Product Update - Valve
An update for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base has been made available.

Important note for SDK mod authors: This update replaces the current main branch of the SDK 2013 Base with what was previously the "beta_test" branch. The previous SDK 2013 release branch as well as the outdated "upcoming" branch are now available for a short time as "previous" and "previous_upcoming" respectively.

The major changes include:

  • Fixed potential security issues (thanks to Justin G. (aka sigsegv), Nathaniel Theis, Simon Pinfold for these reports)
  • Fixed a case where changelevel2 would print a map not found error and fail to function in SDK2013 mods
  • Fixed an exploit that could be used to crash dedicated servers
Product Update - Valve
A mandatory update for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, as well as the Source SDK Base 2013 beta branch has been made available. The patch notes are below.

  • Fixed a security issue related to the file system (thanks to Simon Pinfold for this report)

  • Fixed mp3 sounds causing occasional hitching and framerate stuttering

  • Fixed OS X players being limited to medium texture quality

  • Fixed maps compiled with static prop lighting causing crashes for players on medium or low texture quality

  • [SDK] Fixed steam.inf not being loaded from the base directory for SDK mods

  • [CS:S] Fixed server crash when running with 64 players plus SourceTV


The following fixes were already included in the previous update for Half-Life 2: Deathmatch:
  • Fixed ent_teleport causing a crash when issued by the server

  • Fixed buildcubemaps command not working for maps that already have cubemaps embedded

  • Fixed -buildcubemaps command line option generating black non-HDR cubemaps

Product Update - Valve
Updates to Counter-Strike: Source, Day of Defeat: Source, Half-Life 2: Deathmatch, and Half-Life Deathmatch: Source have been released. The major changes include:

  • Fixed a problem with the Steam Overlay for Mac clients
  • Fixed maps using static prop lighting producing bad lighting in some conditions
  • Fixed a Linux client crash related to the sound system
  • [Day of Defeat: Source] Fixed client consoles being spammed with a message about invisible weapons

Product Update - Valve
An update to Half-Life Deathmatch: Source has been released. The major changes include:

  • Fixed several security issues
  • Latest fixes and updates from the Orangebox engine and shared game code

Community Announcements - alfred
We have started a new Beta for Half-Life Deathmatch: Source.

To access this beta go to the Properties page for Half-Life Deathmatch: Source and use the Beta tab to opt-in. To opt-out use the same tab.

Changes in this update are:
  • Added in drowning sound effects when drowning
  • Fixed glock to have 17 bullets per clip to match the original Half-Life
  • Updated game menu to match other titles
  • Fixed crowbar playing incorrect hit sounds
Community Announcements - alfred
We have updated the public release of Half-Life Deathmatch: Source. This update contains all the changes from the recent beta, thanks to the whole community for their help with testing and suggesting new features.

Changes in this update are:
  • Converted Half-Life Deathmatch: Source to the new SteamPipe content system, for optimized delivery of the game
  • Added support for Linux and Mac OS X operating systems
  • Numerous bug fixes contributed by community members
Community Announcements - alfred
We have released a Beta update for Half-Life Deathmatch: Source.
Changes in this update are:
  • Added support for weapon icons in death messages
  • Fixed death notices not displaying correctly on some widescreen video modes
  • Fixed wrong font being used for game name in main menu
  • Enabled muzzle flash on weapons
Community Announcements - alfred
We have released a Beta update for Half-Life Deathmatch: Source.
Changes in this update are:
  • Localized Create server dialog fully
  • Fixed muzzle flashes missing from weapons
Community Announcements - alfred
We have released a Beta update for Half-Life Deathmatch: Source.
Changes in this update are:
  • Added support for setting the sv_maxspeed convar
  • Added basic SourceTV support
  • Fixed server browser layout on the Favorites page
Community Announcements - alfred
We have released a Beta update for Half-Life Deathmatch: Source.
Changes in this update are:
  • Fixed incorrect default maxplayers being set
  • Fixed singleplayer UI being used in the Options and Loading dialog
  • Fixed death notices being truncated when using 5:4 aspect ratios
  • Added mounting of Half-Life: Source content if present, set the cl_load_hl1_content convar to enable this feature
...

Search news
Archive
2016
Sep   Aug   Jul   Jun   May   Apr  
Mar   Feb   Jan  
Archives By Year
2016   2015   2014   2013   2012  
2011   2010   2009   2008   2007  
2006   2005   2004   2003   2002