Good news! As a Thank-You for supporting us so far, everyone who buys Krita Gemini during Early Access will receive lifetime* upgrades to each new version we release!
We're getting things ready to leave Early Access in the next week or two. Krita Gemini will come with two upgrades, that is approximately 1 year of upgrades. But the early access birds get all the new releases, forever! So now's the time to grab the chance of a super-discounted deal on Krita! :D
We will be releasing with Krita Gemini 2.8. New customers will then continue to receive updates to 2.9 in October and 3.0 in April. If you step in with 2.9, you'll get 3.0 and 3.1. And so on: with each release, we'll update the store to offer an additional 2-version updates. We'll set the price for Krita to about ~€40. And there will be a lifetime upgrades package as well, for ~€100... Well worth it, because...
* Krita's lifetime: Krita's been going for 10 years already, and we have no intention of giving up any time soon!
This is the first full day of a big push for bug fixes and features, with the entire Krita Gemini team around the same table (literally!), with a host of 2 in 1 convertible devices, graphics tablets and cups of tea or coffee at the ready.
Included in today's update:
Krita now remembers your preset from the last session
Tagging of resources is fixed and works between Krita Gemini installations
G'MIC plug-in includes a filter-search box
Sketch: tabs now drop down for quicker inspection
Sketch: tooltips for some buttons, hover-over or long-press to display (with more tips to come)
Sketch: improved layer controls
Sketch: add duplicate/clear buttons for layers
Krita runs full-screen from Steam Big Picture
Added a test of graphics driver version in the crash handler, to alert users who might still be using older drivers
A small number of users appear to be experiencing problems running Krita on computers with AMD graphics cards or internal graphics. This typically has the effect of causing a crash when trying to create a new blank image, or opening an existing one.
Usually this is a result of running older version of the graphics driver. The first advice we have is for you to upgrade your graphics driver to the latest version from the AMD support page:
Let us know if this fixes things for you or, if it still doesn't work then we can explore the issue further. (please leave a note here, in the forums, or supply your email in the crash report so we can contact you)
We're very happy to report that we've pushed a new update for Krita Gemini which resolves some of the issues people have reported, adds some additional features, improves performance and adds a reporting tool so you can submit crash-reports to us, should you be so unfortunate as to encounter one.
Included this release:
Copy+Paste tools in Sketch
Improved performance in Krita Gemini
Add support for layer-groups in PSD files
Default to dark theme for new new users as it is preferred by many artists (can change under Settings-Themes)
Fix: Save dialog no longer requires file extension to save correctly
Fix: Recent file list now updating
Fix: Titlebar correctly reflects current file
...and many other little little improvements
There is still a subtle saving bug which only affects you if you create or open a new image from the Desktop view (so, a second instance of Krita launches). The second instance of Krita tends to have problems saving as a Krita file and reports an error that it couldn't save. Don't worry if you encounter this error - if you open file manager to inspect the save directory you should see that it has indeed saved a file named: "yourfilename.kraRANDOMLETTERS.new" just delete the bit of the filename after .kra and it should load fine.
We hope you enjoy this update, and you'll be seeing more regular updates over the next few weeks!
We're happy to say that users of a 64-bit version of Windows should see their copies of Krita Gemini being updated automatically to the 64-bit version.
The first version of Krita Gemini that was being distributed was only 32-bit in order to help simplify testing and to make sure that it supported a broader spectrum of users before we went live on the store. Some people had reported issues when working with larger files, so hopefully this should make things run a bit smoother!