Community Announcements - gstaffBethesda
https://www.youtube.com/watch?v=LSPuJ9ggVcA

The Elder Scrolls told of their return!

NOTE: The deal noted in this article is no longer active. For more details, head to the following link:

http://steamcommunity.com/app/489830/discussions/0/312265256995174981/

Winner of more than 200 Game of the Year Awards, Skyrim Special Edition brings the epic fantasy to life in stunning detail. The Special Edition includes the critically acclaimed game and add-ons with all-new features like remastered art and effects, volumetric god rays, dynamic depth of field, screen-space reflections, and more. Skyrim Special Edition also brings the power of mods to the PC, Xbox One and Playstation 4.

Skyrim Special Edition is now available on Steam for purchase. As a reminder if you own Skyrim + All DLC on Steam by the end of October 28th, you will be entitled to a free upgrade to Skyrim Special Edition.

Community Announcements - gstaffBethesda
System Specs

Minimum
  • Windows 7/8.1/10 (64-bit Version)
  • Intel i5-750/AMD Phenom II X4-945.
  • 8GB of ram.
  • 12 GB free HDD space
  • NVIDIA GTX 470 1GB /AMD HD 7870 2GB
Recommended
  • Windows 7/8.1/10 (64-bit Version)
  • Intel i5-2400/AMD FX-8320.
  • 8GB of ram.
  • 12 GB free HDD space
  • NVIDIA GTX 780 3GB /AMD R9 290 4GB
Community Announcements - gstaffBethesda


Update:Update: Please note this offer is no longer valid.

Skyrim Special Edition arrives in a few weeks on October 28, and for anyone that owns the main game and all three DLCs (Dawnguard, Hearthfire, and Dragonborn), you will receive Skyrim Special Edition separately in your Steam Library at no additional cost.

Eligible Skyrim purchasers include:
  • Anyone that owns Skyrim Legendary Edition on Steam.
  • Anyone that owns Skyrim and all three DLCs (Dawnguard, Hearthfire, Dragonborn) on Steam.
To ensure eligibility, you must own all Skyrim content on Steam on or before October 28th.

Skyrim Special Edition will be available for purchase at its global release time of 12am UTC on Friday, October 28. Region-specific unlock times include:
  • 5pm Pacific Time (October 27)
  • 8pm Eastern Time (October 27)
  • 1am British Summer Time (October 28)
  • 2am Central European Summer Time (October 28)
  • 11am Australian Eastern Time Zone (October 28)
  • 1pm New Zealand Time (October 28th)
Community Announcements - gstaffBethesda
We’ve had a long and excellent relationship with our good friends at Valve. We worked together to make the Workshop a huge part of Skyrim, and we’re excited that something we’ve been working together on for a long time is finally happening. You can now charge for the mods you create.

Unlike other curated games on Steam that allow users to sell their creations, this will be the first game with an open market. It will not be curated by us or Valve. It was essential to us that our fans decide what they want to create, what they want to download, and what they want to charge.

Many of our fans have been modding our games since Morrowind, for over 10 years. They now have the opportunity to earn money doing what they love – and all fans have a new way to support their favorite mod authors. We’ve also updated Skyrim and the Creation Kit with new features to help support paid mods including the ability to upload master files, adding more categories and removing filesize limit restrictions.

What does this mean for you?

As a modder, you now have the option of listing your creations at a price determined by you. Or, you can continue to share your projects for free. For those shopping for new mods, Valve is making sure you can try any mod risk free. See Refund Policy.

For full details on these changes to the Skyrim Workshop, check out Steam’s announcement page and FAQ.

Modding has been important to all our games for such a long time. We try to create worlds that come alive and you can make your own, but it’s in modding where it truly does. Thanks again for all your incredible support over the years. We hope steps like this breathe new life into Skyrim for everyone.

Bethesda Game Studios
Jan 26, 2011
Community Announcements - nbreckon
<iframe title="YouTube video player" class="youtube-player" type="text/html" width="450" height="283" src="http://www.youtube.com/embed/oFtDU3aMVOQ" frameborder="0" allowFullScreen></iframe>

Catch up on all five engrossing Brink dev diaries!

<a href="http://brinkthegame.com/community/blogs/detail/?id=1">Brink Developer Diary #1 - Welcome to Brink</a>

<a href="http://brinkthegame.com/community/blogs/detail/?id=2">Brink Developer Diary #2 - A Contrasting Reality</a>

<a href="http://brinkthegame.com/community/blogs/detail/?id=3">Brink Developer Diary #3 - Ed Stern</a>

<a href="http://brinkthegame.com/community/blogs/detail/?id=4">Brink Developer Diary #4 - Aubrey Hesselgren</a>

<a href="http://brinkthegame.com/community/blogs/detail/?id=6">Brink Developer Diary #5 - Chris Sweetman</a>
Community Announcements - Nick Breckon
<iframe title="YouTube video player" class="youtube-player" type="text/html" width="450" height="283" src="http://www.youtube.com/embed/oFtDU3aMVOQ" frameborder="0" allowFullScreen></iframe>

After a couple months on hiatus, our <a href="http://brinkthegame.com/community/blogs/detail/?id=6">developer diaries for Brink return</a>. This week Splash Damage's audio director, Chris Sweetman, discusses his methodology for Brink's sound design -- covering everything from foley work to getting the perfect gun sound. And oh does Chris love gun sounds. If you've ever played the game BLACK (a game he previously worked on), you know you're in for a treat with Brink.

Chris' <a href="http://brinkthegame.com/community/blogs/detail/?id=6">dev diary</a> is accompanied by an arrangement he calls, "A Choir of Guns." Watch it above.
Community Announcements - Nick Breckon
<p style="text-align: center;"><a title="LeapIntoAction.jpg" href="http://static.zenimax.com/bethblog/upload/2011/01/LeapIntoAction.jpg"><img src="http://static.zenimax.com/bethblog/upload/2011/01/LeapIntoAction.jpg" alt="LeapIntoAction.jpg" width="400" /></a></p>
Our friends at Splash Damage have alerted us that the fan site kit for Brink has been updated with new screens, wallpapers and other fun stuff.

Not sure what a fan site kit is? Well, it's a bunch of media that makes it easy to start up your own fan site. These materials include:
<ul>
<li>Official Brink fact sheet and FAQ</li>
<li>Brink Developer Diaries</li>
<li>Official logos</li>
<li>Screenshots and concept art</li>
<li>Desktop wallpapers</li>
<li>Forum avatars</li>
<li>Audio samples</li>
<li>Website design elements</li>
<li>Developer and publisher fact sheets</li>
</ul>Here's a handy <a href="http://www.brinkthegame.com/media/downloads/fankit/">link to the kit</a>.
Community Announcements - Nick Breckon
<object width="400" height="250"><param name="movie" value="http://www.youtube.com/v/1zHoORUIhHA?fs=1&hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/1zHoORUIhHA?fs=1&hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="400" height="250"></embed></object>

Over the past few months, we've shared videos from the <a href="http://www.parkourtour.com/video-episodes">Beyond the Brink: 2010 European Parkour Tour</a>, featuring freerunning expert Daniel Ilabaca. If you haven't checked out the videos, we think you should -- they're pretty rad. Above, I've posted some crazy action from the tour's stop in Barcelona.
Community Announcements - nbreckon
Our crazy Steam deals continue with major discounts on several Bethesda games, including Fallout 3 and Fallout: New Vegas.

Head to <a href="http://store.steampowered.com/sub/6942/">this page</a> to keep up with all of the discounts. You can pick up big savings on individual titles, or purchase them all as one low-price pack.
Community Announcements - nbreckon
<p style="text-align: center;"><a title="thelookcgsoceity.jpg" href="http://static.zenimax.com/bethblog/upload/2010/11/thelookcgsoceity.jpg"><img src="http://static.zenimax.com/bethblog/upload/2010/11/thelookcgsoceity.jpg" alt="thelookcgsoceity.jpg" width="276" height="432" /></a></p>

There's a fantastic new feature up at CG Society on Brink. The piece delves into the game’s unique art design — with a look at the games characters, environments, and more.

Definitely <a href="http://features.cgsociety.org/story_custom.php?story_id=5958&page=2">check it out</a>, as there’s plenty of never-before-seen concept art.
...

Search news
Archive
2016
Dec   Nov   Oct   Sep   Aug   Jul  
Jun   May   Apr   Mar   Feb   Jan  
Archives By Year
2016   2015   2014   2013   2012  
2011   2010   2009   2008   2007  
2006   2005   2004   2003   2002