Community Announcements - devonsoft
Fix for missing Russian "Shorts" menu translation.
Announcement - Valve
Save 67% on Octodad: Dadliest Catch during this week's Midweek Madness*!

*Offer ends Thursday at 4PM Pacific Time
Community Announcements - devonsoft
Octodad: Dadliest Catch, Version 1.2.13414

    Major
    • Chinese language support
    • Japanese language support
    Minor
    • Add helper forces and flashing lights for Kelp jungle gym area.
    • Adjust kitchen camera in Restaurant.
    Bug fixes
    • Properly clear Shorts levels checkpoint after completion.
    • Improve location of tie in tie screen.
    • Fix story timer best time.
    • Korean proofreading changes.
Community Announcements - devonsoft
Octodad: Dadliest Catch, Version 1.2.12787

Bug Fixes
  • Added missing Polish translations of Shorts.
  • Added additional blocking volumes in Hospital for stability.
  • Remove first church tie as ghost tie.
  • Fix a bug where Objects that were previously jointed respawned,
    they would respawn objects they were previously jointed to.
  • Fix a bug where reset objects would have incorrect rotation.
  • Fix a bug where ragdoll body may disappear.
Community Announcements - devonsoft
Octodad: Dadliest Catch, Version 1.2.12737

  • Fix for Medical Mess Unicode character Watermelon Objective issue (German, Polish, Korean)
  • Fix for Russian subtitles not loading in Shorts
PC Gamer

The problem with Octodad: Dadliest Catch is that once you've finished it, there aren't any similar games to sate your newfound appetite for flailing around like an idiot. Never mind though, because studio Young Horses has released a new patch which adds two new "self-contained adventures" (known as 'shorts' in-game) as well as a list of new gameplay improvements and fixes.

Among the major fixes are a new story mode timer for speedrunners, multiple mice support for cooperative play and new ghost ties, which replace collected ties. The studio has also fixed a bug which wiped save files, while freeplay and shorts levels now have new temporary checkpoints.

Elsewhere, the UI now indicates if a level has no collectible ties, and an Italian fan translation has been added. There's a bunch of minor improvements which can be perused on the Steam Community page.

According to our reviewer Andy Kelly, Octodad "starts out funny, but quickly becomes frustrating." The game has a strong niche following nonetheless because Young Horses has been supporting it with post-launch updates pretty regularly. Personally, I'm glad Octodad has found its niche. I'm proud of Octodad. Well done, Octodad.

Community Announcements - devonsoft
Octodad: Dadliest Catch, Version 1.2.12729

Shorts
  • Two new self-contained adventures (Dad Romance, Medical Mess).

Major
  • Fix for possible save wipe in 1.2.12708
  • Story mode timer
  • Freeplay/Shorts levels will hold a temporary checkpoint even when game is shut down.
  • Multiple mice support for co-op
  • Collected ties will show up in replayed levels as ghost ties.

Community Translated Languages
  • Italian (Thanks to Enrico)

Minor
  • Added UI graphic to show levels with no ties (Shark Naked).
  • Hint at secret level in Freeplay menu.
  • No longer track times for credit levels.
  • Workshop levels are now sorted alphabetically by title.
  • Ability to ignore desktop resolution when factoring max supported resolution. (OctodadConfig.xml option only)
  • Optimizations / Bug Fixes
  • Improved skybox rendering performance
  • Reduce frame lag from objects attached to Octodad.
  • Prevent invisible objects falling through the floor upon becoming visible again.
  • Reduce complexity of character vision cone for detecting Octodad.
  • Reduce crashes that can occur when getting Octodad unstuck from geometry.
  • Reduce crashes that can occur when loading/unloading levels.


Windows
  • Borderless window mode now fills desktop resolution.

Mac
  • Fix crash when using Korean Language in Windowed mode.
  • Fix for custom ties rendering upside down on Octodad.

Linux
  • Borderless option removed
  • SDL2
    • Fullscreen is now a borderless window that takes up the whole screen (does not change desktop resolution).
    • Better second monitor behavior when using xinerama.
    • Desktop keyboard events no longer blocked (Alt-Tab, Volume, etc., Ubuntu 14.04 or later recommended)
  • Common resolutions provided in options even if monitor/xserver does not support them.
  • Fix for Sony DualShock 3 analog stick.
  • DualShock 3 now automatically detected and mapped.
  • Fix freeze when fullscreen losing focus but never sending gain focus event.
  • Fix freeze possibility by always forcing positive timestep.
  • 8x and 16x antialiasing removed from settings menu (can still be set in OctodadConfig.xml if desired but 8x and 16x seem to be buggy on a lot of cards)

Editor
  • Ability to move Octodad to match an animated pose.
  • Ability to concatenate character animations to Every*.X files with custom .X files.
  • Ability to have PhysicsObject use a different PhysicsObject to glow when within grabbing range.
  • Ability to toggle button status for PhysicsObjects.
  • Ability to clone velocity between two objects.
  • Textures will refresh in editor when reloaded from File Open dialog.
  • Ability to enable physics on ParticleObjects.
Community Announcements - devonsoft
Sorry,

If you had download 1.2.12708 we have pulled it to fix a possible save wipe bug. We will have a new update shortly to resolve this issue. If your free play unlocks were wiped already you can press and hold the right arrow key for 10 seconds in the free play menu to unlock all the levels.
Community Announcements - devonsoft
Octodad: Dadliest Catch, Version 1.2.12708

Shorts
  • Two new self-contained adventures (Dad Romance, Medical Mess).

Major
  • Story mode timer
  • Freeplay/Shorts levels will hold a temporary checkpoint even when game is shut down.
  • Multiple mice support for co-op
  • Collected ties will show up in replayed levels as ghost ties.

Community Translated Languages
  • Italian (Thanks to Enrico)

Minor
  • Added UI graphic to show levels with no ties (Shark Naked).
  • Hint at secret level in Freeplay menu.
  • No longer track times for credit levels.
  • Workshop levels are now sorted alphabetically by title.
  • Ability to ignore desktop resolution when factoring max supported resolution. (OctodadConfig.xml option only)
  • Optimizations / Bug Fixes
  • Improved skybox rendering performance
  • Reduce frame lag from objects attached to Octodad.
  • Prevent invisible objects falling through the floor upon becoming visible again.
  • Reduce complexity of character vision cone for detecting Octodad.
  • Reduce crashes that can occur when getting Octodad unstuck from geometry.
  • Reduce crashes that can occur when loading/unloading levels.


Windows
  • Borderless window mode now fills desktop resolution.

Mac
  • Fix crash when using Korean Language in Windowed mode.
  • Fix for custom ties rendering upside down on Octodad.

Linux
  • Borderless option removed
  • SDL2
    • Fullscreen is now a borderless window that takes up the whole screen (does not change desktop resolution).
    • Better second monitor behavior when using xinerama.
    • Desktop keyboard events no longer blocked (Alt-Tab, Volume, etc., Ubuntu 14.04 or later recommended)
  • Common resolutions provided in options even if monitor/xserver does not support them.
  • Fix for Sony DualShock 3 analog stick.
  • DualShock 3 now automatically detected and mapped.
  • Fix freeze when fullscreen losing focus but never sending gain focus event.
  • Fix freeze possibility by always forcing positive timestep.
  • 8x and 16x antialiasing removed from settings menu (can still be set in OctodadConfig.xml if desired but 8x and 16x seem to be buggy on a lot of cards)

Editor
  • Ability to move Octodad to match an animated pose.
  • Ability to concatenate character animations to Every*.X files with custom .X files.
  • Ability to have PhysicsObject use a different PhysicsObject to glow when within grabbing range.
  • Ability to toggle button status for PhysicsObjects.
  • Ability to clone velocity between two objects.
  • Textures will refresh in editor when reloaded from File Open dialog.
  • Ability to enable physics on ParticleObjects.
Community Announcements - Luthyr
It’s finally time… time for two brand spakin’ new levels of Octodad: Dadliest Catch; the Shorts! After the great response Octodad received from y’all, we wanted to give back a little in thanks for your support. Everyone who currently owns Octodad: Dadliest Catch as well as anyone who grabs a copy in the future will get these levels FREE through the new v1.2.x patch. The patch will download its way onto Steam on Octodad 14th.



After completing the story of Octodad: Dadliest Catch you might be hungry for more. Maybe you’re curious how Octodad and Scarlet got along after their fateful meeting aboard the sailing ship “Cod of War?” Perhaps you’d like to know what shenanigans Stacy and Tommy get up to with their lavish amounts of free time? You can explore both of these questions in the Octodad Shorts “Dad Romance” and “Medical Mess!”

Even if you don’t own Octodad yet, you’ll still get these levels for free when you purchase the game! We’re also putting the game on sale for 1 week (beginning a day early, October 13th) at 50% off.

Be sure to pop back here once you’ve played the Shorts and let us know what you think!

<3,
Young Horses

P.S.
In addition to the new levels, there will be an assortment of bug fixes and smaller features, such as multiple mouse support for co-op, persistent checkpoint on last played freeplay/shorts level, and a global story timer. A more detailed list of notes will be available when the patch is released.
...

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