Community Announcements - BlackEagle
Greetings nefarious Ninjas and suspicious Samurai!

I bring with me a briefcase containing nothing less than the rather handy update v1.091 for the VCD:Shadow Warrior spin-off.

It's an update of mostly fixes with a couple improvements splattered on the side.

Don't take my word for it though, consult the old master; changelog-sensei:

    Game:
  • Reduced startup memory usage, helping to eleviate the "Ran out of Virtual Memory" crash issue.
  • Fixed issue with P.I.D names being replaced with random ones if the game is saved before the P.I.D has been picked up at least once.
  • Fixed controller input getting stuck on the Janitor PDA when switching weapons; interacting with PDA now uses Trigger keys, and not Shoulder keys.
  • Fixed Escape Menu pause lock-up when playing splitscreen.


    UI:
  • Added Key Bindings for Next and Previous tools to Controls Menu.
  • Improved navigation in Options menu, making it possible to scroll from the OK button up to the last item in the list.

And with that, my work here is done... *ninja smoke*

*coughing ninja* Ahem, ah yes, have a good holiday everyone! Don't forget to cleanup your share of Yakuza kibbles, we must all do our part for the greater good.

*ninja running away*
Sep 16, 2016
Community Announcements - BlackEagle
Greetings Mopping Ninjas and Swabbing Samurai, Zilla Enterprize brings you another update!

Not a whole lot going on in this one, just a few things that seemed to have been forgotten, and a couple all important fixes.

Zilla assures me that the contents are not dangerous, but something about his demeanor told me otherwise. Oh well, you'll have to judge for yourself by looking at the list:

    Maps:
  • Fixed use of the wrong Mop in Office.
  • Fixed a note spawn point in the Office being stuck in the doorframe.

    Game:
  • Overhauled the trophy collection and trunk transfer systems, hopefully resolving the duplication and vanishing item issues once and for all.

    Multiplayer:
  • Made several experimental changes that 'may' improve network connectivity.
  • Fixed clients' Always Run setting being overridden by the server, resulting in very "steppy" movement.
  • Fixed Trunk contents not appearing in the trunk when clients first connect.

    UI:
  • Removed the pointless red line and square present on the Main Menu panel.

Whew, still alive. I guess he was just having a bad day. Either that...or the contents kill you slowly. Hmm...

Oh well, it's probably nothing, enjoy everyone!
Jul 22, 2016
Community Announcements - ShadowBlade
Hi all!

We've just uploaded a small update which fixes a couple things from v1.07. Changes below:

    Maps:
  • Removed the Funk Ninja from the Office.

    Game:
  • Fixed mouse cursor being frozen, usually upon entering the "Options Menu".
  • Briefcase lid no longer gets duplicated upon returning it to the office.

    UI:
  • Fixed Debriefing screen stamp showing "Granted" in the event that you make a truly terrible mess, instead of "Company Liquidated".

Have a great weekend!
Community Announcements - BlackEagle
Greetings all!

Whew, it's been a really long time since an update, but finally we have one, and it's large!
While we have mostly been busy with the main Viscera Cleanup Detail game, the collection of fixes and improvements made along the way have now finally been integrated into Shadow Warrior.

This means that the game has been almost completely overhauled, making it much more stable and fleshed out than its current version.

Among the significant changes are:

  • New "Office" system, where instead of getting an instant readout on your performance, you are now escorted to a separate level where you can collect items and receive a detailed review of your actions in the level, telling you exactly what objects you missed, what the consequences were, etc.

  • Also, the single "generic" character has been complimented with another 18 different characters, including 9 female skins.

  • New User Interface, complete with a bunch more system settings.

  • Improved multiplayer and networking; might still be some very stubborn issues here though I'm afraid.

  • Countless fixes and improvements to almost all areas of the game, some more obvious than others.

It was hard to keep track of everything that had changed as a result of the update, so there is no actual "changelog" I'm afraid.

So, there you have it! This should greatly improve the general game overall. Although not a lot has changed on the content side, there are several new features.
Enjoy, everyone! And keep those areas clean...for Zilla!

NOTE: A word of caution if you experience problems or crashes with the game. Much of the folder structure has changed and may leave your current structure messy and out of date. So if you have problems, it's probably best if you re-install the game fresh, removing all old files and then reacquiring them from Steam.
Aug 1, 2014
Community Announcements - ShadowBlade
Hey ya'll!

Small update here; mostly just fixes and a few modernization's present in full VCD. Changelog down here:

  • Removed 'View Leaning' effect while 'View Bob' is off.
  • Added autosaving.
  • Implemented Steam networking.
  • Added 'Steam Friend Games' list to Main Menu for easily connecting to VCD games hosted by friends.
  • Added 'Text-To-Speech' option for silencing/unleashing MS-Sam.
Product Release - Valve
Exclusively for Shadow Warrior owners!

Introducing Viscera Cleanup Detail: Shadow Warrior from RuneStorm, a unique crossover mini-game that combines the worlds of Viscera Cleanup Detail and Shadow Warrior.

...

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