Rising Storm, the exciting new chapter for Red Orchestra franchise, is on the way. If you have been following the Official Game Group, our forums and social media you are already well aware of our recent media blitz. Our next step in this campaign is to update the Official Game Group to reflect the combined nature of Red Orchestra 2 and Rising Storm (sharing the same multiplayer environment).
What does that all mean? The OGG now will now have a new profile image and additional media, which will grow over time. Keep a close watch over the coming weeks as we dive into more details about Rising Storm and its features, as well as changes and fixes for Red Orchestra 2. We are putting the finishing touches on the first of those now, a new Developer Diary from John Gibson on the guns of Rising Storm.
In this episode we discuss the crime games of yesteryear, the team's adventures in Red Orchestra 2 and Chris' first faltering steps into Defiance. Also featuring round two of our' ongoing attempt to figure out Tomb Raider and what happens when Graham answers Twitter questions before he's had his milk.
You can subscribe to the podcast on iTunes or download the MP3 directly. You can also listen on YouTube. To ask us questions, follow the PC Gamer Twitter account - we'll put out a call in the morning before we record, which is usually a Monday. You can also follow us individually:
Chris - @CThursten Tom Senior - @PCGLudo Graham - @Gonnas Marsh - @marshdavies
Show notes Graham's Red Orchestra 2 review from a while back. Chris' Tomb Raider review. Last time, we promise. First footage of EA's next shooter, 'The Adventures of Captain Gets His Leg Trapped Man'. Current descriptions of Thief 4's plot describe Garrett as returning to The City, so it sounds like the new game isn't quite a straight reboot.
Tripwire Interactive is one of the handful of studios that have made the jump from modest modding origins to professional, full-time, make-your-mom-proud game development. Until last year, the studio operated out of the bottom floor of a Georgia church. And through releasing Red Orchestra 2 and the 1.7-million-selling Killing Floor (originally a mod), Tripwire has encouraged and regularly rewarded modders and map-makers.
As Red Orchestra 2 was being developed, Tripwire committed to creating an SDK during development, allowing modders to get cracking before the game's release. With modding support for modern games less ubiquitous than we'd like it to be, I asked Tripwire President John Gibson how hard it was for Tripwire to build mod support while they were developing the game itself.
"It was a honestly a massive effort. At some point and times we had our entire engineering team, our entire code team, working on just supporting the SDK while we were still developing . There would be like a month where we'd be like, 'Okay, this month we have to catch the SDK up so that the guys in Rising Storm can keep working.' It was a lot of work. But I think that it's worth it. One of the big strengths of the PC as a platform is moddability," says Gibson.
In addition to Rising Storm. Gibson mentions that more Red Orchestra 2 mods are in development: In Country: Vietnam, WWI mod Grabenkrieg, and vehicle add-ons. "As a developer it's so fun to me to be able to experience that content. Because when you're developing something, you see it ... and you play it a thousand times before it's finished. But when mod content comes out, I get to experience it just like a fan, and it's very exciting."
Gibson also offers a polite critique to DICE about Battlefield 3's lack of moddability. "They've openly come out and said 'We won't give out mod tools because we don't think that modders are smart enough or good enough--I can't remember the exact quote--to use our tools. And I think that that's just a shame because one of the things particularly in the early days that made Battlefield such a success was Desert Combat. I’ve heard from mostly reliable sources that 50 percent of the people that were buying Battlefield 1942 were buying it to play Desert Combat. And not giving out mod tools has limited Battlefield 3 to any of that kind of innovation," says Gibson. "It's a real shame because, you know, there might be some really cool shooter that would come out of that, or a really cool mod. And the fans are losing out because of that."
Tripwire's currently having a ludicrous sale on Red Orchestra: Ostfront 41-45, Red Orchestra 2, and Killing Floor through the Humble Weekly Sale, which runs through this weekend.
Tripwire's World War 2-based multiplayer shooter Red Orchestra 2 has just received an update adding four free new maps! And there's a free Steam weekend, giving you a chance to try out the game! And, right now, it's ridiculously cheap from a variety of places! You would think all these things would be cause for celebration. But no, war is a harrowing exercise in futility and despair and, given Tripwire's dedication to accuracy, they've marked the occasion with a thoroughly bleak trailer.
It's okay, we can fix this. Just mute the video and load up something far more appropriate for a modern game trailer. Thank heavens, I am now emotionally detached enough to continue.
The four included maps are picked from the winners of Tripwire's recent mapping contest. Admittedly this means that they were all previously available on the Steam Workshop, but it's nice to see Tripwire officially supporting their community. Plus it's handy for people too lazy to click a single subscribe button.
The free weekend coincides with an 85% off discount, both of which should run until Sunday. Despite this, it's not the cheapest place to get the game - both Red Orchestra 2 and the original Red Orchestra: Ostfront 41-45 are available as part of a pay-what-you-want deal in the Humble Bundle weekly sale. Pay over $2.90 and you'll also get Tripwire's enjoyable zombie co-op shooter Killing Floor.
Fight in the theatre of war that changed the world forever. Battle alongside your compatriots on some of the most inhospitable environments of the Eastern Front in Red Orchestra: Ostfront 41-45.
You can play as infantry, using a wide range of infantry weapons, or crew one of the many armored combat vehicles available in the game, from half-tracks to the most famous German and Soviet heavy tanks. Engage the enemy with everything in your arsenal, from your bayonet at close quarters up to the massive 122mm cannon on the Soviet IS-2. And if that isn't enough, find an officer and a radio to call in thunderous artillery strikes to shake the enemy loose.
Play Red Orchestra 2 for FREE starting now through Sunday at 1PM Pacific Time. PLUS, save 85% when you pick it up during this week's Weekend Deal*!
Plus, 4 of the winning community maps from the Counterattack Map Contest are now available!
Heroes of Stalingrad focuses on the Battle of Stalingrad and the surrounding operations, both German and Russian, from July 1942 to February 1943. The game allows the player to experience one of the most brutal battles in all of human history. Delivering unrivalled accuracy and attention to detail, along with gritty, vicious combat in multiplayer and single-player modes the game will feature everything from quick, brutal firefights to more intricate and challenging tactical modes.
If you already have Steam installed, Click Here to install or play Red Orchestra 2. If you don't have Steam installed, you can Click Here to download it.
Now that the $35,000 Counterattack Mapping Contest for Red Orchestra 2 has concluded and helped us find the best community made maps on Steam Workshop, Tripwire Interactive has worked with the original map makers to polish them up and add them into the game as Official Custom Maps. Today we are releasing four of those maps for Red Orchestra 2 completely free - they will be automatically added to your game through Steam. And, to make sure that everyone gets a chance to try them out, we're making Red Orchestra 2 free to play for the weekend (Thu 4 Apr through Sun 7 Apr). Just head for Steam, download the game and play.
These are some of the best maps you'll see - adding some great new gameplay. All are included for free for everyone who owns the game. Don't forget there are more great community maps and content on Steam Workshop, so head on over there now! We've also got a trailer for the pack - with the content produced by the community, to show off what they enjoy! You can view it on Vimeo (http://"https://vimeo.com/63339846") or Youtube (http://"http://youtu.be/voD9_V2oJ3w")
The first Counterattack Map Contest Pack contains the following new maps:
Winterwald - the wintry map that won the contest outright; Germans attacking a Russian hill-top position through the trees and snow.
Arad 2 Tanks - the classic Red Orchestra "Arad" map brought forward into Red Orchestra 2; now a warm, sunny environment for some serious tank-to-tank combat.
Rakowice - another classic Red Orchestra map, updated for the new generation; Russians assaulting the ruins of a German-held airfield in Poland.
Stalingrad Kessel - one of the most loved RO maps, created in the original mod, reproduced in the first Red Orchestra game and now brought forward into its latest incarnation!
During the free weekend, the game, the digital deluxe upgrade (hint, hint, bundle buyers) and the Tripwire Bundle have been reduced 85% of Steam.
We just launched the Tripwire Humble Bundle, which includes RO1 and RO2, plus the current Killing Floor bundle if you pay over the average price. PLUS all three soundtracks! The Bundle runs for the week from 2 Apr through 9 Apr. Time to go grab copies of 3 great Tripwire games!