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A Valley Without Wind 2

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Product Update - Valve
Official 1.002
(Released February 19th, 2013)

  • Fixed a bug in the prior version where mouse aiming was on by default.
  • Thanks to Varone for reporting.
  • Updated the crates room to include text telling you that you can enable mouse aiming in the settings menu. Updated the controls display at the start of the game and the armory with the same.

Official 1.001 Mouse Aiming For Those Who Stood And Fought
(Released February 19th, 2013)

  • Fixed a bug that could occasionally cause exceptions to be thrown when first generating the interior of a new building. - Thanks to windgen, Vatticson, and Mick for reporting.
  • Previously, there was a bug where the "enter NPC movement mode" keybind could work in side view, causing a warning message to pop up. - Thanks to Mick and Penumbra for reporting.
  • Fixed a minor graphical issue where "molten lava damage" was reporting damage 100x higher than was actually being done to you.

Mouse Aiming Option Added To Settings
An option has now been provided in the settings menu for "Enable Mouse Aiming." This lets players who find keyboard or gamepad controls to be repugnant to experience the game in some manner. Our view is that this manner is sub-par and watered-down, but we've finally started looking at this as more of an accessibility mode. It's not ideal, but it allows a certain demographic to play who is otherwise unable/unwilling to do so. There is also a corresponding default keybinding set that has been added, which gives you WASD + mouse controls when used in tandem with the above option. Or you can set your own.
Rock, Paper, Shotgun - contact@rockpapershotgun.com (Nathan Grayson)

Oh, huh. So remember the part where Arcen Games was making a sequel to A Valley Without Wind, in which I very much hope they managed to add wind this time around? Well, it’s out. You can buy it and play it right this very second. Not just one or the other. Both! Unless you purchased the original version of the (perhaps too) tremendously ambitious sidescrolling platformer procedural role-playing co-op adventure – in which case, A Valley Without Wind 2 is completely free. Alternatively, if AVWW 1 (which my brain desperately wants to read as “Alien vs Wind Waker,” because I’ve been doing this job for far too long) flew under your radar, tossing a few of your coins into the sequel’s clinking cup will nab you a free copy of the original. I can’t say for sure yet whether or not AVWW 2′s everything its predecessor wanted to be, but I have to admit that all this generosity’s pretty darn cool.

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Product Release - Valve
A Valley Without Wind 2 is now available on Steam and is 25% off until February 25th at 10AM Pacific time!

A modern take on the 16-bit era, A Valley Without Wind 2 blends a variety of mechanics across multiple genres, seamlessly bringing together the best qualities of old-school platform-shooters and turn-based strategy games. You choose how and where to explore via the world map, how to upgrade your character via mage classes, feats, and perks that you unlock, and how to battle the forces of evil every step of the way.

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