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Overgrowth is a game that has been eight years in the making and still isn t anywhere near finished. An anthropomorphic fighting game of swift kicks and raw punches to the side of the head, it is beautifully animated, pleasingly ragdoll, and Bruce Lee fast. There also isn t very much to do. There s a lot of pleasure to be got from executing the perfect series of kicks and punches against its tough, intelligent opponents, especially when they re armed with heavy one-hit-kill swords. But unless you reeeeeally> like that, the joy of it soon dries up. … [visit site to read more]
The kung fu rabbits of Overgrowth [official site] have been around in a playable form since I was a small and ancient protozoa, so I won t accept the game s sudden switch from alpha to beta as news. But I will take notice when told that the story campaign of its predecessor, Lugaru, has been adapted into the fisticuffs framework of the sequel, meaning there should now be something to do in the game besides biffing anthropomorphic wolves in the skull until they fly across the map in ragdoll pain. … [visit site to read more]