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Half-Life 2: Deathmatch

Show posts for all products, not just Half-Life 2: Deathmatch
Product Update - Valve
Updates to Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

  • Updated with other Orange Box client/engine crash fixes
Product Update - Valve
An update to Half-Life 2: Deathmatch has been released. The update will be applied automatically when you restart Half-Life 2: Deathmatch. The major changes include:

  • Fixed dedicated servers not correctly identifying their version
Product Update - Valve
An update to Half-Life 2: Deathmatch has been released. The update will be applied automatically when you restart Half-Life 2: Deathmatch. The major changes include:

  • Fixed a regression in the client prediction code
Product Update - Valve
An update to Half-Life 2: Deathmatch has been released. The update will be applied automatically when you restart Half-Life 2: Deathmatch. The major changes include:

  • Fixed a regression that was causing jittery game play
Product Update - Valve
Updates to Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

  • Added "Only allow map files" to the possible selections in the download filter option for clients
  • Network interpolation and update convars can no longer be changed when playing. To configure these convars, players must not be connected to a server or must join the spectators.
  • Fixed a client crash related to the material system
  • Fixed a client crash when downloading custom maps for the Mac version
  • Fixed browser cookies not persisting across game restarts
  • Fixed the in-game UI not using the Language setting from the game's Properties dialog in the Steam UI
  • Fixed the game failing to launch on Mac OS X 10.5
  • Fixed mat_viewportupscale using an error material for clients using DirectX8
  • Removed range restrictions from viewmodel_fov_demo
  • Updated the Linux version
    • Fixed triggers never registering as "released" on certain game controllers
    • Fixed clipboard issues on some window managers, most notably KDE
    • Fixed a bug where the map list would be reversed
    • Made loading custom fonts for third party HUDs work on certain fonts
    • Improved performance and stability
Product Update - Valve
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:


Source Engine Changes (TF2, DoD:S, HL2:DM)
  • Disabled Java for the in-game web browser

Team Fortress 2
  • Added support for running VR mode on the Oculus Rift
  • Fixed a server crash related to game stats
  • Fixed custom paint not showing in the tool tip when you mouse-over an item in your backpack
  • Fixed the Spy not holding sappers correctly in third person
  • Fixed a bug where sentries would not rotate to face their target under some circumstances
  • Fixed a scoreboard bug where domination count was reduced by 2 when a dominated player left the server
  • Fixed the Fists of Steel not reducing damage from ranged weapons that use energy rings
  • Fixed the death notice icon for the Eureka Effect
  • Fixed the Neon Annihilator sometimes floating in the world after death
  • Fixes for strange parts:
    • The Big Earner can no longer accept Long-Distance Kills strange parts
    • The Festive Grenade Launcher can now accept Critical Kills strange parts
    • The Neon Annihilator can now accept Sappers Destroyed strange parts
  • Removed some description text from the Manmelter that incorrectly stated its projectiles could not be deflected
  • Updated the Blind Justice so it can be equipped with other misc-slot items on the Demoman's face
  • Updated the backpack image for the Upgrade to Premium Gift item
  • Updated Mann Vs. Machine
    • Fixed the boss health bar sometimes disappearing
    • Fixed the uber Medics in Wave 4 of the Broken Parts mission charging at the incorrect rate
  • Updated the localization files
Product Update - Valve
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:


Source Engine Changes (TF2, DoD:S, HL2:DM)
  • Added a new ConVar sb_filter_incompatible_versions. This will default to true and hide servers on the Internet tab that are running incompatible versions.
Product Update - Valve
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:


Source Engine Changes (TF2, DoD:S, HL2:DM)
  • Improved performance for the Linux version

Team Fortress 2
  • Fixed a problem that was preventing some older demos from being played
  • Fixed a client/server crash when a flamethrower gets destroyed while firing
  • Fixed missing buttons on the item import tool
  • Removed the promo restrictions from the Shred Alert, the Brutal Bouffant, and the Buck Turner All-Stars
  • Updated the Vaccinator with its own uber-off sound and a sound when toggling resist types
  • Updated some of the animations for the Shred Alert taunt
  • Updated a couple HUD panels to support team scores with more than two digits
Product Update - Valve
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:


Source Engine Changes (TF2, DoD:S, HL2:DM)
  • Fixed a missing material when changing the value of mat_color_projection

Team Fortress 2
  • Fixed an item description bug that would not display the not-tradable text for some untradeable items
Product Update - Valve
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:


Source Engine Changes (TF2, DoD:S, HL2:DM)
  • Fixed a client crash related to rendering models
  • Fixed a client crash related to audio in the web browser
  • Fixed servers crashing with the error message "Overflow error writing string table baseline"
  • Fixed a missing material when setting mat_viewportscale to anything other than 1
  • Fixed windowed mode under certain window managers for the Linux version
  • Improved performance for the Linux version

Team Fortress 2
  • Added new promo items
  • Fixed buildings not always being downgraded at the same rate by the Red-Tape Recorder
  • Fixed not hearing the sound for the Shred Alert taunt while playing Mann Vs. Machine
  • Fixed players spamming the Shred Alert taunt in spawn rooms by changing their loadout presets
  • Fixed giant robots sometimes getting stuck in Mann Vs. Machine
  • Fixed a problem where traders that send in-game trade requests would receive the error message "The other player is currently busy trading with someone else" when the problem was actually related to Steam Guard settings
...

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