily unplugged
  • Added friend count to friends list window
  • Added account creation date to Hangar Deck
  • Added "Local Time" and "Altitude Time (GMT)" to bottom of in-game scoreboard (hold TAB to view)
  • "Mouse Navigation: Turning and Throttle" - can now override the mouse-based throttle at any time by pressing the Throttle-Up/Down keys (allows mouse users to utilize the "Reverse Thrust" perk)
  • Adjusted "Mouse Navigation" trigger to prevent accidentally entering mouse mode when switching to Altitude from another application
  • Server Launcher now writes a PID file containing server_launcher's process identifier to ~Altitude/servers/server_launcher.pid upon startup and restart
  • Servers that are running an outdated version are automatically filtered from the server list
  • Bug Fixes
Product Update - Valve
June 9 2010 release contains:


Added "Offline Mode" for convenient access to training and skirmish modes when playing without an internet connection


New mouse control configurations available under Options -> Controls -> Mouse Navigation:

  • Turning and Throttle -- control orientation and throttle using the mouse (default)
  • Turning Only -- control orientation with the mouse and throttle with the keyboard (best for mouse+reverse thrust)
  • Disabled (prevent accidental switches to mouse mode)


Added configurable bot count to Training -> Skirmish


Added "Reconnect" option when disconnected from a server


Added (reason) to "has left the game" chat notifications for unusual exits (connection lost, ping kick, banned for


New console command "connect" (ex: press F1 to open console, type "connect 75.102.27.114:40004" to join the server at that IP:Port)



Server Configurator: added tooltips for "HTTP Map Download Source" and "Admin Account IDs"


Added server log warning "LAN mode -- only servers on local area network will see this server" when running with "LAN server" enabled.


JSON server log message "clientAdd" -- added 'aceRank' and 'level' attributes



Fixed visual artifacts when wrapping around map edges in spectator mode


Fixed rendering issue along bottom of ball_lostcity


Fixed a few bugs

Announcement - Valve
Play the full game for free this weekend only! Featuring cross-platform multiplayer, you can now play Altitude against PC and Mac foes alike.

If you already have Steam, click here to start installing Altitude now. Need Steam? Click here.

Plus, save 50% when you buy Altitude before Monday.
Product Update - Valve
Updates to Altitude have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

New Maps:
  • Added tbd_underpark (thanks Mandrad)
  • Updated tbd_cave
Balance:
  • Biplane (All Forms) increased turning rate by 1.5% (6.5 -> 6.6)
  • Biplane (Dogfighter, Recoilless) increased primary weapon ejection velocity (17 -> 19, note: reduced lifetime so that max travel distance is unchanged)
  • Biplane (Dogfighter, Recoilless) slightly increased primary weapon damage (38 -> 39)
  • Biplane (Heavy Cannon) slightly increased primary weapon damage (109 -> 112)
  • Bomber (All Forms) decreased turning rate by 2.9% (7.0 -> 6.8)
Feature Additions:
  • Mouse Control: press F1 to open the console and type "mouse true" to activate
  • LAN Servers tab added to server list
  • Improved "Pilot Certification" tutorial
  • Export -> Screenshot added to map editor
  • Hangar Deck -> Community Points now allows you to hover your point total for a points-by-source breakdown
  • Bots that just spawned and are pursuing a stationary objective powerup (e.g. the ball after a goal was just scored) will fly at half throttle to give non-bot teammates a chance to grab the powerup first
Bug Fixes:
  • Tightened Miranda teleport collision check to prevent exploits
  • Fixed bug that would sometimes prevent dunks from scoring (dunk = flying directly into the goal while carrying the ball)
  • Fixed rare bug that allowed more than one ball to enter play
  • Fixed team switch bug in 1-life modes
  • Fixed console auto-completion bug
  • Fixed rare bug that caused objects near the edge of the screen to flicker
  • Fixed incorrect badge display on award screen caused by players leaving while the awards are showing
  • Fixed a bug that prevented nickname changes
  • Fixed a few miscellaneous bugs
Product Update - Valve
Updates to Altitude have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Added "Ace" System:
  • Upon reaching level 60, players can click a button under Hangar Deck -> Stats to become an Ace.
  • When you become an Ace you will start over at level 1 with unlocks and challenges reset.
  • There are no gameplay advantages to becoming an Ace.
  • You will receive a new badge and the first 5 Ace ranks will each unlock an extra slot on the plane selection screen.
  • The max Ace rank is 10.
  • Aces can only gain XP in multiplayer games: single player skirmishes and bot kills don't generate XP
  • Ace XP gain is slower on high player count servers to discourage XP farming: with 10 or fewer players aces gain experience at 140% the pre-patch rate; at 14 players experience accumulates at the normal rate; beyond 14 players experience accumulates slower in proportion to the excess player count (e.g. 20 players -> 14/20 = 70% normal XP gain)

Ball Mode Improvements:
  • Added "Ball Camera" spectate option: press C to toggle between Free/Chase/Ball spectate modes
  • Added goal assist tracking
  • Added "time of possesssion" to end of round award screen
  • Added visual trail effect to ball
  • Increased Biplane's ball shot speed (16.5 -> 17.2)
  • Increased Miranda's ball shot speed (16.8 -> 17)
  • Decreased Loopy's speed while carrying the ball (79% -> 78%)
New Maps:
  • Added ball_planepark and tbd_planepark (thanks Mandrad)
  • Added tbd_nuclear (thanks Hartz)
  • Added tbd_focus (thanks Esoteric)
  • Updated ball_cave, ball_core, ball_football, ball_grotto, ball_labyrinth, ball_lostcity, ball_mayhem2, ball_planepark, ball_snow (thanks Maimer)
New Console Commands:
  • dnd (do not disturb mode), type "/dnd true" into the chat window to activate, "/dnd false" to deactivate: suppresses in-game whisper messages and notifications
  • listBans
  • removeBan (IP or VaporID)
  • addBan (IP or VaporID) (duration) (time-unit) (reason) -- for banning players that aren't currently on the server
  • serverWhisper (nickname) (message) -- allows the server to send a message to a single player
  • serverMessage
  • assignTeam (team -1 is spectator, 0 is left team, 1 is right team)
Award Screen:
  • Added "You..." stat box beneath MVP boxes for comparison
  • Updated categories to display additional information
Server List:
  • Server rows now refresh upon selection
  • Added filter option "Level Appropriate" -- excludes servers that don't allow players in your level range
Helper Text:
  • Explodet: "Press F to launch a rocket, then press F again to detonate it."
  • Biplane: "Press F and D simultaneously to fire both weapons at once."
  • Miranda: "Miranda's forward warp (hold UP) damages enemies in its path."
Miscellaneous:
  • Added "Map Editor" and "Server Launcher" links to the main menu
  • Adjusted packet loss tracking for max ping kick detection
  • Streamlined facebook app, added unlink option, fixed known issues
  • New display option "Show Notifications" under Options -> Gameplay: toggles visibility of notification boxes in bottom right (e.g. " logged in")
  • New child safety option "Suppress names" under Options -> Account: replaces custom player names with "Player 1", "Player 2", etc
...

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