Community Announcements - Kamui
Fixes:
  • Few more pathfinding fixes for trains and trucks
  • Lowered a bit the glow of a few text colors
  • Removed ambient light for realistic nights
Community Announcements - Kamui
Fixes:
  • Fix for a few pathfinding issues on trucks and trains
    1. Fixed missing detection for bridges and tunnel
    2. Fixed a detection issue that could cause vehicles to not get to their goal
  • Fixed broken vehicle sounds that could get stuck in background like plane sounds
  • Fixed some rotation calculation issues for all driving vehicles that could cause slow rotations
  • Fix for not detecting other vehicles
Community Announcements - Kamui
Additions:
  • Added a lot of new town buildings (every level got 2 new variations, 13 new models)
  • Added a 2 new special town buildings like "cinema and amusement park"
  • Filled all Production Categories (added about 60 - 70 new products)

Changes:
  • Balance Changes:
    1. rebalanced all sale prices
    2. rebalanced also demand of all products
    3. Adjusted the season bonus for all products (changed -,+ 35% to 15%)
  • Town growth after 2050 changed (discards any requirements for large buildings)
  • changed out terrain details to more grass and plants
  • Updated some old special town building models
  • able to disable/enable Joystick Input in options

Fixes:
  • Some UI fixes:
    1. Fixed issue with town population info stuck in town hall unable to read it
    2. Fixed a few checkboxes in option window which were not working
  • A lot of issue and error fixes:
    1. Fixed an issue being unable to open vehicle window via click on vehicle
    2. Fixed an error in the Steam Achievements
    3. Fixed an issue with local stats
    4. Fix for an issue when selling a vehicle other then trucks
    5. Fix for error when loading rarely the cargo for trucks
    6. Fixed an error in setting the traffic lights that could occur
    7. Some fixes for issues with Player AI code
    8. Fixed also an issue when upgrading a vehicle
    9. Fixed another error that could rarely occur when loading a savegame
    10. Some other smaller fixes
Community Announcements - Kamui
Additions:
  • Added a lot of new town buildings (every level got 2 new variations, 13 new models)
  • Added a 2 new special town buildings like "cinema and amusement park"
  • Filled all Production Categories (added about 60 - 70 new products)

Changes:
  • Balance Changes:
    1. rebalanced all sale prices
    2. rebalanced also demand of all products
    3. Adjusted the season bonus for all products (changed -,+ 35% to 15%)
  • Town growth after 2050 changed (discards any requirements for large buildings)
  • changed out terrain details to more grass and plants
  • Updated some old special town building models
  • able to disable/enable Joystick Input in options

Fixes:
  • Some UI fixes:
    1. Fixed issue with town population info stuck in town hall unable to read it
    2. Fixed a few checkboxes in option window which were not working
  • A lot of issue and error fixes:
    1. Fixed an issue not being able to open vehicle window via click on vehicle
    2. Fixed an error in the Steam Achievements
    3. Fixed an issue with local stats
    4. Fix for an issue when selling a vehicle other then trucks
    5. Fix for error when loading rarely the cargo for trucks
    6. Fixed an error in setting the traffic lights that could occur
    7. Some fixes for issues with Player AI code
    8. Fixed also an issue when upgrading a vehicle
    9. Fixed another error that could rarely occur when loading a savegame
    10. Some other smaller fixes
Community Announcements - Kamui
Additions:
  • Added a lot of new town buildings (every level got 2 new variations, 13 new models)
  • Added a 2 new special town buildings like "cinema and amusement park"
  • Filled all Production Categories (added about 60 - 70 new products)

Changes:
  • Balance Changes:
    1. rebalanced all sale prices
    2. rebalanced also demand of all products
    3. Adjusted the season bonus for all products (changed -,+ 35% to 15%)
  • Town growth after 2050 changed (discards any limits for large buildings)
  • changed out terrain details to more grass and plants
  • Updated some old special town building models
  • able to disable/enable Joystick Input in options

Fixes:
  • Some UI fixes:
    1. Fixed issue with town population info stuck in town hall unable to read it
    2. Fixed a few checkboxes in option window which were not working
  • A lot of issue and error fixes:
    1. Fix for being unable to open vehicle window
    2. Fixed an error in the Steam Achievements
    3. Fixed an issue with local stats
    4. Fix for an issue when selling a vehicle other then trucks
    5. Fix for error when loading rarely the cargo for trucks
    6. Fixed an error in setting the traffic lights that could occur
    7. Some fixes for issues with Player AI code
    8. Fixed also an issue when upgrading a vehicle
    9. Fixed another error that could rarely occur when loading a savegame
    10. Some other smaller fixes
Community Announcements - Kamui
Build 0.7.750

Additions:
  • Added 9 new Planes (nearly 80 in game)
  • Added a few new cars like police/taxi and buses (10+ different traffic cars)
  • Added first version of showing graphically traffic light states

Changes:
  • Tutorial Update:
    1. videos to first few parts added
    2. videos are available in main menu or when doing one of the tutorials (when a video is available for that part)
  • Added more effects to vehicles:
    1. Ships got now a better water effect
    2. Planes got smoke/afterburner effect and trail effect
    3. Electric and Mono trains have small spark effects
  • ESC and Right mouse button allows player now to stop most modes like building
  • A few more optimizations on some models and textures
  • lowered performance needs for traffic lights (also changes bit slower, 5sec before now 8 sec timer)
  • Done a few adjustments to the options window (no more drop-down menus)
  • Infos of vehicles/buildings pop up faster

Fixes:
  • Fixed quite a few issues with trains
    1. Fixed some pathfinding issues
    2. Fixed some signal detection issues
  • Fixed a bunch of errors
    1. Fixed a loading error that could stop loading a savegame rarely
    2. Fixed a rare error that could occur while creating a random map
    3. Fixed some other smaller errors in the game
  • Fixed missing info pics for all new vehicles and updated existing ones
  • Added some error messages like "no Steam running" or "Out of Memory"
  • Fixed a few tooltips
  • Fixed showing info window while building and upgrading (could get in the way in the background)
  • Fixed some detection issues for vehicles detecting not always trailers of trucks
  • Fixed a few other smaller issues
Community Announcements - Kamui
Additions:
  • New Vehicles (Now 70 in game)
    1. 5 new trucks
    2. 6 new trains
    3. 10 new ships

Changes:
  • Adjusted some Texture sizes for better quality

Fixes:
  • Fixed some errors for Player AI
    1. Fixed an error that could occur when AI bought a vehicle
    2. Fixed an error when looking for a position
  • Fixed some errors in Vehicle AI
    1. Fixed an error that could occur when vehicle left map
    2. Fixed an error with creating the container on top of a trailer
  • Fix for an error that still occurred in the "SetLightiningPosition" function (was breaking loading of a map)
  • Fixed an error that could occur in the vehicle list
  • Fixed an error that occurred when tutorial reloaded loc files
  • Fixed some errors in load game function
  • Fixed a few Issues when creating a town in editor
  • Fixed some issues when selling vehicle with showing sell info
Community Announcements - Kamui
Build 0.7.700

Additions:
  • Technology Settings (Editor)
    1. will help users to create their own missions by restricting the player of not being able to use buildings and vehicles
  • Event System (Editor, WIP)
    1. allows players to create custom events that will be triggered when set requirements are met, also allows to control what will happen if the event is triggered
    2. allows to set a message and name that will appear with the event
    3. will help players also in creating their own missions
  • Event System (Game, WIP)
    1. detects any set events and if requirements are met, will show event name + text as soon all requirements are met and trigger the set event

Changes:
  • Added the option to change between players neutral to player 8 (Editor)
  • Tutorial redone
    1. Fixed outdated parts
    2. Fixed some loading issues
    3. Added more information to most part
    4. Split Tutorial into smaller parts

Fixes:
  • Fixed a few issues with the path tool
    1. Fixed an issue when building a street of size 2 unable to detect all connections
  • Fixed a lot of issues with actual stats
    1. Fixed a few stats that were set properly
    2. Split stats into multiple sections to get more detailed info
    3. Fixed some issues with loading/saving the stats
  • Fixed some missing concrete floors
  • Fix for an issue with remade town street models (were having colliders and got vehicles stuck)
  • Fixed a few other smaller issues
Community Announcements - Kamui
Build 0.7.665
Fixes:
  • Fixed an Error that caused the game to stop at 80%
  • Fixed some Errors in the Wheel Menu
  • Fixed some Errors inside the Tutorials
  • Fixed an Error when calculating Repair Costs
  • Fixed an Error in the new Achievement Window
  • Fixed an Issue with loading from neutral industries (player wasn't allowed to use them)
Community Announcements - Kamui
Build 0.7.660
Changes:
  • Research Tree Changed:
    1. Each Vehicle Tree is now unique with unique research skills
    2. Added also first tree for industry/store upgrades
    3. Shows way better actual state and progress via lines and background textures
    4. Information about each Research is now a bit more detailed (requirements also listed / level shows actual and max one)
    5. removed the tier system (made it too complicated)
    6. research icons redone
  • Done a few changes to Worldmap:
    1. Is now also fullscreen like research window
    2. shows legend on the side
    3. more accurate in finding the position
  • Prepared town street models for being able to show traffic lights (needed to lower the details a bit)
  • Redone all item pictures in a new frame and higher resolution

Fixes:
  • Player AI fixes:
    1. Path finding for building streets reworked (is now able to move paths back when getting stuck to get a different path to go around buildings)
    2. Uses now also new path tool to create more complete streets (were sometimes broken even when actually found a path)
    3. Fixed a few issues in finding terminal position
    4. Fixed an issue where the AI didn't checked range between industries and town (would sometimes create production over half the map)
    5. Fixed a few errors that could occur while the AI was running
  • Truck issue fixes:
    1. Fixed an issue where a truck could get into a loop due not reaching his goal with his detection system (increased detection range from 30 to 100)
    2. Fixed also an issue where trucks would get stuck when moving in an end (the turnaround function was missing at that point in the code)
    3. Fixed path finding over freeway parts (was still a bit wonky)
  • Fixed a few issues with registering and calculating repair costs
  • Fixed wrong localization for wheel menu
  • Fixed a few building issues when building freeway
  • Fixed a rotation issue with trucks and trains that could lead to reaching the wrong tile in a curve (now calculates the movement better)
  • lowered glow on all texts a bit to make it better readable
  • info window show timer will reset now every time mouse is moved (could be a pain when it opened even when moving mouse just because staying on same block)
  • Fixed a few other smaller issues
...

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