Community Announcements - Captain Will


From March 23, 2015 to April 21,2015, we are hosting a special Level Creation contest on Steam: the community can create custom levels for Tetrobot and Co. using Steam Workshop. Selected outstanding levels will appear in an update to the game. The winners will also receive $50 Amazon gift cards.

Feel free to read the guides we've shared on the Steam Community section to learn more about Tetrobot and Co.'s level editor.

How to enter the contest?
1. Create your own level in Tetrobot and Co.
2. Publish it on Steam Workshop
3. Send us a mail at contest@tetrobot.com with your level info to enter the contest

The list of winners will be posted on our Twitter and Facebook accounts.
Winners will also be contacted by email.

Have fun! We can't wait to play your levels!
Announcement - Valve
Celebrate top French independent game developers with the French Indie Sale, running today on Steam!

Organized by Seaven Studio together with over dozen other French indie developers, the promotion features 15 innovative French indie games. Pick from hits like Evoland, Fly’N, Strike Vector and gems like Tetrobot and Co., Type:Rider, Ethan: Meteor Hunter and many more!

All of these titles are discounted on Steam starting Sept 17 at 10 am Pacific Time for 48h only until Sept 19 at 10am Pacific time.

For more details, and the full list of titles on sale, please see http://store.steampowered.com/sale/frenchindiesale

Announcement - Valve
New Weeklong Deals roll over every Monday at 10AM Pacific Time.











































Community Announcements - nitram


Hi there!

The Workshop Integration of Tetrobot and Co is now public!

Everyone is now able to create, share or play custom levels, either you are running the game on Windows, Mac, or Linux!

To know more about the making process, please check the official guides.

One more thing...

To celebrate this public release, we are taking part of the Weeklong Deals this week (February 24), with a 60% OFF discount!

<iframe src="http://store.steampowered.com/widget/235980/32569/?t=Grab%20the%20game%20at%2060%25%20OFF!" frameborder="0" width="600" height="190"></iframe>

Have fun! And please spread the word!

~~
The Swing Swing Submarine team
Community Announcements - nitram
Hi there!

We’ve just launched the Steam Workshop Beta for Tetrobot and Co.!



Here is a little FAQ, to answer the questions you may (or may not) have:



1/ What should I do to enter this Beta?

You just need to launch your Steam client, wait for Tetrobot and Co. to update and launch it! That’s it!
You can check that the version on the main menu is something like “1.1.x” and you’re good to go!



2/ What can I do in this Beta?

Well, you can create your own levels, complete with all the blocks and features used in the main game! And of course, you can share your levels through the Steam Workshop. You can recreate all the levels that you encountered in the game and much more!

IMPORTANT NOTE: if you're running the game under Mac or Linux systems, we are currently facing an issue that will prevent you to download/upload items to the workshop. But you can still able to get your hand in the level editor, locally. Once the issue will be solved, you'll be able to upload your creation to the workshop!


3/ Will you allow us to create custom language files (i want my game in 1337!)?

We can’t confirm it for sure, but it’s definitely in our mind, yes!



4/ Is the editor more user friendly than the one in Blocks that Matter?

Well… YES!
We put a lot of efforts improving the editor. In Blocks that Matter, the editor was released with the exact same level of “polish” that it was during the production of the game (i.e. none!).
With Tetrobot and Co., we decided to delay the release of the editor to make it clean and shiny!



5/ Is there any tutorials to understand how the editor works?

Even though the editor is as intuitive as OSX, we’ve published some official Steam guides for you, and in the future we will centralize any relevant information in this thread.
If you encounter any issues, please report them in this other thread.



6/ Will you release the in-game level editor for the DRM-free version?

We will allow you to create levels locally for sure. But we still need to find a good alternative to the Steam Workshop to store the user generated content!
The Beta will only occurs on Steam, because it the fastest way for us to update the game depending on your feedbacks.
If you purchased the DRM-free version on our website (or the Humble Store), you should have a Steam key that can be used to participate to this Beta!



7/ Anything to add before I jump into this beta?

Only one thing: Psychobot is waiting you to unleash the love, the love of blocks!

Community Announcements - nitram
Hi everyone!

Just in case you missed it, <b>Blocks That Matter</b> and <b>Tetrobot and Co.</b> are in sale until December 3.

Both of them are <b>50% OFF</b>!

Don't hesitate to <b>spread the word</b>! And have fun finding good deals during the sale!

(personally, I'm going back to Paper Please! haha)

Here are the links to the store for the games:

<iframe src="http://store.steampowered.com/widget/111800/11269/" frameborder="0" width="646" height="190"></iframe>

and

<iframe src="http://store.steampowered.com/widget/235980/32569/" frameborder="0" width="646" height="190"></iframe>

Guillaume
Product Release - Valve
Tetrobot and Co. is Now Available on Steam at 10% off and includes a free copy of Blocks that Matter!*

Tetrobot is the world's most popular and reliable robot, but he's not perfect. That's why I, Maya, have built him a microscopic little brother, Psychobot.

Help me guide Psy through Tetrobot's cogs and circuits: by swallowing blocks of matter and spitting them out, we can repair anything. Learn how pipes, lasers, fans and other electronic devices work, learn how to alter the chemical properties of slime, and collect all the memory blocks that you find on the way.

*Offer ends October 22nd at 10AM Pacific Time
...

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