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PC Gamer
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title="Permanent Link to Skyrim mod Skywind gets length exploration-focused video">Skywind







Skywind feels like such a fragile prospect. It's an ambitious idea: recreating Morrowind in Skyrim's newer engine. As with all formidable total conversions, it's hard to shake the fear that it will ultimately never happen.



Maybe this 13 minute stream VOD can help quell that fear. In it, we get to see thirteen minutes of a character just wandering about the world. It makes the whole thing feel more tangible; more real.







Unfortunately the quality isn't super-crisp, this being a version of the Twitch stream. If you want a more elegant look at the mod, you'll find plenty of trailers on its official YouTube channel.

PC Gamer
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title="Permanent Link to Skeletal PS1 adventure Medievil is being reborn as a Skyrim mod">Medievil mod







Medievil was one of the highlights of the Playstation era for me: a Tim Burton/Danny Elfmanesque comedy romp through a medieval...sorry, a medievil fantasy world. It's one of those games I'd rather preserve the memory of rather than attempt to play again, but I'm thrilled to see it reborn, after a fashion, in Skyrim. Modder KorinOo is remaking the first four levels in the Construction Set, along with its undead hero Sir Daniel Fortescue and the various skellies and pumpkins he encounters along the way.







KorinOo elaborates that their intention is "NOT make it a 1 to 1 conversion of the original game in to Skyrim engine. I want to make all the levels/areas recognizable and close to original, but at the same time i want to update some archaic mechanics (combat, interactions, etc.) to modern standards. The main goal is to have this creepy graveyard feeling and then add some specific details to make it more Tim Burton style."



Only the first four, particularly graveyardy levels are going to be recreated in the mod, but I'd love to see a sequel one day that tackles the game's field and town areas, my favourite sections I can remember from the game. While it's a shame that Medieval's whimsical art style and bandy-legged Fortescue running animation don't seem to be represented in the mod, I'd say the trailer (above) does a pretty good job at capturing its atmosphere. Hopefully there'll be a suitable soundtrack to accompany it: Jeremy Soule's soaring Skyrim music would feel a little out of place here.



Here's a trailer for the original game:







Ta, Reddit.
PC Gamer
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title="Permanent Link to The PC Gamer Show episode 2: Pillars of Eternity, Fallout: New Vegas, Divinity: Original Sin">pcgamershow-ep2-teaser







It's The PC Gamer Show! Episode two is an RPGstravaganza with special guest Josh Sawyer, who stopped by to demo Obsidian's Infinity Engine throwback Pillars of Eternity. The PC Gamer US team also discussed the greatest RPGs of all time, played some co-op Divinity: Original Sin, and talked to Sawyer about his time as the director on Fallout: New Vegas.



In this episode...



Act I: Wes, Cory and Tyler talk about what makes a great RPG as Cory prepares the PC Gamer list of the 25 Best RPGs. Will action-RPGs make the cut?

Act II: Cory and Obsidian's Josh Sawyer talk about Fallout: New Vegas, including how the game drew from Black Isle's canceled Fallout 3 "Van Buren" project and the inspiration behind Sawyer's challenging JSawyer mod.

Act III: Cory shows Wes the basics in co-op RPG Divinity: Original Sin after playing it for 50 hours in a single week. Cory likes Divinity: Original Sin a lot.

Act IV: Josh Sawyer walks us through a new demo of Pillars of Eternity, showing off character creation, scripted interactions, and combat.



The PC Gamer Show is a new and evolving project for us, and we want your feedback to help make it better. What kind of segments do you want to see? What games should we play and talk about? Who should we have on as guests? What's coming up next?



Shout at us in the comments below, or shoot us an email directly at letters@pcgamer.com. We're listening. And we'll see you in two weeks.
Announcement - Valve
Save big on different games from id Software and Bethesda on the last day of the QUAKECON Weekend!

Today only, save 50-75% on the Elder Scrolls series on Steam!

Or, pick up the limited time QUAKECON Pack offer to grab all the latest Bethesda/id titles in one go!

Announcement - Valve
In celebration of QUAKECON 2014, save big on different games from id Software and Bethesda each day, now through July 21st at 10AM Pacific Time.

Today only, save 50-75% on the Fallout series on Steam!

Or, pick up the massive QUAKECON Pack to grab all the latest Bethesda/id titles in one go!

Don’t forget to check back tomorrow for another great deal!

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

You're damn right that's a rusty corridor.

While QuakeCon rages away in Texas, gibsters stuck at home might feel a little left out. Chin up, little buddy: Quake’s coming to you. After missing its plan to launch during QCon 2013, Quake IV single-player mod False Dawn has launched alongside this year’s fragging festivities. It brings a new story with 90-120 minutes of non-linear Strogg-shooting and a few tweaks to good old Q4.

Its single-player side was pretty good fun, from what I remember, so sure, maybe I will revisit that so very brown and frightful planet of meaty cyborgs this weekend.

… [visit site to read more]

Announcement - Valve
In celebration of QUAKECON 2014, save big on different games from id Software and Bethesda each day, now through July 21st at 10AM Pacific Time.

Today only, save 75% on Dishonored on Steam!

Or, pick up the massive QUAKECON Pack to grab all the latest Bethesda/id titles in one go!

Don’t forget to check back tomorrow for more great deals and special offers!

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Nathan Grayson)

BUT NOT SOON ENOUGH, etc. Skywind, the total rebuild of The Elder Scrolls III: Morrowind in Skyrim’s engine, continues to play sweet melodies on my heart strings. They’re nostalgic tunes that lull me like the most charming of snake charmers. There’s a new trailer out, and I can practically feel the Balmoran cliff racers pecking at my back, making me invent new deities just so I can use their names as curse words (There is a god named Fuckthulhu now. You’re welcome). Ahhh, happy memories. Watch below, and revel in the good news that a public test is right around the corner.

… [visit site to read more]

PC Gamer
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title="Permanent Link to Skywind trailer shows coasts, creatures and clutter">Skywind







When we last caught up with Skywind, it was for its second official development diary. But as interesting as the internal workings of this Skyrim mod team are, I'm more interested in the results a full recreation of Morrowind in Bethesda's latest engine. You can see how far the team have come in this new trailer, which not only provides long and sweeping shots of its alien locations, but also gives a look at the creatures and clutter that will populate the renewed world.



Skywind currently isn't available to the public, but, as announced at the end of the trailer, a "public developer alpha release" will be coming soon. What's a public developer alpha release? Good question, and one that the mod's makers aren't answering saying only that "it will be revealed in time".



For more on Skywind, check out last months Daedric ruin-focused "Remnants" trailer, embedded below.



...

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