Strike Suit Zero harkens back to the golden age of space shooters, when games like Colony WarsStar Wars: Starfighter were more commonplace. Developer Born Ready Games attempted to pay homage to that era with last year's original PC release, however control issues (among other snags) hampered the experience.
The developer has managed to patch up a few issues with the Director's Cut of the game, available now for Xbox One and PlayStation 4. However, despite the promise of thrilling space combat and a unique transformation system, it doesn't take long for monotony to set in during this space quest.
The Director's Cut of Strike Suit Zero won't make its planned March release, according to developer Born Ready Games. The mech-based space shooter will need about another week in the oven before arriving on Xbox One and PlayStation 4 on April 8 with a $20 price tag.
The transforming mecha-space ships of Strike Suit Zero are coming to Xbox One and PlayStation 4 shinier than ever this March in a revamped Director's Cut, developer Born Ready Games announced today. It's also planning to release this on PC, where the game first blasted off.