Take your Clickteam Fusion 2.5 project to new heights by publishing it to the Mac App Store with the new Mac Exporter. Using our amazing set of creation tools, Clickteam Fusion 2.5 and Clickteam Fusion 2.5 Developer. Create your content using our drag and drop visual interface and intuitive event editor, then with a touch of a button our tools will build an Mac Application, Mac xCode, or Mac .ccm project for you, ready to be moved to your mac to compile or test.
Minimum System Requirements: Windows 10, 8.x, 7, Vista, XP, 2000 or 98 operating system, 200 Mhz Pentium processor or higher, 32 Mb RAM (256 Mb for XP, Vista and 7). An internet connection is required for installation, updates and to download the software.
Additional Requirements for the MAC export module: To test the exporter standalone applications you must own a Mac with OSX 10.9 (Mavericks) or greater. You can also output a Mac Xcode project with a precompiled runtime so that you can change Xcode settings, for example for code signing before submitting to the Apple Mac App Store. A Mac Developer account ($99 per year on developer.apple.com) for signing and distributing your applications in the App Store is required. Clickteam Fusion 2.5 Steam or Clickteam Fusion 2.5 Developer Steam and the exporter work on Windows PC only.
To celebrate the release of our new High Poly example "Disaster at Firefly Station" We have put the Firefly DLC on sale 15% off. Save about $12 USD this week by picking up Firefly and joining the 3D revolution in Fusion!
While working on the outside of Firefly station a decompression event occurred. Flinging you far away from the station. You must make it back to the safety of the station habitat shut the hatch and restore power before you run out of Oxygen or suit thrust propellant.
This small demo game showing off Clickteam Fusion and Firefly is coming next week! You can check out Firefly the DLC used with Clickteam Fusion to make it happen here!
Blending galaxy conquering with quick and easy gameplay. Pick one of five races and set out to expand your one world into a vast empire. Research new techs, build colony ships, and begin to spread out, but be careful you aren't the only race on the rise. The Universe is a small place and you will have to either negotiate, trade or battle other empires into submission. Four different play modes ensure multiple ways to conduct your own galactic conquesting.
-5 Different races to play -Fast paced research tree -Trade and diplomacy simplified -4 awesome play modes
Kalaban is a horror-themed 2D action-adventure by Rayhouse Productions. The game focuses on story-telling and open-ended gameplay.
The game is set in the year 1995, in an alternate history version of Finland. The main character of the game is Bob, a hermit and an American who has moved to Finland. Bob's cabin is attacked by a mutant monster, which triggers the story. He must find out what is going on around him and discover the reason behind the weird outbreak.
Unique story and characters: While the game has a basic premise of mutant invasion, it also features a story with real depth and complexity.
Top-down action: In the heart of the gameplay is the exploration and combat. You kill monsters, gain loot and eat food to survive. We've wanted to make the combat fun and approachable, compared to similar survival horror titles.
Mini-sandbox: After the introduction, the player is let loose on the game world. You're given the freedom to explore the setting in a non-linear fashion.
Dark comedy: The game is presented with a serious tone, but beneath it lies an absurd comedy, filled with strange events and characters.
Player choice matters: Your actions and choices directly affect the how the story plays out. The characters' destiny lies in your hands.
Hand-crafted world: All the level backgrounds are unique, and the main character is completely hand-animated. We've wanted to achieve a high level of polish with the art.
Back to the 90s: The game is set in the recent past of Finland. The game is littered with tropes and references to the history and culture of our country. In addition to that, we've taken many influences from older DOS titles, and brought their design to the modern day.
Well coming to the end of our first week of Firefly out, and its been a ride, thank you to the people who have adopted it early on. Alot of users have been asking what is it capable of. Well above is a example of the next Demo we plan on releasing. A bit higher poly. Soon I will post some more stats on what the capabilities and limits are.
In the mean time let us know what you are making with Firefly & Fusion!
We are excited to announce the release of Firefly, 3d for Fusion! The Firefly project has been in development by a team of about three people for about five years and is finally at a point where we can share it with you!
This brand new set of objects will power your Clickteam Fusion 2.5 Standard or Developer with the ability to leverage the event editor to build your own 3d games and apps. Now you can build First Person Shooters, Third Person Adventures, 3d Puzzle Games and more. Simply drop the objects in to your frame editor and start developing using the same Properties, Actions, Conditions and Expressions methods you use for 2d projects in Fusion.
Firefly comes complete with documentation and examples. Start with the Chocobreak 3d tutorial to bridge your eventing knowledge from 2d to 3d. Then move on the FPS tutorial to get dig deeper in to the powerful set of functions the Firefly objects provide.
Firefly is in CONTINUOUS development, Please if you find something that could be improved or fixed visit the Community to let us know what we can do!
Spryke is a deeply crafted platformer about a deep sea cyberfish out of water. Think Super Meat Boy meets Rayman meets Finding Dory!
Exiled from her underwater home and thrust towards a strange world above, Spryke is on a journey of self-discovery through a seemingly endless series of brutal obstacles. Run for your life, glide, and ride on walls and ceilings with extreme agility. A highly granular progression system means every split-second decision makes a difference to your unique story.
We got less then 24 hours left of what will be the greatest sell EVER on Clickteam Fusion 2.5 and most of it's DLC. If you have already grabbed it, then thank you. Share the news with your friend and families. Hell tell your enemies. Below is a complete list of what you get on each tier!
Due to large demand we have added Developer and Android to the bundle.
If you used a coupon for either developer or Android please send me a PM to arrange a refund or alternate product should you choose to go to the third tier of the Bundle! Let me know in the discussion thread (link below) if you have any questions!