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PC Gamer
rel="bookmark"
title="Permanent Link to The Most Reassuring Absence of Bigotry of the Year 2012: The Walking Dead">Walking-Dead GOTY







Questions surrounding the portrayal of women in games, and the treatment of women in the games industry, have been with us throughout the year. Encouragingly, the resulting discussion, and events like #1reasonwhy, managed to rise above the vomitous whirlpool of anonymous abuse that characterises lowest dregs of internet discourse (which exist far away from here, of course). The issue is here to stay.



With that in mind we decided to take a look back across the year and celebrate the games that have done a good job of intelligently portraying a broad range of characters in terms of gender, race and sexuality. I'm happy to deliver an official PC Gamer fist-bump to Telltale games for their work on The Walking Dead.



The Walking Dead derives its dramatic momentum from the frictions that spark among its diverse cast members. It succeeds not because it brings together such an interesting group of human beings, but because it simultaneously elevates them above the race and gender cliches that, under the pens of a less thoughtful writing team, could easily come to define them.



In The Walking Dead we meet men and women, young and old, black and white, cowardly and proud, angry and mistrustful. Every trait is a feature of each character's personality, not a direct symptom of their race, gender education or background. In Lee Everett we have a rare example of an african american main character. He's a professor. He's a killer. Kenny is from the deep south but he's not a hick. Young Clementine is vulnerable, but intelligent and independent. In a medium where lazy characterisation based on race and gender is the norm, The Walking Dead represents a breath of cool air. Every character resists cliche. The result is one of the most engrossing and surprising stories of the year.



Props go out, too, to Mass Effect 3. A close runner up. Bioware have gathered a fine team of interesting and capable women, men, androids and space toads for the glorious finale and for the first time in the series they introduced fully written same-sex relationships. The writers blogged about it too.



"I’m fortunate to have gay and lesbian friends at BioWare who were willing to take a look at Traynor for me and help me edit a few bad lines that played into negative stereotypes. As for the fans, the reaction has been very positive so far – I think the nicest thing I’ve heard was, “I think I’ve actually had that conversation in real life," said writer Patrick Weekes.



BONUS AWARD: Most adroit three point turn out of the mindset and values of the 21st century - Hitman Absolution



The fact there have been so many gender-related gaming scandals this year may be a good thing: in previous years these sorts of things have gone largely without comment or complaint. This year’s cavalcade of calumny is proof, at least, that there is an increasing will to change things.



Change things like, say, a game trailer in which the male protagonist brutally murders a host of sexy BDSM nuns in graphic slow-motion. Or the atmosphere of an industry in which women are routinely patronised or abused as evidenced by the #1ReasonWhy Twitter movement. Or games in which female characters appear only to be objectified or killed. Take Black Ops 2’s cast of speaking roles for women, for instance: one (“probably some whore”) gets burnt alive and then blown up with a grenade. Another gets her throat cut (though, in fairness, this can be avoided through the game’s branching paths). The third is a pilot - promising! - although she gets shot out of the sky and our character jumps in and is able to fly the plane with no prior experience.



The longest, loudest facepalm of the year was triggered by the sight of Hitman: Absolution's rubberised nunssassins, and the Facebook campaign that invited friends to order Facebook "hits" on girls for having “awful make-up," "strange odour" and "small tits," and on guys for having a "hairy back," a "big gut" or a "small penis," which at least gave men and women equal opportunites to offend one another. The Facebook campaign was quickly pulled. Hopefully we'll see less of its like next year, and all the years beyond.
Dec 27, 2012
Kotaku

The Year In Zombies I didn't notice how fairly quiet a year it's been for zombies until doing this round-up of all the flesh-eaters this year's media has to offer, but there were definitely some highlights that more than fill those gaps. Some duds, too, but you can't expect such a watered down narrative to always go over so creatively.



So let's take a look back at 2012 and all the zombie media that it had to offer. From games to comics to TV shows to film, here are a few highlights. If we missed any you're keen on, share your noteworthy selections in Kinja below.






The Games



The Walking Dead


The Year In Zombies



This is the star of the list. Telltale's wonderfully harrowing episodic series was a somber exploration through your personal judgments as the game threw increasingly difficult decisions your way. The point-and-click adventure game also featured some refreshingly interesting characters, including a remarkably enjoyable young Clementine and a steadfast Lee. Though definitely the mediocre platform of the bunch, the iOS version available was an alternative to non-console gaming users. Which is great, because the more people that play this touching eye-opener the better.



Resident Evil


The Year In Zombies



There were hits and misses embedded in this franchise's 2012 existence. Resident Evil 6, for instance, was incredibly underwhelming. As much as the game tried to make interesting changes to the series, it felt too outdone by other games. Resident Evil: Revelations was a surprise hit on the 3DS, combining a quality Resident Evil vibe with an episodic structure that suited the mobile game well. And then Resident Evil: Operation Raccoon City ran somewhere in the middle at mediocre.



DayZ


The Year In Zombies



The mod so good it's getting its own standalone game, DayZ has had an incredibly good year. It's marked by hundreds of compelling player tales on survival and trust, and a bunch of funny videos, too. Truly an experience unlike any other MMO or zombie game.



ZombiU


The Year In Zombies



Not only is ZombiU arguably the game that makes best use of the Wii U's GamePad capabilities so far in the early launch days of Nintendo's new console, but it's also a fascinating game. The shooter experiments with new concepts—like having to kill zombified versions of your previous lives—and includes an incredibly fun multiplayer mode, too.



Black Ops II


The Year In Zombies



But, wait! This is a first-person, war shooter! Well it also has a multiplayer option completely dedicated to zombies. And it's quite good, if not a little tough.



Zombro


The Year In Zombies



Zombro is a clever, bright puzzle game where you can dismember your zombie body to roll, bounce, and crawl your way around each level. It's a lot of fun.



Rebuild


The Year In Zombies



Deploy survivors, give them tasks, and survive.



Zombies, Run!


The Year In Zombies



Here's an interesting take on the world of zombie games. Zombies, Run! is an exercise game. As you go for a run around your neighborhood, you'll be listening to the story and taking instructions from the game, picking up supplies while being chased by zombies.




The Movies



Resident Evil: Retribution


The Year In Zombies



I imagine viewers are split on this one, as video games adapted into movies are never great. But our movie reviewer, Matt Hawkins, thinks that there are enjoyable elements to the latest film. Like great action sequences and some actual nods to the game, albeit not always too accurately.



ParaNorman


The Year In Zombies



This stop-motion animated zombie flick is different than what you're used to. It leans to the comedy variety rather than a horror film. Protagonist Norman has to use his ability to speak with the dead to fend off against the living dead. It's an adorable entry in what is normally a gross and scary one.



REC 3: Genesis


The Year In Zombies



Perhaps not the most unique of zombie movies, REC 3: Genesis is at the least packed with gore and ludicrous action. What else can you expect of a wedding gone awry at the hands of a disgusting and infectious illness?




The TV Show



The Walking Dead


The Year In Zombies



AMC's The Walking Dead, based on the comic book series, started off strong. Though losing some of its viewer loyalty somewhere near the end of season one and a whole lot of boring farm episodes in season two, the show has since picked up the pace in recent months with season three where the group of survivors finally starts to make more moves. The highlight of which has to be Daryl, who is certainly my favorite character, and unique to the show.




The Comics



The Walking Dead


The Year In Zombies



Robert Kirkman's The Walking Dead series is absolutely fantastic. Artist Charlie Adlard's powerful black-and-white imagery adds to the many, many tense moments in the series that has been ongoing since 2003. It follows a group of survivors as they meet their biggest threats head-on: other survivors. Think of the series as less about zombies and more about the world zombies have left in their wake.



Marvel Zombies


The Year In Zombies



From Evan: If you only know Robert Kirkman from The Walking Dead or his other creator-owned hits like Invincible, you may not know that he delivered a gleefully gross mash-up of superheroes and shambling undead a few years back. Marvel Zombies gave us versions of Captain America, Hulk, Spider-Man and others who devoured every human being on their home planet and went battling across the multiverse to hunt for more fresh meat. This year, a massive anthology collected all the MZ mini-series between two covers. It's good gory fun that makes the good guys very bad. Get it for the zombie lover in your life.


PC Gamer
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title="Permanent Link to The Best Writing of the Year 2012: The Walking Dead">walking-dead GOTY 2







Writing is as much about structure as conversation and character. This year Telltale's experimentation with the episodic format has finally worked. Their survival horror adventure game, The Walking Dead played to the strengths of its format beautifully, tearing its characters out of each situation just as they started to settle in. It's an apocalyptic road trip that delivers satisfying, self-contained two-to-three hour plot arcs, but always quietly builds to a grand finale that, for many, provided the emotional payoff of the year.



There are lot of layers to storytelling in an interactive medium, especially in an adventure game in which you spend most of your time talking to folk. Walking Dead's structure means it has more opportunity than most games to show off, but that also means plenty of opportunity to offend with a momentary lapse in sense, a sudden unexplained right turn in a character's motivations, or the sudden introduction of a cavernous plot hole.



There's a difference between a character behaving unpredictably, but within the range of plausible action, and a character stepping out of themselves entirely. It's a line Telltale walk finely with Lee's companions. Making friends and gaining their loyalty requires you to juggle their motivations and constantly assess their perceptions of you.



Then, just when you think you're in control, something explodes and you must choose which relationship is more valuable, sometimes at the behest of a ten second timer.



It's cruel, but that's what the Walking Dead does so well - the bait and switch. It offers you scraps of security, and replaces it with sudden, violent calamity. And into the chaos they thrust a young kid who needs a helping hand. It's traumatic, but quite brilliant.



A second season of The Walking Dead is expected next year. I can't wait.
Kotaku

Some War Z Images Were Ripped From The Walking Dead



As promised, the strange saga of War Z just keeps getting stranger. Turns out this promo screen for zombie survival game, which was pulled from Steam earlier today, was plagiarized from The Walking Dead.



A Kotaku reader sent over the following image to show off just how much of this War Z title screen was plagiarized from other sources: (Click to expand.)





Some War Z Images Were Ripped From The Walking Dead


It looks like the top few photos are from fan zombie gatherings (assuming they're not from actual zombie invasions). We couldn't track down the bottom-left photo—I think it's from Shaun of the Dead?—but the bottom-middle one is straight out of The Walking Dead.



The bottom-right photo, which was mirrored for the leftmost female zombie in the War Z image, is also from The Walking Dead.



For a clearer comparison:



Some War Z Images Were Ripped From The Walking Dead Some War Z Images Were Ripped From The Walking Dead



Will this story ever end? Stay tuned.


Kotaku





width="500" height="333" allowscriptaccess="always"
allowfullscreen="true">

More shows need Christmas specials. The UK The Office and more recently, Downton Abbey both had some pretty outstanding specials; surely The Walking Dead could use one?



This video from Jawiin imagines just such a scenario. The jokes are hit or miss, but the impersonations are all pretty great. "I'VE GOT THE HAM."



Are you with me that this most recent half-season of TWD was the strongest the show has been? Or do you think it's been good all along? What other shows deserve weird Christmas specials? I'd watch a Breaking Bad Christmas special.



Chat about that or whatever else, here or over in the Talk Amongst Yourselves forum. See you tomorrow.


Kotaku

See If You Can Beat The Walking Dead Creator's Video Game ChallengesTelltale's The Walking Dead game might be getting the lion's share of press lately, but there's actually another very good Walking Dead game out there: The Walking Dead: Assault for iOS. No, really: it's good!



Walking Dead author Robert Kirkman has been having fun promoting the game, and has launched a new Twitter campaign called "Play the Walking Dead" in which he'll regularly issue new challenges for the game via Twitter through December 21 (You know, when the world ends). It's the kind of thing that could be cool, or could be obnoxious, depending—but still, cool to see the author of the series engaging with the game so directly.




Full details from the press release:




Beginning today, Skybound, publisher of The Walking Dead: Assault and Robert Kirkman, creator of The Walking Dead, Invincible, Thief of Thieves and Super Dinosaur, will host "the 10 days of the Apocalypse", a celebration of our forthcoming apocalypse as predicted by the Mayans.



To celebrate this pivotal event in human history, Robert Kirkman is hosting a "10 days of the Apocalypse" event, where every day at 11AM PST on his Twitter feed, @RobertKirkman, he will set a new daily challenge for players of The Walking Dead: Assault.



Winners of each challenge will be awarded prizes that will be kept secret until the challenge is made, however, know that some of these will be very special items you will not be able to find anywhere else.




So, sure, it's really just a stunt to promote The Walking Dead: Assault. But hey, the game is good, and this gives the welcome opportunity to beat the creator of The Walking Dead at his own game.


PC Gamer
rel="bookmark"
title="Permanent Link to The Walking Dead’s first season now available in boxed version">The Walking Dead Episode Five







Telltale's episodic Walking Dead series of drama-laced survival hit shelves today as a boxed edition compiling all five episodes of the first season. Retailing exclusively at Best Buy stores for $30, the collection charts the struggles of Lee, Clementine, Kenny, and other memorable characters as personalities clash and mesh during a widespread zombie outbreak.



Previously available as individual digital downloads through Steam and Telltale's Season Pass, the boxed Walking Dead provides a means to scoop up the entirety of the first season's cliffhangers, moral ambiguity, and bloodstained shovels. Seeing as the culminating fifth episode alone yanked enough on our heartstrings to include the series in our Game of the Year selections, it's definitely a worthy buy for those seeking the entire experience.
PC Gamer
rel="bookmark"
title="Permanent Link to GameFly End of the World sale chops 75 percent off XCOM, Witcher 2, others">GameFly End of the World sale







When facing the end of time as we know it through a cataclysmic prophecy, it's time for a sale to mark history's end with a bang. To wit, GameFly's End of the World event nixes 75 percent off select titles for the next 12 days, providing valuable buys such as a $15/£9 Witcher 2, a $25/£15.50 XCOM: Enemy Unknown, and $12.50/£8 for The Walking Dead, among others.



More games will appear throughout the sale's duration, but current offerings include Star Wars: Knights of the Old Republic for $2.50/£1.60, Batman: Arkham Asylum for $10/£6, and Crysis for $7.50/£4.70.



If you haven't yet taken shelter in your fallout bunker cheered at the increasing arrival of awesome holiday sales, Origin's Green Monday sale are still around for just one more day with 40 percent off on tons of noteworthy titles such as Battlefield 3 ($24/£15), Crusader Kings II ($24/£15), and The Sims 3 ($18/£11). Now, if you'll excuse me, I have a couple of asteroid-repelling planks to board up.
PC Gamer
rel="bookmark"
title="Permanent Link to The PC Gamer 2012 Game of the Year nominees">PC Gamer GOTY Nominees







At the end of each year we hand out awards to honor the experiences that live in our best memories of the preceding months—the games that moved us with their ambition, quality, and pioneering spirit. None of the decisions are ever easy, and there's no secret formula: we pit opinion against opinion with straightforward, old-fashioned arguing until one winner is left standing in the GOTY battle cage. Look below for the first landmark of that exciting week-long debate: a list of our eligible winners in 11 categories, including Game of the Year.



Beyond recognizing what games we loved most this year, though, it’s crucial to call attention to a truth that connects them all: PC gaming is exploding. Our hobby is many-tentacled and unbridled—practically every niche, genre, and business model mutated in a meaningful way this year. Two shooters built on new, PC-only technology released (PlanetSide 2 and Natural Selection 2). Dota 2 grew into its adolescence. League of Legends’ Season 2 Championship drew an audience of 8.2 million—the most ever for an eSports event. Modders resurrected content that was thought to be lost. So many remakes and spiritual successors to old school PC games got crowdfunded that we're sure we’d miss some if we tried to list them all.



That said, the following list marks the peaks of this mountainous year, and you'll find out which games won in the next issue of PC Gamer, and here on the web soon.







Dota 2

Dishonored

Mass Effect 3

PlanetSide 2

The Walking Dead

Tribes: Ascend

XCOM: Enemy Unknown







Crusader Kings II

FTL: Faster Than Light

Sins of a Solar Empire: Rebellion

XCOM: Enemy Unknown







Guild Wars 2

PlanetSide 2

Rift: Storm Legion

World of Warcraft: Mists of Pandaria







Dark Souls: Prepare to Die Edition

Diablo III

Mass Effect 3

Torchlight II







Borderlands 2

Dishonored

Far Cry 3

Max Payne 3

Spec Ops: The Line







Hawken

Natural Selection 2

PlanetSide 2

Tribes: Ascend







Dota 2

League of Legends

StarCraft II









Black Mesa: Source

Crusader Kings II: A Game of Thrones

DayZ

The Sith Lords Restored Content Mod







Lone Survivor

The Walking Dead

Thirty Flights of Loving

Resonance









FTL: Faster Than Light

Hotline Miami

Legend of Grimrock

Thirty Flights of Loving







Euro Truck Simulator 2

aeroflyFS

XPlane

Football Manager 2013

Kotaku

The Biggest Winners Helped This Year's VGAs Tell a Different TaleIf the Video Game Awards are actually an awards show, and not just a keynote for promoting upcoming games, then the big news from last night was The Walking Dead: The Game. Eminently quotable analyst Michael Pachter said before the show that if this title, a downloadable self-published game, took home Game of the Year, he'd eat his hat. To his credit, Pachter later tweeted out a request for one, presumably to consume.



But the surprises don't just stop there. The Walking Dead won Game of the Year coming out of the Best Adapted Game category. Except for 2003, the first year of the VGAs, when things were very different from today, only two adapted games have even been nominated for GOTY: Batman: Arkham Asylum and Batman: Arkham City, and neither won. This is a different time in games development, with publishers looking for games whose characters and stories they fully own.



Some might look to a licensed or adapted work and consider that the game derives its significance, or at least the attention given to it, because it draws on some other franchise in popular entertainment. So it's strange that a licensed, adapted work reminds us that story, and characters, and choices, and the memorable experiences they create, matters most.



Here's another surprise nugget: The Walking Dead: The Game earned its makers five Video Game Awards. The next big winner? Journey, with three (including a nomination for Game of the Year.) Borderlands 2 also took home three awards, the best haul for a traditional boxed console game.



So if you're thinking this might have been a different Video Game Awards, in its 10th year, you're probably right. Had the show given more attention to that purpose—only a handful of these awards were actually presented in the broadcast—we might be pondering it as a landmark year. The VGAs are often accused of being an industry popularity contest, but maybe this year they acquired recognizable critical heft. We'll have to see what happens next year, and the year after.



So here are the 25 winners of the 2012 Video Game Awards, plus the Game of the Decade. Two fan-voted awards gave Character of the Year to Claptrap from Borderlands 2, and Most Anticipated Game to Grand Theft Auto V.



The Biggest Winners Helped This Year's VGAs Tell a Different Tale



Game of the Year


The Walking Dead: The Game


Telltale Games



Also nominated: Assassin's Creed III, Dishonored, Journey, Mass Effect 3

The Biggest Winners Helped This Year's VGAs Tell a Different Tale



Studio of the Year


Telltale Games


Also nominated: 343 Industries, Arkane Studios, Gearbox Software



The Biggest Winners Helped This Year's VGAs Tell a Different Tale



Best Xbox 360 Game


Halo 4


Microsoft Studios/343 Industries



Also nominated: Assassin's Creed III, Borderlands 2, Dishonored

The Biggest Winners Helped This Year's VGAs Tell a Different Tale



Best PS3 Game


Journey


Sony Computer Entertainment/thatgamecompany



Also nominated: Assassin's Creed III, Borderlands 2, Dishonored

The Biggest Winners Helped This Year's VGAs Tell a Different Tale



Best Wii/Wii U Game


New Super Mario Bros. U


Nintendo



Also nominated: The Last Story, Xenoblade Chronicles, ZombiU

The Biggest Winners Helped This Year's VGAs Tell a Different Tale



Best PC Game


XCOM: Enemy Unknown


2K Games/Firaxis Games



Also nominated: Diablo III, Guild Wars 2, Torchlight II

The Biggest Winners Helped This Year's VGAs Tell a Different Tale



Best Shooter


Borderlands 2


2K Games/Gearbox Software



Also nominated: Call of Duty: Black Ops II, Halo 4, Max Payne 3

The Biggest Winners Helped This Year's VGAs Tell a Different Tale



Best Action-Adventure Game


Dishonored


Bethesda Softworks/Arkane Studios



Also nominated: Assassin's Creed III, Darksiders II, Sleeping Dogs

The Biggest Winners Helped This Year's VGAs Tell a Different Tale



Best Role-Playing Game


Mass Effect 3


Electronic Arts/BioWare



Also nominated: Diablo III, Torchlight II, Xenoblade Chronicles

The Biggest Winners Helped This Year's VGAs Tell a Different Tale



Best Multiplayer Game


Borderlands 2


2K Games/Gearbox Software



Also nominated: Call of Duty: Black Ops II, Guild Wars 2, Halo 4

The Biggest Winners Helped This Year's VGAs Tell a Different Tale



Best Individual Sports Game


SSX


Electronic Arts/EA Canada



Also nominated: Hot Shots Golf World Invitational, Tiger Woods PGA Tour 13, WWE '13

The Biggest Winners Helped This Year's VGAs Tell a Different Tale



Best Team Sports Game


NBA 2K13


2K Sports/Visual Concepts



Also nominated: FIFA 13, Madden NFL 13, NHL 13

The Biggest Winners Helped This Year's VGAs Tell a Different Tale



Best Driving Game


Need For Speed: Most Wanted


Electronic Arts/Criterion Games



Also nominated: Dirt: Showdown, F1 2012, Forza Horizon

The Biggest Winners Helped This Year's VGAs Tell a Different Tale



Best Song in a Game


"Cities" (Beck) for Sound Shapes


Also nominated: "Castle of Glass" (Linkin Park for Medal of Honor: Warfighter); "I Was Born for This" (Austin Wintory for Journey); "Tears" (Health for Max Payne 3)



The Biggest Winners Helped This Year's VGAs Tell a Different Tale



Best Original Score


Journey


Sony Computer Entertainment/thatgamecompany



Also nominated: Call of Duty: Black Ops II, Halo 4, Max Payne 3.



The Biggest Winners Helped This Year's VGAs Tell a Different Tale



Best Graphics


Halo 4


Microsoft Studios/343 Industries



Also nominated: Assassin's Creed III, Dishonored, Journey

The Biggest Winners Helped This Year's VGAs Tell a Different Tale



Best Independent Game


Journey


thatgamecompany



Also nominated: Dust: An Elysian Tail, Fez, Mark of the Ninja

The Biggest Winners Helped This Year's VGAs Tell a Different Tale



Best Fighting Game


Persona 4 Arena


Atlus/Arc System Works/Atlus



Also nominated: Dead or Alive 5, Street Fighter X Tekken, Tekken Tag Tournament 2

The Biggest Winners Helped This Year's VGAs Tell a Different Tale



Best Handheld/Mobile Game


Sound Shapes


Sony Computer Entertainment/Queasy Games



Also nominated: Gravity Rush, LittleBigPlanet (PS Vita), New Super Mario Bros 2

The Biggest Winners Helped This Year's VGAs Tell a Different Tale



Best Performance by a Human Female


Melissa Hutchison for The Walking Dead: The Game


Also nominated: Emma Stone for Sleeping Dogs; Jen Taylor for Halo 4; Jennifer Hale for Mass Effect 3

The Biggest Winners Helped This Year's VGAs Tell a Different Tale



Best Performance by a Human Male


Dameon Clark for Borderlands 2


Also nominated: Dave Fennoy for The Walking Dead: The Game; James McCaffrey for Max Payne 3; Nolan North for Spec Ops: The Line

The Biggest Winners Helped This Year's VGAs Tell a Different Tale



Best Adapted Video Game


The Walking Dead: The Game


Telltale Games



Also nominated: Disney Epic Mickey 2: The Power of Two, LEGO Batman 2: DC Super Heroes, Transformers: Fall of Cybertron

The Biggest Winners Helped This Year's VGAs Tell a Different Tale



Best Downloadable Content


Dawnguard for The Elder Scrolls V: Skyrim


Bethesda Softworks/Bethesda Game Studios



Also nominated: Leviathan for Mass Effect 3; Mechromancer Pack for Borderlands 2; Perpetual Testing Initiative for Portal 2

The Biggest Winners Helped This Year's VGAs Tell a Different Tale



Best Downloadable Game


The Walking Dead: The Game


Telltale Games



Also nominated: Fez, Journey, Sound Shapes

The Biggest Winners Helped This Year's VGAs Tell a Different Tale



Best Social Game


You Don't Know Jack


Jellyvision Games



Also nominated: Draw Something, Marvel: Avengers Alliance, SimCity Social

The Biggest Winners Helped This Year's VGAs Tell a Different Tale



Game of the Decade


Half Life 2


Valve Corporation



Also nominated: Batman: Arkham City, BioShock, The Legend of Zelda: The Wind Waker, Mass Effect 2, Portal, Red Dead Redemption, Shadow of the Colossus, Wii Sports, World of Warcraft


...

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