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AI War: Alien Bundle

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Community Announcements - Josh "Spikey00" Y.

Looking for a game? Current AI War Sortie post
AI War Facebook page
Arcen Games' Facebook page
Tidalis Facebook page
A Valley Without Wind Facebook page
Our community forums

Report bugs and suggestions: MantisBT
AI War web IRC / irc.rtsnet.org/aiwar
Please see the original post here
Changelog may be found here

This one has more balance and bugfix changes, and more responses to the "worst unit" polls. This time, the Mobile Repair Station gets some overdue love. Most substantially with this release, however, are some bug/balance fixes relating to the AI and how it gets reinforcements.

Those were being held artificially low on certain difficulties, in certain circumstances, and when the AI had certain ships. So we fixed the glitch, and this will just work itself out naturally. Haha. In some recent versions, players were wondering why we were being so nice to the player team in terms of balance changes; well, now the other shoe drops, I guess!

It's not all that bad, really, but it's nice to sound ominous sometimes.

If you are looking for an AI War, give the latest AI War Sortie Bulletin a look! Post your info in the comment section and add each other over Steam to organize a game. This is reposted every few months to refresh the list of available and eager players looking for a game, so check the Steam announcements once in a while.

This is a standard update that you can download through the in-game updater itself, if you already have 5.000 or later. When you launch the game, you'll see the notice of the update having been found if you're connected to the Internet at the time. If you don't have 5.000 or later, you can download that here.
Community Announcements - Josh "Spikey00" Y.

Looking for a game? Current AI War Sortie post
AI War Facebook page
Arcen Games' Facebook page
Tidalis Facebook page
A Valley Without Wind Facebook page
Our community forums

Report bugs and suggestions: MantisBT
AI War web IRC / irc.rtsnet.org/aiwar

Just popping by to recommend today's Steam deal. It's another Arcen title by the name of Tidalis, a block-puzzle game that's easy to get into but hard to master. Much like AI War and A Valley Without Wind, Tidalis features full coop: both locally and through direct connect over the internet, which is perfect for the sale too: 50% off from $4.99 USD to only $2.49! The 100-some mission campaign can be played both singleplayer and cooperatively, but that's not all! Versus mode, move-limited puzzle modes, different gameplay styles, a plethora of different blocks, a level builder, and much more!

For more information and a video on the absolutely visceral action, the store page is here.


You can try our demo here: http://www.arcengames.com/w/index.php/tidalis-downloads

OR our 'lite' web demo here: http://www.arcengames.com/webgames/TidalisLite.html
Community Announcements - Josh "Spikey00" Y.

Looking for a game? Current AI War Sortie post
AI War Facebook page
Arcen Games' Facebook page
Tidalis Facebook page
A Valley Without Wind Facebook page
Our community forums

Report bugs and suggestions: MantisBT
AI War web IRC / irc.rtsnet.org/aiwar
Please see the original post here
Changelog may be found here

This one is just rebalancing, but some of it's pretty significant. The main thrust is to bring some of the consistently-least-loved units back into the "interesting choice" range. It also has a few bugfixes and some changes to both harvesters and harvester exo-shields, hence the macabre-sounding nickname for the release.

If you are looking for an AI War, give the latest AI War Sortie Bulletin a look! Post your info in the comment section and add each other over Steam to organize a game. This is reposted every few months to refresh the list of available and eager players looking for a game, so check the Steam announcements once in a while.

This is a standard update that you can download through the in-game updater itself, if you already have 5.000 or later. When you launch the game, you'll see the notice of the update having been found if you're connected to the Internet at the time. If you don't have 5.000 or later, you can download that here.
Community Announcements - Josh "Spikey00" Y.

Looking for a game? Current AI War Sortie post
AI War Facebook page
Arcen Games' Facebook page
Tidalis Facebook page
A Valley Without Wind Facebook page
Our community forums

Report bugs and suggestions: MantisBT
AI War web IRC / irc.rtsnet.org/aiwar
Please see the original post here
Changelog may be found here

This one is basically "just" a laundry list of fixes, tweaks, and balance adjustments that you folks asked for. Not really any new features, and no single item jumps out above all the rest, but there's a lot of solid refinement here that I know people have been waiting for.

Sorry for the delay on that -- with AVWW's 1.0 coming up, and the need to both finish it and document it, plus it being tax season here, plus the general cyclical business stuff like payroll and so on, it's been kind of a hectic week. Keith had all this stuff ready to go on Sunday, but I've just not had a spare moment until today.

But now it's out -- enjoy!

If you are looking for an AI War, give the latest AI War Sortie Bulletin a look! Post your info in the comment section and add each other over Steam to organize a game. This is reposted every few months to refresh the list of available and eager players looking for a game, so check the Steam announcements once in a while.

This is a standard update that you can download through the in-game updater itself, if you already have 5.000 or later. When you launch the game, you'll see the notice of the update having been found if you're connected to the Internet at the time. If you don't have 5.000 or later, you can download that here.
Community Announcements - Josh "Spikey00" Y.

Looking for a game? Current AI War Sortie post
AI War Facebook page
Arcen Games' Facebook page
Tidalis Facebook page
A Valley Without Wind Facebook page
Our community forums

Report bugs and suggestions: MantisBT
AI War web IRC / irc.rtsnet.org/aiwar
Please see the original post here
Changelog may be found here

This one is an enormously, enormously cool release. First off, lots more balance tweaks, and that annoying group-move bug was fixed, among other things. All thanks to Keith, of course.

Next, two existing mechanics have been united under the generalized new banner of "hacking the AI:" knowledge raiding and superterminals. As such their mechanics have been shifted around a bit with the help of player feedback, and the result is a lot more interesting and exciting than what was there before. But it gets better...

A brand-new activity is now in place as the third kind of hacking, and this is one that players have wanted since 2009: the ability to get some choices out of an Advanced Research Station, rather than just being handed a completely random ship type. We never could figure out how to do this in a balanced and interesting way before, and so we never did it.

Well, now you can create a little hacker ship, send him on a mission, and if you're successful then you've just bought yourself the ability to choose between three random ship types from an ARS, rather than just getting one handed to you.

Here's the thing: all of these kinds of hacking get noticed by the AI. Not in an AI-progress-increasing sort of way, but in the sense that every time you hack the AI, they respond to the hack with increasing vigor. So if you're hacking to reduce AIP via the Superterminal, or you're hacking for extra knowledge (what was formerly called knowledge raiding), or you're hacking to get more flexibility in your ship types with ARSes... each time you do so, it gets harder.

Having all three of these mechanics interrelated gives you a lot of interesting new choices, and personally I think it's a brilliant solution to a problem I've been unable to solve for a couple of years now. I had no hand in this one. Hats off to Keith, and also the player community, who made this leap forward possible.

UPDATE: 5.029 pushed to fix a critical data loss bug in 5.028.

If you are looking for an AI War, give the latest AI War Sortie Bulletin a look! Post your info in the comment section and add each other over Steam to organize a game. This is reposted every few months to refresh the list of available and eager players looking for a game, so check the Steam announcements once in a while.

This is a standard update that you can download through the in-game updater itself, if you already have 5.000 or later. When you launch the game, you'll see the notice of the update having been found if you're connected to the Internet at the time. If you don't have 5.000 or later, you can download that here.
Community Announcements - Josh "Spikey00" Y.

Looking for a game? Current AI War Sortie post
AI War Facebook page
Arcen Games' Facebook page
Tidalis Facebook page
A Valley Without Wind Facebook page
Our community forums

Report bugs and suggestions: MantisBT
AI War web IRC / irc.rtsnet.org/aiwar
Please see the original post here
Changelog may be found here

This one has a variety of balance tweaks to fleet ships such as acid sprayers and spider bots, and a fix to Zenith polarizers. The most substantial change in this beta is to prevent certain kinds of exploits with super-terminals: they now activate permanently. Warbird and Beam starships also got a heck of a lot more awesome, and mapgen is no longer quite so unkind with where it is able to put Dyson Sphere planets.

If you are looking for an AI War, give the latest AI War Sortie Bulletin a look! Post your info in the comment section and add each other over Steam to organize a game. This is reposted every few months to refresh the list of available and eager players looking for a game, so check the Steam announcements once in a while.

This is a standard update that you can download through the in-game updater itself, if you already have 5.000 or later. When you launch the game, you'll see the notice of the update having been found if you're connected to the Internet at the time. If you don't have 5.000 or later, you can download that here.
Community Announcements - Josh "Spikey00" Y.

Looking for a game? Current AI War Sortie post
AI War Facebook page
Arcen Games' Facebook page
Tidalis Facebook page
A Valley Without Wind Facebook page
Our community forums

Report bugs and suggestions: MantisBT
AI War web IRC / irc.rtsnet.org/aiwar
Please see the original post here

In case you missed the previous announcement, AI War and the Alien Bundle are 66% off for today's Steam daily deal.


Our releases have been significantly reduced in price on Steam, including the (currently) all-inclusive AI War Alien Bundle! From here forward you'll find our products at the following prices:
- AI War Alien Bundle -- $16.99
- AI War Base Game -- $9.99
- AI War: The Zenith Remnant -- $4.99
- AI War: Children of Neinzul -- $1.99
- AI War: Light of the Spire -- $4.99
- Tidalis -- $4.99

If you are looking for an AI War, give the latest AI War Sortie Bulletin a look! Post your info in the comment section and add each other over Steam to organize a game. This is reposted every few months to refresh the list of available and eager players looking for a game, so check the Steam announcements once in a while.
Community Announcements - Josh "Spikey00" Y.

Looking for a game? Current AI War Sortie post
AI War Facebook page
Arcen Games' Facebook page
Tidalis Facebook page
A Valley Without Wind Facebook page
Our community forums

Report bugs and suggestions: MantisBT
AI War web IRC / irc.rtsnet.org/aiwar

Today's Steam deal offers AI War and the Alien Bundle at a 66% discount; the base game is $3.39 USD, while the bundle is $5.77 USD.

If you are looking for an AI War, give the latest AI War Sortie Bulletin a look! Post your info in the comment section and add each other over Steam to organize a game. This is reposted every few months to refresh the list of available and eager players looking for a game, so check the Steam announcements once in a while.
Announcement - Valve
Today's Deal: Save 66% off AI War: Fleet Command!

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

Feb 17, 2012
Community Announcements - Josh "Spikey00" Y.

Looking for a game? Current AI War Sortie post
AI War Facebook page
Arcen Games' Facebook page
Tidalis Facebook page
A Valley Without Wind Facebook page
Our community forums

Report bugs and suggestions: MantisBT
AI War web IRC / irc.rtsnet.org/aiwar
Please see the original post here
Changelog may be found here

This one is primarily for a single bugfix: to prevent the exo-galactic waves from getting all distracted with minutiae and wandering off after minor ships. While funny to see your ultimate enemy do this, it wasn't exactly conductive to their usual hardcore challenge.

There's also a couple of other handy fixes and tweaks in here, including buffs to the vorticular cutlass for wininng the 'worst ship' nomination poll, as well as minor paralysis buffs to the Neinzul nanoswarm.

If you are looking for an AI War, give the latest AI War Sortie Bulletin a look! Post your info in the comment section and add each other over Steam to organize a game. This is reposted every few months to refresh the list of available and eager players looking for a game, so check the Steam announcements once in a while.

This is a standard update that you can download through the in-game updater itself, if you already have 5.000 or later. When you launch the game, you'll see the notice of the update having been found if you're connected to the Internet at the time. If you don't have 5.000 or later, you can download that here.
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