If you think your Black Ink’s user interface is too small with your new high resolution screen you should enjoy this update! Indeed, from now your user interface is resizable!
We invite you to watch our two latest videos to learn tips and more. The first one shows the latest features added and the second one new default brushes.
If you need to know more about this update you can have a look at our change log and if you want to know what we are working on you can have a look at this link.
Meanwhile, we wish you a very good summer!
See you soon
Changes in motion ( also covering previous updates ):
List of changes :
New Native High DPI Screen display support. Black Ink now automatically scale the user interface according to the OS settings. The user can modify this scaling by clicking the the BI Logo on the top left of each window. The customised scaling will be saved by each individual Black Ink’s window The Ctrl+Wheel and the Ctrl+Q shortcut are introduced to set the scaling
Fixed Some crash when saving a BKD Fixed Some crash when Changing a Shortcut after moving the focus to another panel of control. Fixed Some crash/Freeze when loading a lot of textures when opening the Brush Manager Fixed Sometimes Black Ink suffers a severe hang/freeze when opening the Brush Manager Fixed The Elastic Gizmo ( visible with some smoothness is set ) was not displayed Fixed some layout problem when the Preference Keyboard Tab when stacked Fixed Can’t DragDrop color from the Brush Preview color selector into preference Fixed The command “Copy Merged” wrongly took invisible layers into the operation
Some shortcuts have been moved from the Global context to the Canvas View Context ( Flip Vertical, Flip Horizontal and DrawsInCanvasView ) Better Eraser effect when using smudge brushes
You can now use the keyword “key” and “hold” in the Preference shortcut search bar. When using the “Zoom in and out” command ( Hold Q shortcut ) the zoom is made from the cursor position instead of the centre of the View. Moreover when moving the cursor outside of the window the movement doesn’t stop. Darker background for the BrushPreview editor to avoid confusion with the normal or secondary viewport You can use Wheel to zoom on top of the rendering indicator.
BSL it’s now possbile to use input modifier for BSL function like in this example BSL the function matrix3FromRaw is now really available
We’re very glad to announce a new update for Black Ink!
You can now define your shortcuts for everything
We have added the possibility of using brushes with several textures, which will give you more freedom in creating material effects. We also improved the eraser.
One of the biggest time consuming work we did is an optimization for very resource expensive brushes, without impacting the user experience. Thus, even if the GPU is busy computing an expensive stroke, it’s still possible to draw with no latency.
We fixed a problem that made Black Ink not appear on the Desktop since Windows 10 Creator Update.
Feel free to let us know about your experience and your suggestions!
See you soon!
List of changes :
NewShortcut Customization The user can now customize Black Ink shortcuts in the Preferences Panel > Keyboard
Charcoal dual Texture
Charcoal dual texture lines 62px
Charcoal background pattern 40px
Ink droplet bicolor canvas fill
One Edge textured 24px
Felt pen textured 16px
Airbrush texture pattern 12px
Random color shift textured
Smudge Charcoal background pattern 40px
Smudge noise colored
Smudge expand colored 50px
Scribble Circles 20px
New Texture resources are automatically reloaded if modified on disk
New A rendering indicator shows if the canvas isn’t 100% accurate due to a background rendering process
Fixed Performance problems when using ReadBack brushes on big canvas Fixed Black Ink Window wasn’t displayed on Windows 10 Creator Update ( see issue ) Fixed Crash when inverting the current selection Fixed Crash when using the Merge All function Fixed Crash when tried to crop with an active selection Fixed Crash when trying to reload a corrupted BKD Fixed ctrl+z(undo) doesn’t respond immediately after selecting color, different brush Fixed some crashes when editing the source code of a BSL Fixed some crashes due to a RAM usage overflow Fixed entering a hexadecimal value in the color picker displayed the wrong corresponding color Fixed Saving in wrong path when the target path contained a ‘.’ Fixed Black Ink main or Child window sometimes doesn’t resize/maximize correctly on multi-monitor system.
The Step brush exposes now parameters to generate the position of a second primitive BSL with custom blending can now be used as an Eraser when using the idatas.eraser parameter Autorecover files are now deleted only after 2 weeks ( see issue )
Following our latest update we announce you that Black Ink’s selling price will be raised to $59.99. However, before this price raise we are offering a special discount from 9th to 19th February on steam and our website. So if you want to have Black Ink, don’t hesitate now, you will benefit freely of all the subsequent updates.
We’re very glad to announce a new major update for Black Ink! This update is very important as it offers brand new tools that will expand even more the field of brush creation. It took a lot of time and effort to integrate these new powerful tools, while ensuring the continuity of performance and comfort you have always been used to experience with previous versions of Black Ink. This is why we hope that you will like using it as much as we liked making it.
You can now apply any type of effect on your brush like smudge, blur, procedural shapes, textures, shadows, relief, gradients, etc. These effects are fully editable within Black Ink thanks to a new dedicated language called BSL ( Brush Shader Language )
We would also like to thank you for your patience, we didn’t want to release this version too early. Keep in mind that we’re developing Black Ink with the intent of bringing you a complete and powerful generative art creation software/solution that will, hopefully, leave its mark in the future.
In the months to come, we will integrate UI scaling so Black Ink can be used on 4K screens. We will also add support for more layers and, of course, plenty of new brushes with even better effects.
See you soon !
Changes in motion :
List of changes :
NewUse shaders on brushes You can now select a Shader effect for a Brush
NewBrush Preview Panel
New Brush Manager in an independent panel with search and filter options
New Brush Float parameter has been redesigned
New Brush Vector 2 parameter has been redesigned
New Brush Color parameter has been redesigned :
Solid color type now can be embedded in the Brush Parameter bar
You can now choose between 2 types of color picking interface ( normal or Wheel )
Gradient editor has been redesigned
New Autopicking color type is introduced. In this mode the color above the cursor when starting a Stroke is automatically returned ( like a EyeDropper )
New Raw color type was introduced. Here a color created entirely with the controller editor is returned.
New Brush texture parameter New Brush gradient parameter New Some default controllers have been added New some default Brushes have been added Shape step
Fixed Pink flashes on the User Interface on Intel GPU ( see issue, issue, issue )
Fixed Image saving issue on AMD GPU ( see issue, issue )
Fixed Flickering in the Brush Preview windows when moving Brush Parameters
Fixed crash when using the transform tool on tiny canvas resolution ( see issue )
Fixed crash when tried to crop with an active selection
Fixed Popup on child window transparency issue ( see issue, issue )
Fixed if a crash occurrs, the file is recovered with its orignal filename and directory ( see issue )
Fixed Incorrect Hue color in color picker ( see issue and issue )
We’d like to give a warm thank you to all of you for supporting Black Ink’s development and reassure you about our releases.
We had some negative comments recently and we’re very sorry about the next release taking that much time. We wanted to add a very ambitious and powerful feature to Black Ink and this was a colossal task. Please have a look here to see more about it!
We sometimes need to lay down important groundwork for future development. It may take some time on our side but it’s only to offer you more options and power. Once we’ve taken care of one of these huge tasks, we always take some time to release corrections and additions based on your feedbacks. The release after next one will be one of these and will come much faster.
Please be assured your patience will be well worth it!
One more word about pricing. Even though Black Ink is not listed as Early Access on Steam anymore, this is still how we work and that’s why we didn’t change the price yet. There are still a lot a features we want to add before calling Black Ink a final product and purchases made right now still represent a huge discount on the final price.
In this holiday season we’d like to keep you updated on Black Ink’s progress. We’re working on a whole new system that will make our brushes way more powerful. This new development will allow us to add texture, blur, smudge and many other effects to the brushes while maintaining Black Ink’s speed. Stay tuned for further informations!
In the meantime we hope you had a great christmas and we wish you a very happy new year!
Doodles made by Bleank Team during the Talent days exhibition in Lyon
Following the introduction of floating windows in the last release, we added a new “Secondary Viewport” which provides a second, independent view of your document to save unnecessary navigation while you work. It has all the common navigation and drawing capabilities of the main view to give you as much freedom as possible and create your own workflow.
We also added a log window to follow what’s happening inside Black Ink and a Preference window. This first batch of options in the preferences will help you set-up and troubleshoot your tablet as well as adjust GPU options.
On the drawing side, you can now choose whether or not to have a constant screen brush size and flip your canvas horizontally or vertically with corresponding shortcuts. Very useful for sketches!
About future updates, we are still working on our fill tools which are shaping up to be a very interesting and complementary addition to Black Ink’s features.
As always thank you for your support and see you again soon for more news!
List of changes :
New Secondary Viewport. This panel displays another view of the canvas with the same drawing features and live editing.
NewU shortcut: toggle Secondary Viewport
New Drawing view can be flipped horizontally(shortcut: F) or vertically (shortcut: G)
New The brush size can be made constant in view space or in canvas space (toggle with: Y)
New Preferences Panel ( can be accessed from Main Menu > Edit or Main Menu > Window)
Stylus Section : User can now monitor some parameters of their stylus.
A calibration process is accessible now if Black Ink doesn’t retrieve correct stylus position.
The Reset button sets the calibration values back to the driver’s default.
The Precise stylus calibration check box discards the tablet driver’s stylus position and relies on the system’s mouse position (less accurate)
GPU Section : User can choose a rendering API, a specific adapter and whether Black Ink should wait for the VSync of the monitor when rendering the user interface.
New Log View panel. This panel displays logged information of Black Ink activity (shortcut: I)
New Notification Bar : Warning and error messages are displayed on this bar if the Log panel isn’t visible.
Fixed Rendering artifacts on some brushes
Fixed Random crash when changing color after clicking the color button in parameter editor.
Fixed Crash when using the Transform tool on little canvas.
Fixed Crash when opening a grayscale JPEG image.
Fixed Using the second button on a stylus stops the stroke and the user can’t draw until he uses another tool
Fixed An error in color mode blending equation.
Fixed The lasso informations are now in canvas space. This enables the user to transform the view while retaining all lasso data.
Fixed Tool icons and brush favorites overlaps after a Black Ink Window resize
Color palette is now interpolated in gamma space instead of linear space for easier color picking.
The maximum zoom limit is now 6400% instead of 1600%
As promised in our last annonce, a new Black Ink release is out!
The most important new features are customizable layout, multi-monitor support and stroke smoothing.
List of changes :
New DirectX11 renderer when available
NewHold Z shortcut: set the drawing smoothness
New The Controller Editor can now be dragged out of Black Ink’s main window. More panels will have this behavior in future versions. This feature shows the new Stacking capacity for such windows in Black Ink. However, some controls/editors are fixed to their place to keep a consistent UI.
NewCtrl+← shortcut: Toggle Black Ink main window left panel
NewCtrl+↓ shortcut: Toggle Black Ink main window bottom panel
NewCtrl+→ shortcut: Toggle Black Ink main window right panel
NewM shortcut: Toggle Brush Manager panel ( for the moment this panel is fixed and can’t be dragged out )
NewCtrl+T shortcut: Transform current selection
Improved Framerate when drawing.
Black Ink window can be resized by the dragging the top border
In the transform tool, after clicking a command button (like “flip horizontally”) the focus is not tied to this button anymore, so that pressing Enter validates the current transform.
You can now click on the brush and eraser icon in the top right part of Black Ink to directly select the last brush or the eraser ( same as B and E shortcut )
An option have been added in the Zoom tool to enable/disable zooming at more than 100%.
When using the Save command on a document which isn’t a BKD, the program automatically transforms the command into a Save As.
Fixed Sometimes when doing Ctrl+A, Ctrl+C, Ctrl+V on big images, the copied content isn’t polluted with some invalids squares anymore.
Fixed The Color Blending mode doesn’t output blocky results when using dark color
Fixed Crash in trial version when saving when the trial time has expired ( issue )
Fixed Random crash after loading a BKD
Fixed Crash when importing a grayscale JPG
Fixed Several ( all ? ) random crashes when using the program
Fixed If the Selection or Transform properties are opened in the sidebar panel, clicking the "Show Brush manager" has effect ( issue )
Fixed When hovering the Selection and Transform tools, the popups can disappear under the cursor, and you can only get them back by moving the cursor out of the panel and back into it. ( issue )
Fixed With multiple monitor, the Black Ink Window is moved to another monitor when activating the application.
This new version was a lot of work because we added some substantial internal features, which led to significant changes in the core - but it was well worth it because it will allow us to integrate powerful features more easily!
Black Ink’s OpenGL renderer is also underway, and will eventually lead to the Mac OS X version.
Black Ink development is still going at a steady rate, and while it has been a few months since the last release, the next one is coming up next January.
We have been working on some substantial internal features that changed the core of the software and needed some time. These internal changes will allow us to add important features we have planned for the next few releases.
In the meantime, we have started to port Black Ink to Mac OS X - follow this link to see the upcoming features.
Last but not least, you have been quite a few to ask for Black Ink tutorials. We began a Getting started series. Have a look and give us feedback!