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Announcement - Valve
From the land of windmills and wooden shoes, check out the From Holland with Love Pack during this week's Midweek Madness!

This bundle has seven great indie games for a fantastic price! Plus, if you already own one of the titles in the pack, you'll receive an extra copy of that game to give to a friend!

From Holland with Love Pack includes:
Offer ends Thursday at 4pm Pacific Time.

Kotaku

Why You Cried While Playing JourneyPeople have a hard time talking on the internet about crying. Crying is a vulnerable enough act on its own that taking the time to write about it just seems over the top! When we talk about games like Journey, we usually talk about how "the room got dusty," or we "got something in our eye."


Edge Magazine editor Jason Killingsworth has a theory as to why Journey has kicked up so much dust in so many rooms over the last few weeks—it's the jumping.


The jumping is where Journey breaks your heart. The jumping is why many players cried, even if they couldn't pinpoint the cause. The jumping is the tiny, insignificant-looking wingnut holding Journey together, without which it would collapse into a heap of exquisitely airbrushed scrap metal. It's not Thatgamecompany's token nod to classic videogame interactions, settled on after staring blankly at an empty white board for two hours, unable to come up with anything more engaging to have players do. It's not just a tool for poking around its stunning vistas and drinking in the sights.


Killingsworth says that he initially didn't understand people's desire to play Journey for a third, fourth, or fifth time. But now that he's thought about the jumping, he gets it—it's about weightlessness, it's about the incredible, near-perfect feeling of jumping in the game. "Jumping affects the emotional tenor of gameplay in the same way a well-timed key change does a pop song."


Crucially, it's not about flying—it's about jumping. "We don't want to KO gravity; we simply enjoy head-butting it in the nose repeatedly," Killingsworth writes, citing other not-quite-flight abilities in Just Cause 2 (yes!) and Batman: Arkham City.


I like flight as much as the next guy, but I think Killingsworth is on to something here. Without the gravity, the jump means less. And my fondest memories of Journey involve sliding down the sand with the sun in my eyes, shooting up the edge of a ramp, and jumping, jumping, jumping.


Opinion: Designing Rapture [Edge Online]


Product Update - Valve
Updated to new Steam SDK
Added link to Toki Tori 2 beta

Announcement - Valve
Today's Deal: Save 50% off EDGE

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

Jan 3, 2012
Product Update - Valve
Happy new year!

- Fixed incorrect level model in certain conditions.

Announcement - Valve
Today's Deal: Save 50% off RUSH

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

Announcement - Valve
Today's Deal: Save 66% off Toki Tori

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

Shacknews - Alice O'Connor

Toki Tori has bounced around from platform to platform following its release on Game Boy Color in 2001, hitting WiiWare, PC, Mac, iThings, Android, and Windows Mobile, and coming soon to PlayStation Network. Now, a decade later, creator Two Tribes has announced that it's finally getting a sequel.

Toki Tori 2 will be "a completely new adventure, developed from the ground up for today's players and technology," Two Tribes said in the announcement.

One change coming in with the fresh start is that there will be no weapons or items. Creative director Collin Ginkel explained that, in the original, items lead to certain puzzles which could only be solved with "a unique combination of items to be used in exact orders at the exact positions the designers wanted." With the sequel and without items, he said, puzzles will have more "possibilities."

Toki Tori will initially be released for PC via Steam and Mac in Spring 2012. After that, Two Tribes plans to bring it to "downloadable stores from Apple, Nintendo and more."

If you fancy snagging one of 200 invites to get early access and offer feedback, e-mail Two Tribes. Or you can always follow Toki Tori 2's progress on the development blog.

Eurogamer


A sequel to eccentric Game Boy Color/WiiWare/PC platformer Toki Tori launches on Mac and PC in Spring 2012, Dutch developer Two Tribes has announced.


Releases on "downloadable stores from Apple, Nintendo and more" will follow some time thereafter, according to the announcement.


There's not much more to go on right now, other than a development blog and a few bit of concept art which you can check out below.


Capcom published the original on the Game Boy Color way back in 2002, which picked up an 8/10 from a nascent Eurogamer (see our Toki Tori review for details). It was then overhauled for WiiWare and PC in 2008.

Shacknews - Steve Watts

Adorable puzzle/platformer Toki Tori is making the trek to PlayStation 3, Playlogic Games and Two Tribes announced today. The revamped version is getting updated visuals to support HD and stereoscopic 3D, a new game mode with newly designed stages, and PlayStation Move support. It's due this holiday season.

Curiously, the press release only mentions the European PlayStation Network, and the site only shows icons for the European PEGI rating system. Shacknews has contacted Playlogic to clarify whether it will come to North America as well. In the game, you play as a chick called Toki Tori, using his arsenal of weapons to collect eggs and solve the puzzle stages.

"Toki Tori will be the first of many quality titles we will release via PlayStation Network and other digital distribution platforms," said Playlogic CEO Rogier Smit in the press release. "We are absolutely thrilled to be able to work with this successful IP and experienced developer. We believe that Toki Tori on PSN is the ultimate version of the game and are proud that we are finally able to introduce Toki Tori game to PlayStation 3 owners across Europe."

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