There are 17 tracks in total and they will appear in your No Time to Explain game folder.
Right now the whole dev team at tinyBuild is busy working on reimagining No Time to Explain within Unity. We demo's the first prototype at PAX East and the response was very, very good. Several people came over who beat the game in it's current state and noted how much more fun it is.
The remade version will be a reimagining of No Time To Explain. We will add more content, redo bosses, and more.
Runs at 250fps
Real hardware acceleration (via Unity)
The game will be called NO MORE TIME TO EXPLAIN and everyone who currently owns the current version will get the updated one :)
Now here s a classy move: tinyBuild s upcoming JetGetters met its $50,000 funding goal on Kickstarter, but the developer is giving backers their money back because of a delay in the development cycle. The game is still coming out, backers will still get their rewards, and it sounds like tinyBuild s in better shape than ever, so it s good news all around. As stated on the Kickstarter page, JetGetters was delayed because tinyBuild found an investor to help it expand its developing and publishing efforts. Because of the time it will take in bringing our new partners up-to-speed and hiring on additional people for JetGetters we have decided to cancel the Kickstarter, tinyBuild said. The main reason for this is because we feel strongly that if we promise something, we better damn well deliver on it and with the few month delay we won't be able to deliver JetGetters this year. To make sure nobody feels burned by the change of plans, tinyBuild is also giving all backers the $51 tier reward: all seven of tinyBuild s games, including No Time To Explain. If you haven t heard of JetGetters, it s a flying multiplayer shooter where you re able to hijack your enemy s ship, similar to high-flying shenanigans you pull off in Just Cause 2. Producer Alex Nichiporchik s original pitch video explains the rest.
The latest version of No Time To Explain (v 1.3) now has a level editor. Check out the Workshop!
Here is a quick tutorial:
1. Access the Golden Orb (from main menu or World 1)
2. Click on Create Your Own Level. You can also access other people's levels from here.
3. It has all the tools used to made original No Time To Explain levels
4. You need to have both the character and the portal in the level. Doesn't matter which character, as long as you can "beat" a level by jumping into a portal.
Uploading the level is a matter of first saving, then testing and beating it. You can upload only levels you've beaten. So if you're playing someone's level, you know the creator had to have beaten it before sharing.
PS we also recently released an editor for SpeedRunners - you might want to check that out, too.
SpeedRunners, as you might have guessed, is a game about running real fast. It's also a game about jumping and grapple-hooking, two methods of traversal that go particularly well with the above. tinyBuild's game hit Steam Early Access a couple of months ago, though it's just been revealed that if you wait until release you can get an (offline-only) version for free. Wuh? Guh? It's a positive response to the inevitability of piracy - you can hear tinyBuild's reasons below.
In an email to RPS, creator Alex Nichiporchik stated the following:
"I’ve seen it multiple times when people pirate some sort of software, fall in love with it, and then due to constant updates reminders end up buying it, just for the convenience. Basically, when developers provide a good service, people see the value in spending money. Minecraft is a great example. With the constant updates, it’s so clear you should throw your money at the screen – simply provide a service, making it much more convenient than searching for cracks.
"We’ve decided to make SpeedRunners free when it comes out. The local version of SpeedRunners will be available completely free. You’ll be able to download it and play with your friends on a couch, or use any of the offline features (right now we have bots to play against offline). The online part of SpeedRunners will be what people pay money for, it’s the service we provide to players."
It's not the first time that tinyBuild have decided to deal with piracy in a non-self-defeating way. For their previous title, No Time To Explain, they uploaded their game to The Pirate Bay themselves, replacing all the unlockable hats with pirate hats in a move that's a) quite funny and b) taps into our innate desire to collect as many goddamn hats as possible. The move (and the resulting press attention) worked out quite well for the game - so piracy 'ain't all bad, it seems.
In the statement, Nichiporchik also revealed that he's an evil terrorism-funding worse-than-Hitler pirate himself - he's pirated Battlefield 4 (if only to test whether it works on his machine).
SpeedRunners is currently on Steam Early Access - if you buy it now, you'll get the full, online-enabled game when it releases for real.