Community Announcements - chubigans
Hey y'all, time for another quick CSD update! This is a small update that allows the game to fully support Xbox One gamepads. You can find the driver release info for XB1 gamepads here: http://majornelson.com/2014/06/05/pc-drivers-for-the-xbox-one-controller-available-now/?linkId=8424381

Gamepad support can be toggled as usual in the Options menu. Thanks and I hope you're enjoying the game! And for info on my next game, to be revealed late this year, be sure to visit me on Twitter and Tumblr @chubigans! ːcsdsmileː
Community Announcements - chubigans
Hey folks, thought I'd do a quick v2.6 update that adds a few new features to the game that were the most requested so far. Enjoy and thanks again for all the support!

NEW ADDITIONS

  • Extreme Difficulty Leaderboards added! Your perfect combo will be posted to both the Extreme Difficulty and Normal Perfect Combo leaderboards when playing Extreme mode.
  • Combo/Amount cap raised. You will no longer receive errors when posting large perfect combos or scores on the board.
  • Texting while dating has been sped up considerably. In addition your phone will now vibrate and chime when a new alert appears for texting or snapshot voting.
Community Announcements - chubigans
Hey everyone, Cook, Serve, Delicious! just got the largest content patch to date! It's available now for Win/Mac/Linux. Thanks to all the beta testers who made it the best update yet.

Here's a list of changes you'll find with this update:

NEW ADDITIONS


  • EXTREME DIFFICULTY mode added! Start up a new game and you'll get the option of choosing the Standard Difficulty level, or go full blown crazy with the Extreme Difficulty option. This is the most brutal challenge you will likely ever face. Good luck.
  • Full controller support added! The game now supports Xbox 360 and DualShock 4 controllers. All of the menus, foods, everything is controllable via your gamepad, with a brand new opening tutorial as well. Get ready for a crazy new experience!
  • (Windows) Rumble is also supported, allowing you to feel the hit of every tenderizer, the sizzle of the deep fryer, the pouring of delicious beer, and lots more. You can toggle this on and off in the new gamepad options menu.
  • New Game+ added! Now you can import your customers served count and achievement progress into a new game with a higher difficulty (Extreme) after achieving Platinum Star status. To activate, make sure you have a Platinum Star save, then start a New Game+ in any empty slot in the save selection menu.
  • New Steam Challenges have also been added! Choose from the Staple Gun, the Pile of Meats, and the Bubbly Kitchen. $500 participation bonuses awarded for each challenge!
  • A new quick options menu is now available in the opening save slot selection screen. You can now change all graphical/audio options and gamepad toggles before selecting a save slot.
  • Support for High Rendering (1080p display) has been significantly improved. Recipes text, logos, tutorial splash screens, and lots more have been reworked to be properly displayed at 1080p. You can select High Rendering in the options menu, and you'll need to restart after doing so to apply the changes.
  • The opening tutorial can now be replayed in the Gallery/Tutorials menu. There are two alternate tutorials for mouse/keyboard and gamepad controls.
  • Options menu revamped to include gamepad options, as well as adding a keybinding menu shortcut.
  • Five new achievements added.
  • Foods that have a consistant recipe (Fried Chicken, Chicken Breast and Beer) now have a different recipe title depending on the star quality.
  • A handful of confetti will now appear after completing a perfect day, along with some extra notifications and music.
  • The trash chore of throwing garbage into the dumpster has been sped up by 30%
  • New end of day perfect combo music stingers added plus a new Rush Hour track for New Game+, all by Jonathan Geer.
  • Patch notes for CSD are now added as an email in your inbox when loading a save for the first time since the patch.
  • The game will now display a badge for your chosen difficulty level on many game menus, including a New Game+ badge on the main menu.
  • Slightly sped up texting with dates.



BUG FIXES


  • Fixed a display error for five star restaurants and above that would improperly mark complete the number of updates needed to progress, as well as the wording on food purchases.
  • Fixed bug with friars (Fries) that could allow bad orders even when perfectly completed.
  • Fixed various visual bugs with a few Specialty Foods.
  • Fixed a small bug with robberies.
  • Improved menu UI and displays in many instances.
  • Recoded the Practice/Try Out event that would sometimes "gift" the food to the player when trying out a food. The code has been rewritten so that this bug would be totally obliterated.
  • Fixed glitch that would sometimes cause Extra Events to restart, even after you have successfully beaten it.
  • Changed Lettuce to Cabbage in the Soup ingredients because that's what I meant to put and I'm an idiot and I can't believe it took me this long to fix and gahhhhh.
  • Fixed small visual error with dating sim (when dating women, the profile pics on your phone would sometimes be inaccurate).
  • Fixed glitch when serving fish with lemon when order didn't call for it (keyboard controls).
  • Fixed error with the My Daily Buzz menu percentage display when above 100% (it now displays MAX BUZZ instead).
  • Raised cap for Steam Leaderboard combos and income.
  • Fixed a glitch that could cause duplicate customers to come in when your prep stations are all full with orders.
  • (Beta 2.50 fix) Fixed text referring to New Game+ for Munchies and Buzz descriptions. It now refers to Extreme Difficulty mode.
  • (Beta 2.50 fix) Fixed lemon/seasoning perfect order bug when using a controller.
  • (Beta 2.50 fix) Changed the Super Rush Hour sound stinger.
  • (Beta 2.49 fix) Separated the New Game+ feature from the new Extreme Difficulty level so that everyone can try it.
  • (Beta 2.49 fix) Opening tutorial no longer crashes when being played after practicing a food.
  • (Beta 2.49 fix) Fixed a random occurance that would cause the game to crash after the controller is accidentally disconnected.
  • (Beta 2.49 fix) Trash is now thrown properly when using mouse controls.
  • (Beta 2.49 fix) Fixed a glitch that would give the player burgers and corndogs for their menu when starting a new game with a controller.
  • (Beta 2.49 fix) Fixed a glitch that would take away burgers and corndogs (if purchased) when replaying the opening tutorial with a controller.
  • (Beta 2.49 fix) Change some wording in the tutorials to better communicate the LB/L1 and RB/R1 controls for the player.
  • (Beta 2.49 fix) Properly turned off rumble when controller is accidentally disconnected during the game when the controller is enabled.
  • (Beta 2.49 fix) Remapped the Pancakes gamepad controls so they feel more natural.
  • (Beta 2.49 fix) Certain foods now allow a full/rapid rotation of the analog stick to place all toppings/ingredients, but only when the recipe calls for all ingredients. The foods that allow this are Salads, Ice Cream, Fried Rice, Breakfast Sandwich, Nachos, Pasta and Pizza.
  • (Beta 2.49 fix) Changed the icon of save slots to indicate Extreme Difficulty selection.
  • (Beta 2.49 fix) Changed achievement text to reflect the separation of Extreme Difficulty and New Game+
  • (Beta 2.49 fix) Very slightly slowed time down even further for Super Rush Hours, extending them by ~4 seconds. More effects have also been added to Super Rush Hours to up the intensity.
  • (Beta 2.49 fix) Upgraded all silver-finished menu panels to 1080p (pause menu, main dialogue box, main menu).
  • (Beta 2.49 fix) Fixed a glitch that would not display an Extreme Difficulty save file properly when using the Restore Saves feature.
Community Announcements - chubigans
For the last week or so the newest Cook, Serve, Delicious patch has been in beta due to it's major content changes, and it's been a complete success. The patch will roll out for everyone (PC, Mac, Linux) this Monday, April 14th.

I just want to thank everyone who participated in the beta and sent me bugs/ideas via email or through the forums. Y'all are awesome and made the game that much better.

Here's a list of improvements/fixes I was able to make thanks to the beta testing:


  • (Beta 2.49 fix) Separated the New Game+ feature from the new Extreme Difficulty level so that everyone can try it. There are now two difficulty levels to choose from when starting any new game. New Game+ automatically takes you to the hardest difficulty as well as carries over your stats.
  • (Beta 2.49 fix) Opening tutorial no longer crashes when being played after practicing a food.
  • (Beta 2.49 fix) Fixed a random occurance that would cause the game to crash after the controller is accidentally disconnected.
  • (Beta 2.49 fix) Trash is now thrown properly when using mouse controls.
  • (Beta 2.49 fix) Fixed a glitch that would give the player burgers and corndogs for their menu when starting a new game with a controller.
  • (Beta 2.49 fix) Change some wording in the tutorials to better communicate the LB/L1 and RB/R1 controls for the player.
  • (Beta 2.49 fix) Properly turned off rumble when controller is accidentally disconnected during the game when the controller is enabled.
  • (Beta 2.49 fix) Fixed a majority of duplicate customer errors when playing Extreme Difficulty.
  • (Beta 2.49 fix) Re-mapped the Pancakes gamepad controls so they feel more natural.
  • (Beta 2.49 fix) Certain foods now allow a full/rapid rotation of the analog stick to place all toppings/ingredients, but only when the recipe calls for all ingredients. The foods that allow this are Salads, Ice Cream, Fried Rice, Breakfast Sandwich, Nachos, Pasta and Pizza.
  • (Beta 2.49 fix) Changed the icon of save slots to indicate Extreme Difficulty selection.
  • (Beta 2.49 fix) Fixed a glitch that would not display an Extreme Difficulty save file properly when using the Restore Saves feature.
  • (Beta 2.49 fix) Changed achievement text to reflect the separation of Extreme Difficulty and New Game+
  • (Beta 2.49 fix) Very slightly slowed time down even further for Super Rush Hours, extending them by ~4 seconds. More effects have also been added to Super Rush Hours to up the intensity.
  • (Beta 2.49 fix) Upgraded all silver-finished menu panels to 1080p (pause menu, main dialogue box, main menu).


If there's anything I might have missed, please let me know below or in the forums. Thanks again and for a peek at just a few of the new additions and updates with this patch, check out the previous patch announcement.
Community Announcements - chubigans
Hey everyone, hope you're ready for more CSD cause' that's what I got! This is such a large content patch that I've opted to have it available as a beta first before rolling it out for everyone.

As this is a beta, be aware that there can be bugs and such that will not be a part of the final patch. BE SURE TO BACK UP YOUR SAVES, which will be detailed below. This beta is for Windows users only.

There is a long list of new additions and updates that I'll post once the patch is live for everyone, but here are some key areas that I want to focus on for this beta:


  • Controller support (DualShock 4, Xbox 360 PC Gamepad). Everything in the game has been reconfigured to support full controller functions. Unless marked, there should not be any instances where a controller doesn't allow you to progress or perform an action. The two exceptions to this are the options menu at the start of the game and the key binding menu. Rumble is also supported across all foods. Please let me know what you think of the controls, how you might improve them, and so on. They definitely take some getting used to, but have been fine tuned so that you can punch out orders as quickly as possible. It's my personally preferred control scheme at this point.

  • New Game+. As this is a new mode, it's always a bit dangerous to mess with code that can affect regular games as well, but I'm pretty sure everything turned out great. If you have a Platinum Star Restaurant, you can jump right into the NG+ mode. I'd love to get some feedback on difficulty and what you think about the new changes.

  • New code for buying/practicing foods. There was a bad glitch that has haunted this game since release that would gift players certain foods after trying them out...or worse, remove foods from their menu that they had previously bought. To kill this bug once and for all, I had to redo the entire code for buying and practicing foods. Please let me know if there's any kind of glitch when practicing, trying out, or buying foods. Everything should be good now.

  • The ability to replay the opening tutorial. This may not seem like much but originally I could not get this to work because of some old legacy code, so it wasn't available. Thanks to the new code for buying foods, I can finally add this feature. You can replay the opening tutorial via the Tutorials menu, and get a different version when using a gamepad. Again, let me know if anything doesn't look right after replaying the tutorial on a normal save.

  • Many assets re-rendered in 1080p. As a result of providing better assets for High Rendering/1080p, there could be a glitch that makes objects or text appear twice the size it should be, or seem abnormally large. This definitely shouldn't happen so let me know if you see anything like that.

  • New Quick Options menu in the title/save select screen. Pretty handy if you ask me! You can click the cog on the top right to access it in the opening menus only.

  • Garbage throwing sped up by 30%. Let me know if any glitches seem to occur when throwing trash.





Now I've personally played a bunch of this beta and feel like I've squashed all the possible bugs in this release, but there's always the chance I've missed one, hence the beta. Lots of bugs from older versions of the game have been fixed as well, which I'll post when the final patch goes live.

Note that this is not the performance patch that will fix the issues of progressive slowdown that some users have been experiencing. That is a bit more out of my control but I'm hoping that the new stable version of GM Studio will be out in the following month, which should solve the issue.

Please please give me feedback either in the comments below or in the community forums for the game. I really appreciate it! So, here's the three steps you need to take to opt into the beta:


  • STEP ONE: Backup your saves. It is vital you back up your saves manually as this beta has a number of game changing updates. To do so, first go to your C:/Users/(your username) folder. Then go to the AppData folder (if you do not see that folder, make sure the ability to see hidden files and folders is turned on). Now go to Local, then CSDSteamBuild, and finally copy all Ndata1file.ini thru 6 files to another location on your computer. You should also copy the BCKNdata1file.ini files as well.

  • STEP TWO: Make sure your email is confirmed with Steam. Steam occasionally prompts you to confirm your email address within the Steam client. You need to do this before opting into the beta, otherwise your cloud saves may become out of sync.

  • STEP THREE: Opt-in. Go to your Steam client, select Library, then right click on Cook, Serve, Delicious and select Properties. Click the Betas tab. In the code box, type in

    iwantmoredelicious


    and then hit Check Code. You should be accepted! Now click the drop down menu for the "beta you would like to opt-in to" and select v2_5 beta- Controller, NG+ Beta (3/31/14). Your download should start soon after.


I hope you all enjoy the beta, and for those waiting for the final version to update, it's gonna be worth the wait. ːcsdsmileː
Community Announcements - chubigans
Hey folks, a new update for Cook, Serve, Delicious is now available! This adds three new Steam Challenges as well as fixing some other minor bugs. Enjoy!

NEW ADDITIONS
  • Three new Steam Challenges are now available! Try out the Lumberjack, a menu created by Steam user ZenistGaming, which includes a hearty meal of pancakes and steaks. Also available are the Tours of America and Mexico, with delicious cuisines from each country. $300-500 participation bonuses are awarded for anyone trying their hand at these, so good luck!



BUG FIXES
  • Fixed a rare glitch that would sometimes "gift" the player a food when trying it out in the View/Buy Foods menu.
  • Fixed a glitch that would deduct the wrong amount when buying certain Specialty Foods.
  • Fish that is served with lemon when the recipe does not call for it will now result in an average order.
  • A few Steak recipes have been clarified a bit better.
  • Improved sound fidelity on a few effects.
  • Added better checking system for awarding the Cook4Luv achievement.
Community Announcements - chubigans
Hey everybody, here's the newest patch for CSD! This one includes a new high rendering option that improves the quality of fonts and other graphical effects for high resolution monitors. While 1080p and above is recommended for this option, any display over 720p will see a difference when going fullscreen.You will need to select it in the Options menu (default is off).

Also included are brand new Steam Challenges! The participation bonuses are raised and you'll have a few weeks to get to the top of these boards, so good luck! Thanks once again to everyone for making the game such a big success!

2.22 HOTFIX

A small fix was issued for Hash Browns being ordered during Rush Hour, as well as not being able to upgrade Stacked Enchiladas to the maximum 3 stars. The following was also included/fixed for 2.21-


NEW FEATURES

  • Added High Rendering in the Options menu. This will improve clarity of text and other graphical elements for resolutions at 1080p and above. You will need to restart the game once selected.
  • Three new Steam Challenges are now available, with participation bonuses ranging from $300-500! Try the Drunken Potato, the Tour of Italy and the Tour of Asia!


BUG FIXES

  • Removed developer hotkey to change Space/Enter mapping for cooking foods during a work day. This caused some users to have those keys flipped at different times of the day.
  • Fixed some Leaderboard display errors and recording scores.
  • Fixed a menu error when coming back from practicing a food when your Active Menu was set for a Steam Leaderboard Challenge.
  • Adjusted mis-aligned picture in Snap/Thumbs Up minigame.
  • Fixed a few minor display errors.


NOTE: KNOWN ISSUES- NEED FEEDBACK

There are a few users who have the following problems with the game:

  • Some Mac users (MacBook Pro 2012?) unable to run the game at all.
  • Some users experiencing progressive slowdown.

I need feedback so I can try and solve these problems, as they exist within the engine we're using and not the game, so I'll have to report it to the GM Studio people and see what can be done. Please post in this thread: http://steamcommunity.com/app/247020/discussions/0/648814843520704173/

Thanks again everyone!
Community Announcements - chubigans
A big update for Cook, Serve, Delicious is now available, adding Steam Leaderboards and Steam Challenges to the game for PC, Mac and Linux! Here's a list of what's new and fixed in this patch:

NEW FEATURES

  • Steam Leaderboards are now available! These three boards track who has the best combo, the best daily income and the best perfect foods served in a day. Who will be the best chef on Steam?
  • Steam Challenges are available once the CookBet app is unlocked! This is on day 12 or so. You'll be given four foods to put on your daily menu to see who can get the most combos in any given day. These are rotating leaderboards that will be updated in the weeks ahead, so get ranked today! This update features an Easy Foods Challenge, a Hard Foods Challenge, and a Breakfast Fun Times Challenge.
  • One time rewards are given for participating in Steam Challenges, ranging from fast cash to tickets.


BUG FIXES

  • (PC ONLY) Graphical errors that prevent the game from running for integrated graphics card users has now been resolved. Anyone who's running the Integrated Cards branch should switch over to the default/none branch to get this update.

Thanks everyone and enjoy the game!
Community Announcements - chubigans
The next big update for Cook, Serve, Delicious is now available as a beta! Steam Leaderboards have been built into the game- three leaderboards tracking daily stats, and three special challenges that will rotate with new ones in the coming weeks. The Steam Leaderboard Challenges will unlock once you receive the CookBet App (around the 11th day of gameplay).

This beta is for PC only but will also be available for Mac and Linux when it's officially released next week. This is a test just to make sure all the call backs and functions are working correctly once the leaderboards are populated a bit. Unless something completely malfunctions, the leaderboards will NOT be wiped once the update is officially out, so get a head start on rankings!

To access this beta, right click on Cook, Serve, Delicious! in your Library via Steam, and select Properties. Click the Betas tab and select from the drop down menu "steamleaderboards" to opt in. Your game save will carry over to this beta and will carry back into the normal release as well, so no need to worry about messed up saves/corrupt data, it's safe.

To access the Steam Leaderboard Challenges, click on the Steam button just below the CookBet App button in the mail/main menu screen.

Good luck and here's to the best chef on Steam!
Community Announcements - chubigans
Hey everybody, here's the latest patch for Cook, Serve, Delicious! that fixes some major issues with Mavericks OSX and a few smaller bugs:


NEW FEATURES

  • (MAC) Mavericks OSX support added. (NOTE: if you are running an older OS such as Snow Leopard, you will need to either upgrade to Mavericks for free or access a new, separate build of CSD. You can read how to do that here: http://steamcommunity.com/app/247020/discussions/0/810938082171118397/ )
  • Platinum Star restaurants will now have a permanent 40% buzz boost.
  • You can no longer serve wine until the cork is popped open, preventing accidental bad orders. In addition the cork pop sound has been changed to greater signify that it's ready to serve.



BUG FIXES

  • Fixed a glitch with the Hungry Fest not being checked as complete for Platinum Star restaurants.
  • Pancakes can no longer be served as an empty plate.
  • Crazy Dave would sometimes bug the CookBets option, displaying a message that foods were not correct in the Active Menu.
  • 20k Achievement removed. Now the full set of achievements are actually achieveable!
  • Fixed a few typos.




That takes care of the bug list, but I am looking into the possibility of a few new updates before the end of the year that ties into Steam Leaderboards. Nothing concrete right now, but I definitely am considering it!

Thanks everyone for the support and enjoy the game!
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