Community Announcements - chubigans


Hooray, it's finally here! With the launch of this crazy awesome thing I've added several new features to CSD to support the official Steam Controller. I've also added a few additional features for all gamepad players. Enjoy! (Windows and Linux patches are live now; for the Mac patch, see notes below.)


NEW ADDITIONS

  • Steam Controller support has been added! You can now select it from the all new gamepad quick select main menu, or through the options menu.
  • An official preset has been added for the Steam Controller. It will be auto selected when starting up the game with a Steam Controller. You can also select it manually by choosing "Official CSD Preset" in the Configure Controller menu.
  • A guide on how to best use the Steam Controller for CSD has been created. View it in the official Steam Guides section for CSD.
  • DualShock 3 (PS3 controller) button mapping support has been added.
  • An all new gamepad quick-select menu has been added at the start of the game that allows you to quickly choose your controller.


BUG FIXES

  • Fixed a few bugs regarding Wii U Pro button mapping.
  • Fixed a few bugs for previous controller mappings for certain situations (mainly multiplayer).


IMPORTANT NOTE FOR MAC OWNERS

Due to the new changes in the Mac OS system in regards to running apps outside of the official Apple App Store, the state of exporting to Mac via Game Maker Studio (the engine we use) is in a bit of a disarray right now. I've spent the last few weeks trying to find solutions but unfortunately it's a huge mess right now, and completely out of my hands.

What this all means is that from now on all patches are opt-in only for Mac users. You will need to right click on Cook, Serve, Delicious in your Steam Library, select Properties, and click the Betas tab and select the Mac Patch beta branch. Once you do so and download the new game, try running it. You will be informed that the game is an app from the internet, so press OK/accept to run it. Try running it again if it does not load. You may need to run it a few times before the game starts up, at which point you shouldn't have any further problems when running the game. I realize this is a less than ideal situation but just last week I was faced with the possibility of not being able to patch the Mac version anymore, and that's completely unacceptable to me. So this is how it'll have to be. Remember, just keep trying to run the game and eventually it will go through, and you shouldn't have any more errors forever after that, or at least that's been my experience. I will update with more info if Game Maker Studio or Apple's new App process is sorted and fixed.
Community Announcements - chubigans
Hey who's ready for an all new update? This patch fixes a few bugs and adds some requested features, including a new track for CSD soundtrack owners! Woo!

NEW ADDITIONS
  • You can now select different Fish recipes in practice mode if you have upgraded to three stars or higher.
  • Alternate metrics added in the Statistics menu for Food Volume.
  • In the Practice Chores mode, robberies are now delivered to Prep Station 2 so you can practice them exclusively w/o having to practice all the chores first.
  • Added a CSD 2 teaser email.

NEW ADDITIONS (CSD Soundtrack DLC)
  • The Tutorial track has been added in FLAC and MP3 formats for users who have purchased the CSD Soundtrack DLC. For details on how to access your soundtrack, visit the main store page.

BUG FIXES
  • Fixed a bug that would cause the game to display error messages when going to the main menu, as well as glitching Weekly Challenges.
  • Fixed bug that would allow hash browns to contribute to daily income in practice mode.
  • Changed Laci's VIP requests in order to hopefully fix the bug where she wouldn't visit your restaurant, even with the proper foods on the menu.
  • Fixed bug that prevented the last two recipes of Nachos to be practiced in Practice Mode.
  • Fixed small email glitch that displayed the wrong name for a few male dates for Cook4Luv.


IMPORTANT NOTE FOR MAC OWNERS

Due to the new changes in the Mac OS system in regards to running apps outside of the official Apple App Store, the state of exporting to Mac via Game Maker Studio (the engine we use) is in a bit of a disarray right now. I've spent the last few weeks trying to find solutions but unfortunately it's a huge mess right now, and completely out of my hands.

What this all means is that from now on all patches are opt-in only for Mac users. You will need to right click on Cook, Serve, Delicious in your Steam Library, select Properties, and click the Betas tab and select the Mac Patch beta branch. Once you do so and download the new game, try running it. You will be informed that the game is an app from the internet, so press OK/accept to run it. Try running it again if it does not load. You may need to run it a few times before the game starts up, at which point you shouldn't have any further problems when running the game. I realize this is a less than ideal situation but just last week I was faced with the possibility of not being able to patch the Mac version anymore, and that's completely unacceptable to me. So this is how it'll have to be. Remember, just keep trying to run the game and eventually it will go through, and you shouldn't have any more errors forever after that, or at least that's been my experience. I will update with more info if Game Maker Studio or Apple's new App process is sorted and fixed.

Thanks and enjoy!
Community Announcements - chubigans


Aw yeah, I'm proud to announce that Cook, Serve, Delicious! 2!! is coming to Steam in 2016! With over 180 foods, tons of new gameplay elements and all new content, this massive sequel will be even more fun and challenging than ever before.

For an even more detailed look at the sequel, including the first screenshots, a reveal trailer and more, visit http://www.cookservedelicious.com and thanks everyone for all the support!
Community Announcements - chubigans


Cya then. ːcsdsmileː
Community Announcements - chubigans
Aw yeah time for a brand new update, which includes various fan-requested changes and minor bug fixes.

I'm also happy to announce that the Cook, Serve, Delicious! Original Soundtrack is now available on Steam for $2.99! Check it out right here:

http://store.steampowered.com/app/359760

Enjoy and thanks for playing the game!


IMPROVEMENTS/BUG FIXES
  • Slightly altered some sounds by fan request for the creamer in coffee and the steak seasoning sounds to provide much better feedback when preparing.
  • The default key for restarting Weekly Challenges has been moved to the function keys to prevent accidental retries (originally it was the Control key).
  • Very minor bug fixes.
  • Changed the deployment structure/backend of the game to better streamline future updates. You won't notice a change but it greatly helps in speeding up the deployment process for patches.
Community Announcements - chubigans
Hey everyone, the newest update for CSD has arrived! This includes a bunch of new additions and features, as well as fixing a few minor bugs. Thanks and enjoy the free update!


NEW ADDITIONS
  • Mystery Box Mode (1-4 players, Battle Kitchen) For the first time in the game, all 30 foods will be in play in this challenge. The catch: all orders will be in secret mystery boxes until they're selected. How far can you go in this crazy challenge?
  • Weekly Sprint Challenges are now supported! These small bite sized challenges are 3 waves long (24 foods) as opposed to the standard weekly challenges (40 foods). There can be a mix of sprints and standard challenges from now on. Enjoy!
  • Wii U Pro Controller support added for the Mayflash Wii U adaptor for PC or any other third party system that allows for Wii U Pro Controller support.
  • Crazy Dave Bet emails now have text that explains the bet offer has expired if it isn't taken on the day it's recieved.
  • The Enchilada tutorial text has been clarified a bit better.


BUG FIXES
  • Adjusted system that deploys VIPs and dates. Originally if you had a high buzz restaurant, there was a chance that your VIP or date would not be "fit" into the order system, resulting in a "missed" date or VIP. That system has been tightened considerablly to try and prevent this from happening.
  • Crazy Dave's Bet 17 now properly resets if won, preventing the "bet not taken" error messages and errors related to bets.
  • Fixed a small menu display error in the Battle Kitchen menus when using a controller under certain circumstances.
  • Endurance runs ending due to food burning now properly reset when immediately retrying the event.
  • Updated Vertigo Gaming Inc. logo across the game.
  • Renamed Characters to Local Co-op in the main menu.
  • Fixed some minor errors with button images when two different controllers are used in the Battle Kitchen.
Community Announcements - chubigans
Hey everybody, here's the latest Cook, Serve, Delicious update, going into beta for PC today!

This new release contains an all new mode, the Mystery Box, as well as some user requested features and bug fixes. As with all betas, if you decide to opt in, please back up your saves! For information on where to find your saves, visit this thread: http://steamcommunity.com/app/247020/discussions/0/864980153147332444/

To opt into this beta (Windows only) you'll need to right click Cook, Serve, Delicious in your library, click properties, select the Beta tab and click the Beta branch from the pull down menu.

Here's a list of what's fixed and new in this update:


NEW ADDITIONS
  • Mystery Box Mode (1-4 players, Battle Kitchen) For the first time in the game, all 30 foods will be in play in this challenge. The catch: all orders will be in secret mystery boxes until they're selected. How far can you go in this crazy challenge?
  • Added an option to enable support for touchscreens and tablet PCs. This will get rid of the "double tap" method of input that had to be done for touchscreen users. To enable, load a game and go to the main options screen, select Keyboard/Tablet Options and then enable the option in the following menu.


BUG FIXES
  • Adjusted system that deploys VIPs and dates. Originally if you had a high buzz restaurant, there was a chance that your VIP or date would not be "fit" into the order system, resulting in a "missed" date or VIP. That system has been tightened considerablly to try and prevent this from happening.
  • Crazy Dave's Bet 17 now properly resets if won, preventing the "bet not taken" error messages and errors related to bets.
  • Fixed a small menu display error in the Battle Kitchen menus when using a controller under certain circumstances.
  • Endurance runs ending due to food burning now properly reset when immediately retrying the event.
Community Announcements - chubigans
Hey, who's ready for ESPORTS? Cause I got a brand new mode for you in this new update for CSD: Battle Kitchen!

When I first announced the new Battle Kitchen update the idea was that I'd have an eSports mode which would generally be another challenge type event with five foods and random recipes, like the strike challenges. However I was quite surprised with how popular the endurance mode was, so much so that I thought I'd just merge the eSports challenge idea into a brand new endurance event.

I hope you enjoy the event and the final part of the Battle Kitchen update (which includes Versus modes for multiplayer) should hit in January. Thanks and happy ESPORTS!


BUG FIXES 3.12
  • Fixed an issue that caused burgers and corndogs to sometimes disappear from your menu even if they've been purchased. Burgers that have been upgraded at least once will be returned to your menu, otherwise burgers and corndogs lost to this bug will need to be repurchased one last time. My apologies for that issue.
  • Fixed an email that referred to some old gameplay modes that have since been replaced with the Battle Kitchen.
  • Fixed minor spelling issues.


BUG FIXES 3.11
  • Fixed an issue that didn't properly reset Risotto calls when retrying an Endurance challenge (both regular and eSports)
  • Fixed bug that would sometimes improperly halt Endurance challenges at the start with a failed "food burned" message.
  • Fixed chef Risotto's calls not coming through properly when the prep stations are full. As a result, some players never got another Risotto call during the initial one for the eSports challenge. Because of this the eSports board has been reset and can only be used with this newest patch. My apologies for the glitch. Do note that your new score for the eSports challenge will go through to the Steam leaderboards, even if you do not beat your old local score.
  • Halved the amount of time the Risotto call is on screen after the player chooses an option.


BUG FIXES 3.10a
  • Fixed a corrupted graphics package that went out with 3.10. The burger's lettuce image is no longer a series of PlayStation button images.


NEW CONTENT
  • eSports Endurance Mode (1-4 players): the new eSports challenge for CSD is finally here! eSports Endurance takes the standard Endurance challenge, changes the four starter foods (which are now Soda, Sushi, Pasta and Ice Cream) and increases the "replacement pool" with hard foods across the board, as well as upping the difficulty at the start at a considerable degree. Good luck!


BUG FIXES
  • Fixed a bug that slowed the first three orders of every Weekly Challenge before adjusting to a fast speed. Orders will now move quickly after the first one.
  • Fixed minor UI elements with Endurance menus.
  • Fixed bug in Endurance where the player was asked to replace a food with the exact same food in the Risotto call.
  • Adjusted leaderboard displays for the removal of avatars. While I hope to bring this back in the future, right now it's causing way too many issues for users so unfortunately they are disabled for now.
Community Announcements - chubigans
Update: v3.04b is available now and fixes a few minor issues:


BUG FIXES
  • (3.04b) Adds developer option to disable handling of avatars remotely. Apologies for all the updates recently but these last few have been critical bugs or additions that the game needs in order to perform properly. Thanks!
  • (3.04a) Fixes a bug that skips half of the tutorial for new players.
  • Performance improvements for booting up the game have been improved for a few users who had issues playing offline.
  • Avatars no longer reset or show up blank after certain instances, such as quitting an event.
  • A few minor menu navigation bugs with the mouse have been fixed.

---

Hey y'all, version 3.03 of CSD: Battle Kitchen is now available! This adds a few general and fan requested improvements as well as fixing several bugs. It's rolling out now for all platforms, and here's the change log:


IMRPOVEMENTS
  • Turning off Rush Hour text flashes in the options now also turns off fireworks screen flashes in Battle Kitchen.
  • Toned down bright flare effects from the fireworks in Battle Kitchen.
  • "New" badges indicate a new weekly challenge has been downloaded, typically scheduled for Monday of each week.
  • The way that scores are being pushed to the Steam Leaderboards have been altered, solving the issue of some beta testers not being able to set new scores.
  • You can now tap or click the top left portion of the screen to continue instead of pressing enter in the CSD title screen. This is to better accommodate touch screen or mouse only users.
  • Leaderboards are now available outside of the game! http://steamcommunity.com/stats/CookServeDelicious/leaderboards/547524/


BUG FIXES
  • Fixed bug that halted the unlocking of characters even if there were still characters to unlock. For those affected by the bug, play any Endurance or Weekly Challenge and then continue to the main menu to get the character wheel spin.
  • Improved the display of combos over 199 in Endurance mode and Endurance menus as well.
  • Fixed a bug that could occur when loading and downloading a Weekly Challenge that would display recipes improperly.
  • Fixed the Campaign co-op bug that booted the expediter when the restaurant closed even if there were still customers to serve.
  • Fixed small bug that would reset Strike Challenge difficulty after clearing a Strike Challenge.
  • For those experiencing hard crashes upon booting up the game, press and hold Shift while the game boots up to disable avatars, as that will solve the issue. To turn avatars back on, press and hold Control while the game boots up.
  • The no-fun police somehow hacked my computer and fixed a hilarious bug that caused restaurant equipment to walk into your restaurant and order food.
Community Announcements - chubigans
Here it is everyone, the big update for Cook, Serve, Delicious! This is part one of a two part free update called Battle Kitchen, which includes campaign co-op, local multiplayer, weekly challenges, endurance modes, and tons tons more! As always bugs or any kind of issues should be posted here: http://steamcommunity.com/app/247020/discussions/0/624075036534507076/

Here's all the improvements you'll see in the patch:

NEW FEATURES
  • Battle Kitchen Mode added! This new expansion is unlocked at the onset and is separate from the Campaign Mode. Some of the new modes include...
  • Weekly Challenges (1 player)- Leaderboard time based challenges with a new challenge each week!
  • Strike Challenges (1-4 players)- Take on twelve brand new challenges on your own or Tag Team with 3 others locally! For the first time Specialty Foods are mixed into these challenges, and the gameplay has been tuned to provide the most difficult waves of food yet. Select between Standard Difficulty or Extreme Difficulty for an ever greater challenge!
  • Endurance Mode (1-4 players)- How far can you make it as endless waves of food pour into the kitchen? Not only that, but calls from Chef Risotto has you upgrading and switching out foods on the fly, providing a unique experience that's unlike anything else in the game.
  • 25 Indie Guest Stars- 25 characters from Indie Classics to up and coming great games have stepped into the Battle Kitchen! Unlock them by completing Strike Challenges, participating in a Weekly Challenge or going as far as you can in Endurance mode.
  • Campaign Co-op- play with a friend simultaneously in the main Campaign! One person cooks, and the other expedites the orders. Works with your current save and is a fun way to play the game with others!
  • All new Statistics Menu- Three pages of detailed data that uses your current save, from how many pounds of meat you've served to a breakdown of each food you've made.
  • Enchiladas have been completely retooled to be more user friendly and faster to prepare (no more wait times needed for frying tortillas).
  • You can now select specific recipes to practice on in Practice mode.


NEW ADDITIONS/IMPROVEMENTS (ENGINE)
  • Improved controller handling when plugging/unplugging a controller during a game. You can also navigate options and gamepad menus using the controller, and no longer need a mouse for first time gamepad setups.
  • A new "Load Game" option allows you to exit your current game to load a new save without having to quit and restart.
  • Utilized Game Maker's new audio engine and replaced all music with ogg files, so that there are now "clean" loops of music tracks.
  • Utilizes Game Maker's new engine improvements that addresses a rare bug that causes memory leaks for some video cards, leading to choppy performance over a short time. Also improves performance across all machines.
  • Implemented new render modes. Originally an option for "High Rendering" allowed the game to render at 1080p once restarted. Now there are three options: Standard Render (displays the game at 720p), High Render (displays the game at 1080p, is the new default option), 2K and 4K renders (upscales the game for resolutions above 1080p). These can be changed on the fly and no longer require a restart. These options significantly improve graphical quality for both windowed mode and for monitors above 1920x1080.
  • Engine improvements should fix an issue for some users that lead to crashing when going to fullscreen.
  • You can now resize the game window in Windowed mode.
  • Improved audio cues for certain actions. Thanks to the Nerd3 Blindfold video that inspired me to make this slight adjustment!


NEW ADDITIONS/IMPROVEMENTS (GRAPHICAL)
  • UI overhaul on many menus to better illustrate options and features, including buttons and what can be manipulated.
  • HD assets added for food menu icons, email menu and other elements to improve graphical quality at fullscreen. Many food icons have been completely redone to better illustrate the foods as well.
  • Changed the visual look of the nachos, pizza, and burger bun tops for prep work.
  • Improved the six Food Pins design for achievements and in-game display. Also improved clicknstart/Love Chef achievement icons.


BUG FIXES
  • The game no longer saves the options when switching to fullscreen mode, preventing infinite crash loops for some users.
  • Finally solved the rare food bug issue that caused foods to be given to the player without purchasing.
  • Fixed the Steam Screenshot bug that caused odd outlines and incorrect alpha values in screenshots for Windows users.
  • The Perfect Combos meter now correctly displays combos over 99 during gameplay.
  • Gamepad input display for Pasta have been corrected (left stick prompts).
  • Smaller other bugs have been addressed.



The following is a list of improvements from beta build 3.01:

VERSION 3.02a
  • Fixes minor bug when restarting using Control/Back/Select and then completing a Weekly Challenge.

VERSION 3.02

IMPROVEMENTS
  • You can now restart Weekly Challenges by pressing the Control key, or by pressing Back/Share/View on your controller.
  • Added the option to check the Single and Tag Team Endurance leaderboards through the Endurance menu.
  • Leaderboard mode filters have been added to better navigate through each leaderboard. You can now select Career leaderboards, Weekly Challenge leaderboards and Battle Kitchen leaderboards.
  • Updated Assault Android Cactus logo to the most recent version.
  • Improved leaderboard position of user within the Weekly Challenge mini-leaderboard.

BUG FIXES
  • Fixed bug that did not properly upload or download Battle Kitchen saves from Steam Cloud. Beta testers: be sure to start up the game using the computer you used to test the beta with so that your BK save isn't overwritten.
  • Fixed bug that ended some Catering, Iron Cook and Hungry Festivities events too early which also unlocked the Weekly Challenge achievement.
  • Fixed bug when exiting a failed Extra Event and then trying a Weekly Challenge, which gave you penalty time on the first attempt.
  • Fixed a crash in the pause menu of Battle Kitchen when trying to alter music options.
  • Fixed leaderboard display error for the Weekly Challenge when exiting the Battle Kitchen menu after doing an Endurance event.
  • Fixed bug that showed beer and chicken breast foods as 2/4 star levels when shown as a final food in Endurance Mode.
  • Fixed error that did not allow leaderboard results to be loaded upon exiting an Endurance or Weekly Challenge round.
  • Fixed error when clicking "Back to Modes" when an email is opened up, leading to visual errors.
  • Fixed some minor typos.

...

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