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Trine 2: Complete Story

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May 23, 2014
Community Announcements - MarjutFB


Yes, we are holding Trine 2 Video Contest! The rules are on the picture attached. You can find more information from our blog post for it. We are waiting to see what you can come up with! Remember to use the hashtag #FunWithTrine on Twitter to apply, or to search for videos! ;)

EDIT:

We have decided to allow contest entries through our blog as well. :) If you don't want to use Twitter, you can now post links to your videos in the comments of our blog post announcing this competition (link above). Looking forward to your videos!
Community Announcements - RiikkaFB
Hi all,

We released a Major Trine 2 update on Steam last week. The game now supports touch-based devices that run on Windows, and we have made a specific UI for those devices. You can read more by clicking the link!

Unfortunately, this update came with some unwanted issues we did not anticipate. We have just now released a hotfix.




Changelog below:


****************************************************


v2.00 (build 367) - May 22nd, 2014
aka Windows Touch Screen Support Hotfix

Technical:

  • fixed launch issues on Windows XP (trine2_32bit.exe is not a valid Win32 Application)
  • fixed ALT + F4
  • disabled touch screen when multiple keyboard and mice option is enabled


GUI:

  • fixed missing tooltips for MAC OS X and Linux
  • fixed Wizard cursor which stayed on screen
  • fixed Windows cursor which were left on screen if game was launched using touch screen


Menus:

  • fixed build number for MAC OS X and Linux in main menu (When reporting bugs, please report game's version number and build number)
  • added some missing names in to credits
  • fixed typing issues when typing passwords in server listing menu


Gameplay:

  • fixed automatic weapon change after character change
  • fixed crash when changing character to Warrior on local co-op when unlimited game mode was enabled


MAC OS X:

  • built MAC OS X with newer SDK, game isn't compatible with OS X 10.6 and older anymore.
  • To enable support to OS X 10.6 and older versions, check section "Enabling the old build"


Enabling the old build:
1) Select Trine 2 from your Steam game library
2) Right click on Trine 2 and open PROPERTIES
3) Go to BETA tab
4) Select beta: "old_v200_b1 - Old v2.00 build 1"
5) Press CLOSE
6) If Steam doesn't start downloading data, VERIFY INTEGRITY OF GAME CACHE from Trine 2 Steam PROPERTIES -> LOCAL FILES
7) Now you have the old v.2.00 (build 0) in use which was released on January 30th, 2014


General patch info:

If you are having problems launching the game after the new patch, you can enable the old version by following above 7 step instructions, see section "Enabling the old build".
Community Announcements - KaiFB
We have just released a patch for Trine 2: Complete Story.



More details: http://frozenbyte.com/2014/05/major-trine-2-update-on-steam/

Changelog below:

************************************
v2.00 (build 362) - May 15th, 2014
aka Windows Touch screen support

Technical:

- fixed crash issues
- changed default resolution from 1024x768 to 1280x720
- updated Steamworks SDK

Controls:

- added touch screen control support for Windows
- added touch screen on screen buttons for Windows

Menus:

- added build number into main menu (When reporting bugs, please report game's version number and build number)
- fixed some misspelled names in credits

Multiplayer:

- updated multiplayer master server address

Gameplay:

- fixed various gameplay issues

Localization:

- added Russian localization for last 7 levels (Goblin Menace DLC levels)
- fixed various localization issues

MAC OS X:

- built MAC OS X with newer SDK, game isn't compatible with OS X 10.6 and older anymore.

Enabling the old build:
1) Select Trine 2 from your Steam game library
2) Right click on Trine 2 and open PROPERTIES
3) Go to BETA tab
4) Select beta: "old_v200_b1 - Old v2.00 build 1"
5) Press CLOSE
6) If Steam doesn't start downloading data, VERIFY INTEGRITY OF GAME CACHE from Trine 2 Steam PROPERTIES -> LOCAL FILES
7) Now you have the old v.2.00 (build 1) in use which was the build before this patch was released

****************************************
UPDATE:

If you are having problems launching the game after the new patch, you can enable the old version by following above 7 step instructions, see section "Enabling the old build".

We will do a hotfix once we have more details about new issues.

Thank you for your patience!
...

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