Rock, Paper, Shotgun - contact@rockpapershotgun.com (Jessica Famularo)

A lot has changed since the first season of Telltale’s The Walking Dead, and the development team has been taking some time to reflect on the course of the franchise as the release of Season 3 draws ever closer. Telltale Games’ Dennis Lenart and Melissa Hutchison (the voice of Clementine) took to the stage at San Diego Comic Con this week to share some new screenshots, a poster, and a few new tidbits on what the next chapter has in store.

… [visit site to read more]

PC Gamer

Telltale s The Walking Dead Season 3 will debut this year, marking the return of series protagonist Clementine and the first appearance of newcomer Javier. At E3, we got a brief glance at the duo in action however Telltale has now teased more story info on how the partnership will unfold, alongside some new screenshots.

Playing as both characters, Season 3 sees a slightly older, more mature Clem in her teenage years and, much like Lee Everett was to her in Season 1, she s now young survivor AJ s impromptu guardian.

While [Season 3] absolutely continues the story of the previous two seasons, it also serves as a new entry point for fans who've yet to be caught up to speed, says Telltale. Players who are new to the series will have a chance to learn more about Clementine's backstory, while at the same time, those who have played previous seasons will have a story that's uniquely tailored to the diverging paths they've taken in the past.

With regards to Javier, Telltale notes that while players will eventually play as both characters, they may not be playing each character within the same frame of time.

Refamiliarise yourself with The Walking Dead Season 3 s E3 trailer above and check out the new screens below.

PC Gamer

Telltale is teasing the third season of their Walking Dead series, and if you were concerned that Clementine wouldn't be in it, your fears were entirely unfounded, because she is. She's up there in the above image, in fact. You'll play as an older Clem in Season 3, but you'll be playing as a new character named Javier as well. Javier is helpfully standing next to Clem, as if to illustrate that point. Here's an E3 trailer:

Of this new season, which will begin this Autumn/Fall, Telltale says that "Clem returns and will play a key role, but this is a new story as much as it is a continuation of Seasons One and Two. Players completely new to the Telltale series will be able to jump right in without feeling lost at all, and those familiar with previous seasons will perhaps find some even deeper meaning, as we'll be working to ensure save file decisions will carry over from the last two games if you've played them in the past".

"When it comes to Clementine," Telltale continues, "players' relationships with her have very much evolved over the course of Seasons One and Two. In Season One, it was all about playing a more paternal role and helping a little girl find her feet and the courage to survive in a world gone to hell. Season Two was about Clementine developing her skills and becoming more independent of the people around her. In this next season, she's in her early teens, and has grown to be a person who is clearly capable of handling herself - someone very much on the same level as Javier, a fellow survivor who has been through hell, and has managed to remain alive as long as Clem".

You'll play as both Clem and Javier across the series, and from the sounds of it they'll receive equal billing. Telltale won't reveal exactly how this will work yet, but we'll hear more in the coming months.

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Joe Donnelly)

With their hands tucked into so many narrative pies these days, it’s almost easy to forget about the series that both put Telltale Games on the map and revitalised the otherwise faltering point and click genre. Having first been hinted at almost two years ago, The Walking Dead [official site] Season 3 now has its first teaser trailer and a new supporting character who goes by the name of Javier. What’ll they get up to, I hear you ask. Let’s have a little look, shall we?

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

The Walking Dead: Michonne [official site], a miniseries in Telltale’s episodic choose-your-own-disaster line, wraps up today with the release of its third episode. This closes a gap in the comic book story, a point where Michonne had vanished off for a few issues. And Telltale will be dipping into the comic book world a bit more, according to comic creator Robert Kirkman. He’s opened up a wee bit about Season Three of Telltale’s The Walking Dead, which is due this year, and will once again visit Clementine.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Joe Donnelly)

Having never read the comic book series, I mostly know The Walking Dead’s Michonne as the samurai sword-wielding walker-whacker that’s played by Danai Gurira in the television series. Courtesy of Telltale’s point-and-click spin-off, though, I now also know her as the equally bad ass serial choice maker-er who’s about to embark on her third and final miniseries episode. Named “What We Deserve”, the last outing of The Walking Dead: Michonne [official site] will launch on April 26.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alec Meer)

As first hinted back in 2014, there’s definitely going to be a Season 3 of Telltale’s The Walking Dead – because The Walking Dead in all its forms is a story specifically designed to never, ever end. Telltale promise that the endings of Season 2 will be respected, and claim what they’re doing is “not from the bag of tricks that that we’ve ever shown anybody before.” … [visit site to read more]

PC Gamer

Telltale Games CEO Kevin Bruner said in a recent interview with Mashable that the third season of its Walking Dead adventure series will get underway sometime this year. The studio has a really cool and unexpected plan for dealing with all the possible endings to TWD season two, he added: From a role-playing, interactive storytelling point of view, it is not from the bag of tricks that we've ever shown anybody before.

That's important not just for the purposes of continuity, Bruner explained, but also to help attract newcomers to the series. "How do we go back and make sure all Walking Dead fans can get in while still keeping all of our storylines going? I think where we're landing with the story for Season 3 does a really good job of both of those things, he said. "It allows people who maybe haven't played [the first two seasons] to come in and get up to speed really quickly. But it definitely respects, honors, and facilitates all of the various end points that Season 2 had.

Telltale is also working on a way for players to get their outcomes from the first two games into the third, a process complicated somewhat by the fact that its cloud service didn't exist when the first season came out in 2012. He didn't get into how it will work, but it sounds to me like it will be a fairly conventional, How did you handle it? Q&A series. More information about the game is expected to be revealed this summer at Comic Con International.

Thanks, GameSpot.

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Melody)

The Walking Dead: Michonne [official site] Episode 2, called “Give No Shelter,” is coming out on March 29th. To announce the release, Telltale have done something slightly different than the usual trailer, something quite cool and also quite creepy. They’ve published one of those recaps that remind you of the choices you made in past episodes, basing it on what the majority of players decided to do.

It’s a bit like “Twitch plays”, except these are the decisions of our collective hivemind.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Hannah Nicklin)

One of the commonly used phrases in tech and games to describe a foolproof ease of use is even your mom . So simple even your mom could do it . That s where this article starts. Even your mom could play this game. But what do we mean by that beyond touch-based or click-only interfaces, and games produced for the often dismissed casual market? And, actually, how hard is it to learn to play a game? I decided to run a small experiment: let s be ambitious, let s introduce my mother to 6 PC games and not just easy games a mixed bag of different genres, control systems and approaches. Let s actually sidestep those assumptions about a huge part of our (Western) world communities, and see what it is for a mother, my mother, to play popular independent PC games.

… [visit site to read more]

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